fix [#29832] Weightpainting with "x-mirror" and "auto normalize" fails for center bones

normalize function simply wasn't called on the mirror vertex.

also fix 3 other bugs / inconsistencies

* when mirror is enabled, center verts get themselves as the mirror vertex, wpaint code didn't check for this case, mirroring the vertex to it self (would work, but unneeded).
* normalizing after painting would scale the active weight too, now keep the painted weight and adjust others when normalizing.
* VP_ONLYVGROUP wasn't respected for mirror (mirror vertex group would always be added).
This commit is contained in:
Campbell Barton 2012-01-13 05:52:34 +00:00
parent 6fee7963ce
commit 264e132cfa

@ -1062,7 +1062,6 @@ void PAINT_OT_weight_sample_group(wmOperatorType *ot)
ot->prop= prop;
}
/* the active group should be involved in auto normalize */
static void do_weight_paint_normalize_all(MDeformVert *dvert, const int defbase_tot, const char *vgroup_validmap)
{
float sum= 0.0f, fac;
@ -1070,24 +1069,93 @@ static void do_weight_paint_normalize_all(MDeformVert *dvert, const int defbase_
MDeformWeight *dw;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot) {
if (vgroup_validmap[dw->def_nr]) {
tot++;
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
tot++;
sum += dw->weight;
}
}
if ((tot == 0) || (sum == 1.0f)) {
return;
}
if (sum != 0.0f) {
fac= 1.0f / sum;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
dw->weight *= fac;
}
}
}
else {
/* hrmf, not a factor in this case */
fac = 1.0f / tot;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
dw->weight = fac;
}
}
}
}
/* same as function above except it normalizes against the active vgroup which remains unchanged
*
* note that the active is just the group which is unchanged, it can be any,
* can also be -1 to normalize all but in that case call 'do_weight_paint_normalize_all' */
static void do_weight_paint_normalize_all_active(MDeformVert *dvert, const int defbase_tot, const char *vgroup_validmap,
const int vgroup_active)
{
float sum= 0.0f, fac;
unsigned int i, tot=0;
MDeformWeight *dw;
float act_weight = 0.0f;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
if (dw->def_nr != vgroup_active) {
sum += dw->weight;
tot++;
}
else {
act_weight = dw->weight;
}
}
}
if ((tot == 0) || (sum == 1.0f) || (sum == 0.0f)) {
if ((tot == 0) || (sum + act_weight == 1.0f)) {
return;
}
fac= 1.0f / sum;
if (sum != 0.0f) {
fac = (1.0f / sum) * (1.0f - act_weight);
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot) {
if (vgroup_validmap[dw->def_nr]) {
dw->weight *= fac;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
if (dw->def_nr != vgroup_active) {
dw->weight *= fac;
/* paranoid but possibly with float error */
CLAMP(dw->weight, 0.0f, 1.0f);
}
}
}
}
else {
/* corner case where we need to scale all weights evenly because they're all zero */
/* hrmf, not a factor in this case */
fac = (1.0f - act_weight) / tot;
/* paranoid but possibly with float error */
CLAMP(fac, 0.0f, 1.0f);
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if (dw->def_nr < defbase_tot && vgroup_validmap[dw->def_nr]) {
if (dw->def_nr != vgroup_active) {
dw->weight = fac;
}
}
}
}
@ -1483,6 +1551,7 @@ static int apply_mp_locks_normalize(Mesh *me, const WeightPaintInfo *wpi,
enforce_locks(&dv_test, dv, wpi->defbase_tot, wpi->defbase_sel, wpi->lock_flags, wpi->vgroup_validmap, wpi->do_auto_normalize, wpi->do_multipaint);
if (wpi->do_auto_normalize) {
/* XXX - should we pass the active group? - currently '-1' */
do_weight_paint_normalize_all(dv, wpi->defbase_tot, wpi->vgroup_validmap);
}
@ -1541,6 +1610,9 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
int index_mirr;
int vgroup_mirr;
MDeformVert *dv_mirr;
MDeformWeight *dw_mirr;
if(wp->flag & VP_ONLYVGROUP) {
dw= defvert_find_index(dv, wpi->vgroup_active);
uw= defvert_find_index(wp->wpaint_prev+index, wpi->vgroup_active);
@ -1554,16 +1626,44 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
return;
}
/* from now on we can check if mirrors enabled if this var is -1 and not bother with the flag */
if (me->editflag & ME_EDIT_MIRROR_X) {
