BGE: Multitexture world (mist, ambient) fix

This patch fix the existing word API for mist and global ambient lighting.
Add deprecated message to disableMist()
Add setUseMist(enable).

Reviewers: dfelinto, campbellbarton, moguri

Reviewed By: moguri

Subscribers: solarlune, jta, brecht

Projects: #bf_blender:_next

Differential Revision: https://developer.blender.org/D148
This commit is contained in:
Thomas Szepe 2015-03-23 21:36:08 +01:00
parent 38321faa8d
commit 2affbb437b
10 changed files with 111 additions and 107 deletions

@ -198,9 +198,16 @@ Functions
Disables mist.
.. note:: Set any of the mist properties to enable mist.
.. note:: Deprecated use setUseMist().
.. function:: setUseMist(enable)
Disable or enable the mist.
:type enable: boolean
.. function:: setEyeSeparation(eyesep)
Sets the eye separation for stereo mode. Usually Focal Length/30 provides a confortable value.

@ -69,21 +69,10 @@ BlenderWorldInfo::BlenderWorldInfo(struct Scene *blenderscene, struct World *ble
{
if (blenderworld) {
m_hasworld = true;
// do we have mist?
if ((blenderworld->mode) & WO_MIST) {
m_hasmist = true;
m_miststart = blenderworld->miststa;
m_mistdistance = blenderworld->mistdist;
copy_v3_v3(m_mistcolor, &blenderworld->horr);
}
else {
m_hasmist = false;
m_miststart = 0.0;
m_mistdistance = 0.0;
zero_v3(m_mistcolor);
}
m_hasmist = ((blenderworld->mode) & WO_MIST ? true : false);
m_miststart = blenderworld->miststa;
m_mistdistance = blenderworld->mistdist;
copy_v3_v3(m_mistcolor, &blenderworld->horr);
copy_v3_v3(m_backgroundcolor, &blenderworld->horr);
copy_v3_v3(m_ambientcolor, &blenderworld->ambr);
@ -174,6 +163,11 @@ void BlenderWorldInfo::setBackColor(float r, float g, float b)
m_backgroundcolor[2] = b;
}
void BlenderWorldInfo::setUseMist(bool enable)
{
m_hasmist = enable;
}
void BlenderWorldInfo::setMistStart(float d)
{
m_miststart = d;
@ -184,17 +178,16 @@ void BlenderWorldInfo::setMistDistance(float d)
m_mistdistance = d;
}
void BlenderWorldInfo::setMistColorRed(float d)
void BlenderWorldInfo::setMistColor(float r, float g, float b)
{
m_mistcolor[0] = d;
m_mistcolor[0] = r;
m_mistcolor[1] = g;
m_mistcolor[2] = b;
}
void BlenderWorldInfo::setMistColorGreen(float d)
void BlenderWorldInfo::setAmbientColor(float r, float g, float b)
{
m_mistcolor[1] = d;
}
void BlenderWorldInfo::setMistColorBlue(float d)
{
m_mistcolor[2] = d;
m_ambientcolor[0] = r;
m_ambientcolor[1] = g;
m_ambientcolor[2] = b;
}

@ -67,11 +67,11 @@ public:
float getMistColorBlue();
void setBackColor(float r, float g, float b);
void setUseMist(bool enable);
void setMistStart(float d);
void setMistDistance(float d);
void setMistColorRed(float d);
void setMistColorGreen(float d);
void setMistColorBlue(float d);
void setMistColor(float r, float g, float b);
void setAmbientColor(float r, float g, float b);
#ifdef WITH_CXX_GUARDEDALLOC

@ -985,15 +985,14 @@ void KX_KetsjiEngine::SetWorldSettings(KX_WorldInfo* wi)
{
if (wi->hasWorld())
{
// ...
m_rasterizer->SetAmbientColor(
wi->getAmbientColorRed(),
wi->getAmbientColorGreen(),
wi->getAmbientColorBlue()
);
if (m_rasterizer->GetDrawingMode() >= RAS_IRasterizer::KX_SOLID)
{
m_rasterizer->SetAmbientColor(
wi->getAmbientColorRed(),
wi->getAmbientColorGreen(),
wi->getAmbientColorBlue()
);
if (wi->hasMist())
{
m_rasterizer->SetFog(
@ -1003,6 +1002,10 @@ void KX_KetsjiEngine::SetWorldSettings(KX_WorldInfo* wi)
wi->getMistColorGreen(),
wi->getMistColorBlue()
);
m_rasterizer->EnableFog(true);
}
else {
m_rasterizer->EnableFog(false);
}
}
}

