print an error message if Python.h can't be found for cmake and scons since its such a common problem.
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4ca88c99be
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@ -729,10 +729,14 @@ elseif(WIN32)
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endif()
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if(WITH_PYTHON)
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set(PYTHON_VERSION 3.2)
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set(PYTHON_INCLUDE_DIRS "${LIBDIR}/python/include/python${PYTHON_VERSION}")
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# set(PYTHON_BINARY python) # not used yet
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set(PYTHON_LIBRARIES ${LIBDIR}/python/lib/python32.lib)
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# normally cached but not since we include them with blender
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set(PYTHON_VERSION 3.2) # CACHE STRING)
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set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") # CACHE PATH)
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set(PYTHON_LIBRARY "${LIBDIR}/python/lib/python32.lib") #CACHE FILEPATH)
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# uncached vars
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set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
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set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
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endif()
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set(PLATFORM_LINKFLAGS "/SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib")
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@ -832,12 +836,14 @@ elseif(WIN32)
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endif()
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if(WITH_PYTHON)
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set(PYTHON ${LIBDIR}/python)
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set(PYTHON_VERSION 3.2)
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set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
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# set(PYTHON_BINARY python) # not used yet
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set(PYTHON_LIBRARIES ${PYTHON}/lib/python32mw.lib)
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set(PYTHON_LIBPATH ${PYTHON}/lib)
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# normally cached but not since we include them with blender
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set(PYTHON_VERSION 3.2) # CACHE STRING)
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set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}") # CACHE PATH)
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set(PYTHON_LIBRARY "${LIBDIR}/python/lib/python32mw.lib") # CACHE FILEPATH)
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# uncached vars
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set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
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set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
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endif()
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set(PLATFORM_LINKFLAGS "--stack,2097152")
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@ -888,27 +894,33 @@ elseif(APPLE)
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set(SNDFILE_LIBPATH ${SNDFILE}/lib ${FFMPEG}/lib) # TODO, deprecate
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endif()
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set(PYTHON_VERSION 3.2)
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if(PYTHON_VERSION MATCHES 3.2)
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# we use precompiled libraries for py 3.2 and up by default
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set(PYTHON ${LIBDIR}/python)
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set(PYTHON_INCLUDE_DIRS "${PYTHON}/include/python${PYTHON_VERSION}")
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# set(PYTHON_BINARY "${PYTHON}/bin/python${PYTHON_VERSION}") # not used yet
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set(PYTHON_LIBRARIES python${PYTHON_VERSION})
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set(PYTHON_LIBPATH "${PYTHON}/lib/python${PYTHON_VERSION}")
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# set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
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else()
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# otherwise, use custom system framework
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set(PYTHON /System/Library/Frameworks/Python.framework/Versions/)
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if(WITH_PYTHON)
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set(PYTHON_VERSION 3.2)
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set(PYTHON_INCLUDE_DIRS "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}")
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# set(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet
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set(PYTHON_LIBRARIES "")
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set(PYTHON_LIBPATH ${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config)
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set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python")
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if(PYTHON_VERSION MATCHES 3.2)
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# we use precompiled libraries for py 3.2 and up by default
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# normally cached but not since we include them with blender
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set(PYTHON_INCLUDE_DIR "${LIBDIR}/python/include/python${PYTHON_VERSION}")
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# set(PYTHON_BINARY "${LIBDIR}/python/bin/python${PYTHON_VERSION}") # not used yet
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set(PYTHON_LIBRARY python${PYTHON_VERSION})
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set(PYTHON_LIBPATH "${LIBDIR}/python/lib/python${PYTHON_VERSION}")
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# set(PYTHON_LINKFLAGS "-u _PyMac_Error") # won't build with this enabled
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else()
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# otherwise, use custom system framework
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# *not used but maintained incase some dev wants to*
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set(PYTHON "/System/Library/Frameworks/Python.framework/Versions/" CACHE PATH)
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set(PYTHON_INCLUDE_DIR "${PYTHON}${PYTHON_VERSION}/include/python${PYTHON_VERSION}" CACHE PATH)
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# set(PYTHON_BINARY ${PYTHON}${PYTHON_VERSION}/bin/python${PYTHON_VERSION}) # not used yet
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set(PYTHON_LIBRARY "" CACHE FILEPATH)
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set(PYTHON_LIBPATH "${PYTHON}${PYTHON_VERSION}/lib/python${PYTHON_VERSION}/config" CACHE PATH)
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set(PYTHON_LINKFLAGS "-u _PyMac_Error -framework System -framework Python" CACHE STRING)
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unset(PYTHON)
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endif()
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# uncached vars
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set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}")
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set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}")
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endif()
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if(WITH_INTERNATIONAL)
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@ -1203,6 +1215,20 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
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endif()
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endif()
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# ensure python header is found since detection can fail, this could happen
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# with _any_ library but since we used a fixed python version this tends to
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# be most problematic.
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if(WITH_PYTHON)
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if(NOT EXISTS "${PYTHON_INCLUDE_DIR}/Python.h")
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message(FATAL_ERROR "Missing: \"${PYTHON_INCLUDE_DIR}/Python.h\",\n"
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"Set the cache entry 'PYTHON_INCLUDE_DIR' to point "
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"to a valid python include path. Containing "
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"Python.h for python version \"${PYTHON_VERSION}\"")
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endif()
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endif()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${PLATFORM_CFLAGS} ${C_WARNINGS}")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${PLATFORM_CFLAGS} ${CXX_WARNINGS}")
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17
SConstruct
17
SConstruct
@ -361,6 +361,23 @@ if not quickie and do_clean:
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print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
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Exit()
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# ensure python header is found since detection can fail, this could happen
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# with _any_ library but since we used a fixed python version this tends to
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# be most problematic.
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if env['WITH_BF_PYTHON']:
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py_h = os.path.join(Dir(env.subst('${BF_PYTHON_INC}')).abspath, "Python.h")
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if not os.path.exists(py_h):
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print("\nMissing: \"" + env.subst('${BF_PYTHON_INC}') + os.sep + "Python.h\",\n"
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" Set 'BF_PYTHON_INC' to point "
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"to a valid python include path.\n Containing "
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"Python.h for python version \"" + env.subst('${BF_PYTHON_VERSION}') + "\"")
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Exit()
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del py_h
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if not os.path.isdir ( B.root_build_dir):
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os.makedirs ( B.root_build_dir )
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os.makedirs ( B.root_build_dir + 'source' )
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@ -243,7 +243,7 @@ tbool genTangSpace(const SMikkTSpaceContext * pContext, const float fAngularThre
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int iNrActiveGroups = 0, index = 0;
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const int iNrFaces = pContext->m_pInterface->m_getNumFaces(pContext);
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tbool bRes = TFALSE;
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const float fThresCos = (const float) cos((fAngularThreshold*(float)M_PI)/180.0f);
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const float fThresCos = (float) cos((fAngularThreshold*(float)M_PI)/180.0f);
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// verify all call-backs have been set
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if( pContext->m_pInterface->m_getNumFaces==NULL ||
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@ -1411,7 +1411,7 @@ STSpace EvalTspace(int face_indices[], const int iFaces, const int piTriListIn[]
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// weight contribution by the angle
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// between the two edge vectors
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fCos = vdot(v1,v2); fCos=fCos>1?1:(fCos<(-1) ? (-1) : fCos);
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fAngle = (const float) acos(fCos);
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fAngle = (float) acos(fCos);
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fMagS = pTriInfos[f].fMagS;
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fMagT = pTriInfos[f].fMagT;
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