Cycles: Avoid crash in statistics when canceling BVH build
Also add missing render_time initialization in progress.
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@ -268,21 +268,22 @@ BVHNode* BVHBuild::run()
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if(progress.get_cancel()) {
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rootnode->deleteSubtree();
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rootnode = NULL;
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VLOG(1) << "BVH build cancelled.";
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}
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else if(!params.use_spatial_split) {
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/*rotate(rootnode, 4, 5);*/
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rootnode->update_visibility();
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VLOG(1) << "BVH build statistics:\n"
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<< " Build time: " << time_dt() - build_start_time << "\n"
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<< " Total number of nodes: "
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<< rootnode->getSubtreeSize(BVH_STAT_NODE_COUNT) << "\n"
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<< " Number of inner nodes: "
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<< rootnode->getSubtreeSize(BVH_STAT_INNER_COUNT) << "\n"
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<< " Number of leaf nodes: "
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<< rootnode->getSubtreeSize(BVH_STAT_LEAF_COUNT) << "\n";
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}
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}
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VLOG(1) << "BVH build statistics:\n"
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<< " Build time: " << time_dt() - build_start_time << "\n"
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<< " Total number of nodes: "
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<< rootnode->getSubtreeSize(BVH_STAT_NODE_COUNT) << "\n"
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<< " Number of inner nodes: "
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<< rootnode->getSubtreeSize(BVH_STAT_INNER_COUNT) << "\n"
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<< " Number of leaf nodes: "
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<< rootnode->getSubtreeSize(BVH_STAT_LEAF_COUNT) << "\n";
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return rootnode;
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}
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@ -38,6 +38,7 @@ public:
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sample = 0;
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start_time = time_dt();
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total_time = 0.0f;
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render_time = 0.0f;
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tile_time = 0.0f;
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status = "Initializing";
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substatus = "";
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