@ -1029,109 +1029,119 @@ static PyObject *gPyGetStereoEye(PyObject *, PyObject *, PyObject *)
static PyObject *gPySetBackgroundColor(PyObject *, PyObject *value)
{
MT_Vector4 vec;
if (!PyVecTo(value, vec))
return NULL;
if (gp_Canvas)
{
gp_Rasterizer->SetBackColor((float)vec[0], (float)vec[1], (float)vec[2], (float)vec[3]);
}
KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo();
if (wi->hasWorld())
wi->setBackColor((float)vec[0], (float)vec[1], (float)vec[2]);
if (!wi->hasWorld()) {
PyErr_SetString(PyExc_RuntimeError, "bge.render.SetBackgroundColor(color), World not available");
return NULL;
}
wi->setBackColor((float)vec[0], (float)vec[1], (float)vec[2]);
Py_RETURN_NONE;
}
static PyObject *gPySetMistColor(PyObject *, PyObject *value)
{
MT_Vector3 vec;
if (!PyVecTo(value, vec))
return NULL;
if (!gp_Rasterizer) {
PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistColor(color), Rasterizer not available");
KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo();
if (!wi->hasWorld()) {
PyErr_SetString(PyExc_RuntimeError, "bge.render.setMistColor(color), World not available");
return NULL;
}
gp_Rasterizer->SetFogColor((float)vec[0], (float)vec[1], (float)vec[2]);
wi->setMistColor((float)vec[0], (float)vec[1], (float)vec[2]);
Py_RETURN_NONE;
}
static PyObject *gPyDisableMist(PyObject *)
{
if (!gp_Rasterizer) {
PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistColor(color), Rasterizer not available");
KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo();
if (!wi->hasWorld()) {
PyErr_SetString(PyExc_RuntimeError, "bge.render.DisableMist(), World not available");
return NULL;
}
gp_Rasterizer->DisableFog();
ShowDeprecationWarning("DisableMist()", "setUseMist(false)");
wi->setUseMist(false);
Py_RETURN_NONE;
}
static PyObject *gPySetUseMist(PyObject *, PyObject *args)
{
int enable;
if (!PyArg_ParseTuple(args,"i:setUseMist",&enable))
return NULL;
KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo();
if (!wi->hasWorld()) {
PyErr_SetString(PyExc_RuntimeError, "bge.render.setUseMist(enable), World not available");
return NULL;
}
wi->setUseMist(enable);
Py_RETURN_NONE;
}
static PyObject *gPySetMistStart(PyObject *, PyObject *args)
{
float miststart;
if (!PyArg_ParseTuple(args,"f:setMistStart",&miststart))
return NULL;
if (!gp_Rasterizer) {
PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistStart(float), Rasterizer not available");
KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo();
if (!wi->hasWorld()) {
PyErr_SetString(PyExc_RuntimeError, "bge.render.setMistStart(float), World not available");
return NULL;
}
gp_Rasterizer->SetFogStart(miststart);
wi->setMistStart(miststart);
Py_RETURN_NONE;
}
static PyObject *gPySetMistEnd(PyObject *, PyObject *args)
{
float mistend;
if (!PyArg_ParseTuple(args,"f:setMistEnd",&mistend))
float mistdist;
if (!PyArg_ParseTuple(args,"f:setMistEnd",&mistdist))
return NULL;
if (!gp_Rasterizer) {
PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setMistEnd(float), Rasterizer not available");
KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo();
if (!wi->hasWorld()) {
PyErr_SetString(PyExc_RuntimeError, "bge.render.setMistEnd(float), World not available");
return NULL;
}
gp_Rasterizer->SetFogEnd(mistend);
wi->setMistDistance(mistdist);
Py_RETURN_NONE;
}
static PyObject *gPySetAmbientColor(PyObject *, PyObject *value)
{
MT_Vector3 vec;
if (!PyVecTo(value, vec))
return NULL;
if (!gp_Rasterizer) {
PyErr_SetString(PyExc_RuntimeError, "Rasterizer.setAmbientColor(color), Rasterizer not available");
KX_WorldInfo *wi = gp_KetsjiScene->GetWorldInfo();
if (!wi->hasWorld()) {
PyErr_SetString(PyExc_RuntimeError, "bge.render.setAmbientColor(color), World not available");
return NULL;
}
gp_Rasterizer->SetAmbientColor((float)vec[0], (float)vec[1], (float)vec[2]);
wi->setAmbientColor((float)vec[0], (float)vec[1], (float)vec[2]);
Py_RETURN_NONE;
}
static PyObject *gPyMakeScreenshot(PyObject *, PyObject *args)
{
char* filename;
@ -1510,9 +1520,10 @@ static struct PyMethodDef rasterizer_methods[] = {
{"setBackgroundColor",(PyCFunction)gPySetBackgroundColor,METH_O,"set Background Color (rgb)"},
{"setAmbientColor",(PyCFunction)gPySetAmbientColor,METH_O,"set Ambient Color (rgb)"},
{"disableMist",(PyCFunction)gPyDisableMist,METH_NOARGS,"turn off mist"},
{"setUseMist",(PyCFunction)gPySetUseMist,METH_VARARGS,"enable or disable mist"},
{"setMistColor",(PyCFunction)gPySetMistColor,METH_O,"set Mist Color (rgb)"},
{"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start(rgb)"},
{"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End(rgb)"},
{"setMistStart",(PyCFunction)gPySetMistStart,METH_VARARGS,"set Mist Start"},
{"setMistEnd",(PyCFunction)gPySetMistEnd,METH_VARARGS,"set Mist End"},
{"enableMotionBlur",(PyCFunction)gPyEnableMotionBlur,METH_VARARGS,"enable motion blur"},
{"disableMotionBlur",(PyCFunction)gPyDisableMotionBlur,METH_NOARGS,"disable motion blur"},

