disable cycles when building without python, also use const for function args in more places.

This commit is contained in:
Campbell Barton 2013-08-07 22:40:03 +00:00
parent 67ae5e8158
commit 26c0839220
5 changed files with 33 additions and 18 deletions

@ -416,6 +416,10 @@ if(WITH_PYTHON_MODULE)
set(WITH_HEADLESS ON)
endif()
if(NOT WITH_PYTHON)
set(WITH_CYCLES OFF)
endif()
# enable boost for cycles, booleans, audaspace or i18n
# otherwise if the user disabled
if(NOT WITH_BOOST)

@ -161,7 +161,7 @@ struct Image *BKE_image_load(struct Main *bmain, const char *filepath);
struct Image *BKE_image_load_exists(const char *filepath);
/* adds image, adds ibuf, generates color or pattern */
struct Image *BKE_image_add_generated(struct Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, float color[4]);
struct Image *BKE_image_add_generated(struct Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4]);
/* adds image from imbuf, owns imbuf */
struct Image *BKE_image_add_from_imbuf(struct ImBuf *ibuf);

@ -653,7 +653,7 @@ Image *BKE_image_load_exists(const char *filepath)
}
static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type,
float color[4], ColorManagedColorspaceSettings *colorspace_settings)
const float color[4], ColorManagedColorspaceSettings *colorspace_settings)
{
ImBuf *ibuf;
unsigned char *rect = NULL;
@ -710,7 +710,7 @@ static ImBuf *add_ibuf_size(unsigned int width, unsigned int height, const char
}
/* adds new image block, creates ImBuf and initializes color */
Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, float color[4])
Image *BKE_image_add_generated(Main *bmain, unsigned int width, unsigned int height, const char *name, int depth, int floatbuf, short gen_type, const float color[4])
{
/* on save, type is changed to FILE in editsima.c */
Image *ima = image_alloc(bmain, name, IMA_SRC_GENERATED, IMA_TYPE_UV_TEST);

@ -120,8 +120,9 @@ typedef struct ZSpan {
} ZSpan;
/* exported to shadbuf.c */
void zbufclip4(struct ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3, float *f4,
int c1, int c2, int c3, int c4);
void zbufclip4(struct ZSpan *zspan, int obi, int zvlnr,
const float f1[4], const float f2[4], const float f3[4], const float f4[4],
const int c1, const int c2, const int c3, const int c4);
void zbuf_free_span(struct ZSpan *zspan);
void freepsA(struct ListBase *lb);
@ -130,10 +131,13 @@ void zspan_scanconvert(struct ZSpan *zpan, void *handle, float *v1, float *v2, f
void (*func)(void *, int, int, float, float) );
/* exported to edge render... */
void zbufclip(struct ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3, int c1, int c2, int c3);
void zbufclip(struct ZSpan *zspan, int obi, int zvlnr,
const float f1[4], const float f2[4], const float f3[4],
const int c1, const int c2, const int c3);
void zbuf_alloc_span(struct ZSpan *zspan, int rectx, int recty, float clipcrop);
void zbufclipwire(struct ZSpan *zspan, int obi, int zvlnr, int ec,
float *ho1, float *ho2, float *ho3, float *ho4, int c1, int c2, int c3, int c4);
const float ho1[4], const float ho2[4], const float ho3[4], const float ho4[4],
const int c1, const int c2, const int c3, const int c4);
/* exported to shadeinput.c */
void zbuf_make_winmat(Render *re, float winmat[4][4]);

@ -121,7 +121,7 @@ static void zbuf_init_span(ZSpan *zspan)
zspan->minp1= zspan->maxp1= zspan->minp2= zspan->maxp2= NULL;
}
static void zbuf_add_to_span(ZSpan *zspan, const float *v1, const float *v2)
static void zbuf_add_to_span(ZSpan *zspan, const float v1[2], const float v2[2])
{
const float *minv, *maxv;
float *span;
@ -909,7 +909,9 @@ void hoco_to_zco(ZSpan *zspan, float zco[3], const float hoco[4])
zco[2]= 0x7FFFFFFF *(hoco[2]*div);
}
void zbufclipwire(ZSpan *zspan, int obi, int zvlnr, int ec, float *ho1, float *ho2, float *ho3, float *ho4, int c1, int c2, int c3, int c4)
void zbufclipwire(ZSpan *zspan, int obi, int zvlnr, int ec,
const float ho1[4], const float ho2[4], const float ho3[4], const float ho4[4],
int c1, int c2, int c3, int c4)
{
float vez[20];
int and, or;
@ -1845,7 +1847,9 @@ void zbuf_make_winmat(Render *re, float winmat[4][4])
/* do zbuffering and clip, f1 f2 f3 are hocos, c1 c2 c3 are clipping flags */
void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3, int c1, int c2, int c3)
void zbufclip(ZSpan *zspan, int obi, int zvlnr,
const float f1[4], const float f2[4], const float f3[4],
const int c1, const int c2, const int c3)
{
float *vlzp[32][3], lambda[3][2];
float vez[400], *trias[40];
@ -1856,6 +1860,7 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
}
else { /* clipping */
int arg, v, b, clipflag[3], b1, b2, b3, c4, clve=3, clvlo, clvl=1;
float *fp;
vez[0]= f1[0]; vez[1]= f1[1]; vez[2]= f1[2]; vez[3]= f1[3];
vez[4]= f2[0]; vez[5]= f2[1]; vez[6]= f2[2]; vez[7]= f2[3];
@ -1936,16 +1941,16 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
}
}
/* warning, this should never happen! */
if (clve>38 || clvl>31) printf("clip overflow: clve clvl %d %d\n", clve, clvl);
/* warning, clip overflow, this should never happen! */
BLI_assert(!(clve > 38 || clvl > 31));
/* perspective division */
f1=vez;
for (c1=0;c1<clve;c1++) {
hoco_to_zco(zspan, f1, f1);
f1+=4;
fp = vez;
for (b = 0; b < clve; b++) {
hoco_to_zco(zspan, fp, fp);
fp += 4;
}
for (b=1;b<clvl;b++) {
for (b = 1; b < clvl; b++) {
if (vlzp[b][0]) {
zspan->zbuffunc(zspan, obi, zvlnr, vlzp[b][0], vlzp[b][1], vlzp[b][2], NULL);
}
@ -1961,7 +1966,9 @@ void zbufclip(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3,
zspan->zbuffunc(zspan, obi, zvlnr, vez, vez+4, vez+8, NULL);
}
void zbufclip4(ZSpan *zspan, int obi, int zvlnr, float *f1, float *f2, float *f3, float *f4, int c1, int c2, int c3, int c4)
void zbufclip4(ZSpan *zspan, int obi, int zvlnr,
const float f1[4], const float f2[4], const float f3[4], const float f4[4],
const int c1, const int c2, const int c3, const int c4)
{
float vez[16];