Cleanup: trailing space
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@ -766,4 +766,3 @@ if(WITH_POTRACE)
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set(POTRACE_LIBRARIES ${LIBDIR}/potrace/lib/potrace.lib)
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set(POTRACE_FOUND On)
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endif()
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@ -677,7 +677,7 @@ Here are some general hints to avoid running into these problems:
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Undo/Redo
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---------
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For safety, you should assume that undo and redo always invalidates all :class:`bpy.types.ID`
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For safety, you should assume that undo and redo always invalidates all :class:`bpy.types.ID`
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instances (Object, Scene, Mesh, Light, etc.), as weel obviously as all of their sub-data.
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This example shows how you can tell undo changes the memory locations:
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@ -701,7 +701,7 @@ interactively by the user is the only way to make sure that the script doesn't b
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Modern undo/redo system does not systematically invalidate all pointers anymore.
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Some data (in fact, most data, in typical cases), which were detected as unchanged for a
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particular history step, may remain unchanged and hence their pointers may remain valid.
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Be aware that if you want to take advantage of this behavior for some reason, there is no
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guarantee of any kind that it will be safe and consistent. Use it at your own risk.
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@ -663,7 +663,7 @@ def brush_settings(layout, context, brush, popover=False):
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if brush.cloth_simulation_area_type != 'GLOBAL':
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layout.prop(brush, "cloth_sim_limit")
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layout.prop(brush, "cloth_sim_falloff")
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if brush.cloth_simulation_area_type == 'LOCAL':
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layout.prop(brush, "use_cloth_pin_simulation_boundary")
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@ -1385,7 +1385,7 @@ class PHYSICS_PT_viewport_display_debug(PhysicButtonsPanel, Panel):
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if not domain.use_guide and domain.vector_field == 'GUIDE_VELOCITY':
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note = layout.split()
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note.label(icon='INFO', text="Enable Guides first! Defaulting to Fluid Velocity")
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if domain.vector_display_type == 'MAC':
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sub = col.column(heading="MAC Grid")
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sub.prop(domain, "vector_show_mac_x")
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@ -1393,7 +1393,7 @@ class PHYSICS_PT_viewport_display_debug(PhysicButtonsPanel, Panel):
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sub.prop(domain, "vector_show_mac_z")
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else:
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col.prop(domain, "vector_scale_with_magnitude")
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col.prop(domain, "vector_field")
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col.prop(domain, "vector_scale")
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@ -880,12 +880,12 @@ TEST(boolean_polymesh, CubePlane)
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1 -1 1
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1 1 -1
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1 1 1
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0 1 3 2
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4 5 7 6
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6 7 11 10
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10 11 9 8
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8 9 5 4
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6 10 8 4
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0 1 3 2
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4 5 7 6
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6 7 11 10
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10 11 9 8
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8 9 5 4
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6 10 8 4
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11 7 5 9
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)";
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@ -74,4 +74,4 @@ void main()
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final_color.a *= alpha;
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fragColor = final_color;
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}
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}
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@ -358,4 +358,4 @@ TEST_F(DrawTest, eevee_glsl_shaders_static)
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EEVEE_shaders_free();
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}
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} // namespace blender::draw
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} // namespace blender::draw
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@ -38,4 +38,4 @@ bool GPU_debug_group_match(const char *ref);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -107,4 +107,4 @@ static inline const Context *unwrap(const GPUContext *ctx)
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return reinterpret_cast<const Context *>(ctx);
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}
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -32,4 +32,4 @@ namespace blender::gpu {
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typedef Vector<StringRef> DebugStack;
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -75,4 +75,4 @@ class Immediate {
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} // namespace blender::gpu
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void immActivate(void);
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void immDeactivate(void);
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void immDeactivate(void);
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@ -115,4 +115,4 @@ bool GPU_type_matches(eGPUDeviceType device, eGPUOSType os, eGPUDriverType drive
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return (GPG.device & device) && (GPG.os & os) && (GPG.driver & driver);
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}
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/** \} */
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/** \} */
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@ -50,4 +50,4 @@ class GPUPlatformGlobal {
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extern GPUPlatformGlobal GPG;
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -56,4 +56,4 @@ class QueryPool {
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virtual void get_occlusion_result(MutableSpan<uint32_t> r_values) = 0;
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};
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -49,4 +49,4 @@ uint gpu_select_query_end(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -331,4 +331,4 @@ void GPU_vertbuf_update_sub(GPUVertBuf *verts, uint start, uint len, void *data)
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unwrap(verts)->update_sub(start, len, data);
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}
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/** \} */
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/** \} */
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@ -162,4 +162,4 @@ void init_debug_layer(void)
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#undef DEBUG_WRAP
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}
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} // namespace blender::gpu::debug
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} // namespace blender::gpu::debug
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@ -181,4 +181,4 @@ void GLImmediate::end(void)
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/** \} */
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -78,4 +78,4 @@ class GLImmediate : public Immediate {
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};
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};
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -59,4 +59,4 @@ void GLIndexBuf::bind(void)
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}
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}
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -124,4 +124,4 @@ void GLUniformBuf::unbind(void)
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/** \} */
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -111,4 +111,4 @@ void GLVertBuf::update_sub(uint start, uint len, void *data)
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glBufferSubData(GL_ARRAY_BUFFER, start, len, data);
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}
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -28,4 +28,4 @@ void GPUTest::TearDown()
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GHOST_DisposeSystem(ghost_system);
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}
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -24,4 +24,4 @@ class GPUTest : public ::testing::Test {
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void TearDown() override;
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};
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} // namespace blender::gpu
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} // namespace blender::gpu
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@ -32,7 +32,7 @@ class FCurveEvaluationTest(unittest.TestCase):
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@classmethod
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def setUpClass(cls):
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cls.testdir = args.testdir
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def setUp(self):
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self.assertTrue(self.testdir.exists(),
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'Test dir %s should exist' % self.testdir)
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