@ -61,12 +61,12 @@ public:
virtual float getAmbientColorGreen() = 0;
virtual float getAmbientColorBlue() = 0;
virtual void setBackColor(float, float, float) = 0;
virtual void setUseMist(bool enable) = 0;
virtual void setMistStart(float) = 0;
virtual void setMistDistance(float) = 0;
virtual void setMistColorRed(float) = 0;
virtual void setMistColorGreen(float) = 0;
virtual void setMistColorBlue(float) = 0;
virtual void setMistColor(float, float, float) = 0;
virtual void setBackColor(float, float, float) = 0;
virtual void setAmbientColor(float,float,float) = 0;
#ifdef WITH_CXX_GUARDEDALLOC

@ -57,9 +57,7 @@ bool KX_WorldIpoController::Update(double currentTime)
}
if (m_modify_mist_color) {
world->setMistColorRed(m_mist_rgb[0]);
world->setMistColorGreen(m_mist_rgb[1]);
world->setMistColorBlue(m_mist_rgb[2]);
world->setMistColor(m_mist_rgb[0], m_mist_rgb[1], m_mist_rgb[2]);
}
if (m_modify_mist_dist) {

@ -302,7 +302,7 @@ public:
virtual void SetFogStart(float start) = 0;
virtual void SetFogEnd(float end) = 0;
virtual void DisplayFog() = 0;
virtual void DisableFog() = 0;
virtual void EnableFog(bool enable) = 0;
virtual bool IsFogEnabled() = 0;
virtual void SetBackColor(float red, float green, float blue, float alpha) = 0;

@ -229,7 +229,6 @@ void RAS_OpenGLRasterizer::SetFogColor(float r,
m_fogr = r;
m_fogg = g;
m_fogb = b;
m_fogenabled = true;
}
@ -237,7 +236,6 @@ void RAS_OpenGLRasterizer::SetFogColor(float r,
void RAS_OpenGLRasterizer::SetFogStart(float start)
{
m_fogstart = start;
m_fogenabled = true;
}
@ -245,7 +243,6 @@ void RAS_OpenGLRasterizer::SetFogStart(float start)
void RAS_OpenGLRasterizer::SetFogEnd(float fogend)
{
m_fogdist = fogend;
m_fogenabled = true;
}
@ -261,14 +258,13 @@ void RAS_OpenGLRasterizer::SetFog(float start,
m_fogr = r;
m_fogg = g;
m_fogb = b;
m_fogenabled = true;
}
void RAS_OpenGLRasterizer::DisableFog()
void RAS_OpenGLRasterizer::EnableFog(bool enable)
{
m_fogenabled = false;
m_fogenabled = enable;
}
bool RAS_OpenGLRasterizer::IsFogEnabled()
@ -281,16 +277,12 @@ void RAS_OpenGLRasterizer::DisplayFog()
{
if ((m_drawingmode >= KX_SOLID) && m_fogenabled)
{
float params[5];
float params[4] = {m_fogr, m_fogg, m_fogb, 1.0f};
glFogi(GL_FOG_MODE, GL_LINEAR);
glFogf(GL_FOG_DENSITY, 0.1f);
glFogf(GL_FOG_START, m_fogstart);
glFogf(GL_FOG_END, m_fogstart + m_fogdist);
params[0] = m_fogr;
params[1] = m_fogg;
params[2] = m_fogb;
params[3] = 0.0;
glFogfv(GL_FOG_COLOR, params);
glFogfv(GL_FOG_COLOR, params);
glEnable(GL_FOG);
}
else

@ -202,7 +202,7 @@ public:
virtual void SetFogColor(float r, float g, float b);
virtual void SetFogStart(float fogstart);
virtual void SetFogEnd(float fogend);
void DisableFog();
virtual void EnableFog(bool enable);
virtual void DisplayFog();
virtual bool IsFogEnabled();