- a control-s character accidentally inserted here... but how?

This commit is contained in:
Ton Roosendaal 2003-08-17 17:59:03 +00:00
parent 4005e5859a
commit 2e39d1f137

@ -1051,7 +1051,7 @@ void shadeLampLusFloat()
/* test for lamplayer */
if(lar->mode & LA_LAYER) if((lar->lay & R.vlr->lay)==0) continue;
 /* lampdist calculation */
/* lampdist calculation */
if(lar->type==LA_SUN || lar->type==LA_HEMI) {
VECCOPY(lv, lar->vec);
lampdist= 1.0;