index_mirr = mesh_get_x_mirror_vert(ob, index);
vgroup_mirr = (wpi->vgroup_mirror != -1) ? wpi->vgroup_mirror : wpi->vgroup_active;
/* another possible error - mirror group _and_ active group are the same (which is fine),
* but we also are painting onto a center vertex - this would paint the same weight twice */
if (index_mirr == index && vgroup_mirr == wpi->vgroup_active) {
index_mirr = vgroup_mirr = -1;
}
}
else {
index_mirr = -1;
vgroup_mirr = -1; /* wont be used in this case, only set to avoid warnings */
index_mirr = vgroup_mirr = -1;
}
/* get the mirror def vars */
if (index_mirr != -1) {
dv_mirr = &me->dvert[index_mirr];
if (wp->flag & VP_ONLYVGROUP) {
dw_mirr = defvert_find_index(dv_mirr, vgroup_mirr);
if (dw_mirr == NULL) {
index_mirr = vgroup_mirr = -1;
dv_mirr = NULL;
}
}
else {
dw_mirr = defvert_verify_index(dv_mirr, vgroup_mirr);
}
}
else {
dv_mirr = NULL;
dw_mirr = NULL;
}
/* TODO: De-duplicate the simple weight paint - jason */
/* ... or not, since its <10 SLOC - campbell */
@ -1574,21 +1674,55 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
{
wpaint_blend(wp, dw, uw, alpha, paintweight, wpi->do_flip, FALSE);
/* x mirror painting */
if(index_mirr != -1) {
MDeformVert *dv_mirr = &me->dvert[index_mirr];
MDeformWeight *dw_mirr = defvert_verify_index(dv_mirr, vgroup_mirr);
/* WATCH IT: take care of the ordering of applying mirror -> normalize,
* can give wrong results [#26193], least confusing if normalize is done last */
/* apply mirror */
if(index_mirr != -1) {
/* copy, not paint again */
dw_mirr->weight = dw->weight;
}
/* important to normalize after mirror, otherwise mirror gets weight
* which has already been scaled down in relation to other weights,
* then scales a second time [#26193]. Tricky multi-paint code doesn't
* suffer from this problem - campbell */
/* apply normalize */
if (wpi->do_auto_normalize) {
do_weight_paint_normalize_all(dv, wpi->defbase_tot, wpi->vgroup_validmap);
/* note on normalize - this used to be applied after painting and normalize all weights,
* in some ways this is good because there is feedback where the more weights involved would
* 'risist' so you couldn't instantly zero out other weights by painting 1.0 on the active.
*
* However this gave a problem since applying mirror, then normalize both verts
* the resulting weight wont match on both sides.
*
* If this 'resisting', slower normalize is nicer, we could call
* do_weight_paint_normalize_all() and only use...
* do_weight_paint_normalize_all_active() when normalizing the mirror vertex.
* - campbell
*/
do_weight_paint_normalize_all_active(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->vgroup_active);
if (index_mirr != -1) {
/* only normalize if this is not a center vertex, else we get a conflict, normalizing twice */
if (index != index_mirr) {
do_weight_paint_normalize_all_active(dv_mirr, wpi->defbase_tot, wpi->vgroup_validmap, vgroup_mirr);
}
else {
/* this case accounts for...
* - painting onto a center vertex of a mesh
* - x mirror is enabled
* - auto normalize is enabled
* - the group you are painting onto has a L / R version
*
* We wan't L/R vgroups to have the same weight but this cant be if both are over 0.5,
* We _could_ have special check for that, but this would need its own normalize function which
* holds 2 groups from changing at once.
*
* So! just balance out the 2 weights, it keeps them equal and everything normalized.
*
* While it wont hit the desired weight immediatelty as the user waggles their mouse,
* constant painting and re-normalizing will get there. this is also just simpler logic.
* - campbell */
dw_mirr->weight = dw->weight = (dw_mirr->weight + dw->weight) * 0.5f;
}
}
}
}
else {
@ -1676,8 +1810,6 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
/* x mirror painting */
if(index_mirr != -1) {
MDeformVert *dv_mirr= &me->dvert[index_mirr];
MDeformWeight *dw_mirr = defvert_verify_index(dv_mirr, vgroup_mirr);
/* copy, not paint again */
/* dw_mirr->weight = dw->weight; */ /* TODO, explain the logic in not assigning weight! - campbell */