UI: expand set origin in specials menu

Also remove menu, expand operator instead.
This commit is contained in:
Campbell Barton 2018-11-29 12:24:20 +11:00
parent 8850875866
commit 27cccaeccd

@ -438,22 +438,6 @@ class VIEW3D_MT_transform_object(VIEW3D_MT_transform_base):
"""
class VIEW3D_MT_transform_origin(Menu):
bl_label = "Origin"
def draw(self, context):
layout = self.layout
layout.operator_context = 'EXEC_AREA'
layout.operator("object.origin_set", text="Geometry to Origin").type = 'GEOMETRY_ORIGIN'
layout.operator("object.origin_set", text="Origin to Geometry").type = 'ORIGIN_GEOMETRY'
layout.operator("object.origin_set", text="Origin to 3D Cursor").type = 'ORIGIN_CURSOR'
layout.operator("object.origin_set", text="Origin to Center of Mass (Surface)").type = 'ORIGIN_CENTER_OF_MASS'
layout.operator("object.origin_set", text="Origin to Center of Mass (Volume)").type = 'ORIGIN_CENTER_OF_VOLUME'
# Armature EditMode extensions to Transform menu
class VIEW3D_MT_transform_armature(VIEW3D_MT_transform_base):
def draw(self, context):
@ -1613,7 +1597,7 @@ class VIEW3D_MT_object(Menu):
layout = self.layout
layout.menu("VIEW3D_MT_transform_object")
layout.menu("VIEW3D_MT_transform_origin")
layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
layout.menu("VIEW3D_MT_mirror")
layout.menu("VIEW3D_MT_object_clear")
layout.menu("VIEW3D_MT_object_apply")
@ -1748,7 +1732,7 @@ class VIEW3D_MT_object_specials(Menu):
layout.separator()
layout.operator_context = 'INVOKE_REGION_WIN'
layout.operator("object.origin_set", text="Set Origin...")
layout.operator_menu_enum("object.origin_set", text="Set Origin...", property="type")
layout.operator_context = 'INVOKE_DEFAULT'
layout.operator("object.join")
@ -5403,7 +5387,6 @@ classes = (
VIEW3D_MT_transform,
VIEW3D_MT_transform_base,
VIEW3D_MT_transform_object,
VIEW3D_MT_transform_origin,
VIEW3D_MT_transform_armature,
VIEW3D_MT_mirror,
VIEW3D_MT_snap,