Fix all remaining unified paint settings uses of current Scene.

Things like brush size and strength accessors now take a scene
parameter rather than guessing about which Scene's unified paint
settings to use.

Setting the size/strength through RNA can now be done separately for
the brush or the UnifiedPaintSettings.

The UI python code required updating to check whether the
size/strength controls should use brush or UnifiedPaintSettings RNA.

Radial control also required some updates to switch between the two
RNA sources.
This commit is contained in:
Nicholas Bishop 2012-01-14 23:54:51 +00:00
parent 046bf80881
commit 30e759c75b
12 changed files with 377 additions and 430 deletions

@ -476,16 +476,16 @@ class PaintPanel():
parent.prop(ups, "use_unified_strength", text="Strength")
@staticmethod
def prop_unified_size(parent, context, brush, prop_name, icon='NONE', text=""):
def prop_unified_size(parent, context, brush, prop_name, icon='NONE', text="", slider=False):
ups = context.tool_settings.unified_paint_settings
ptr = ups if ups.use_unified_size else brush
parent.prop(ptr, prop_name, icon=icon, text=text)
parent.prop(ptr, prop_name, icon=icon, text=text, slider=slider)
@staticmethod
def prop_unified_strength(parent, context, brush, prop_name, icon='NONE', text=""):
def prop_unified_strength(parent, context, brush, prop_name, icon='NONE', text="", slider=False):
ups = context.tool_settings.unified_paint_settings
ptr = ups if ups.use_unified_strength else brush
parent.prop(ptr, prop_name, icon=icon, text=text)
parent.prop(ptr, prop_name, icon=icon, text=text, slider=slider)
class VIEW3D_PT_tools_brush(PaintPanel, Panel):
bl_label = "Brush"
@ -545,10 +545,10 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
if ((ups.use_unified_size and ups.use_locked_size) or
((not ups.use_unified_size) and brush.use_locked_size)):
self.prop_unified_size(row, context, brush, "use_locked_size", icon='LOCKED')
row.prop(brush, "unprojected_radius", text="Radius", slider=True)
self.prop_unified_size(row, context, brush, "unprojected_radius", slider=True, text="Radius")
else:
self.prop_unified_size(row, context, brush, "use_locked_size", icon='UNLOCKED')
row.prop(brush, "size", slider=True)
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
self.prop_unified_size(row, context, brush, "use_pressure_size")
@ -563,12 +563,12 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
else:
row.prop(brush, "use_space_atten", toggle=True, text="", icon='UNLOCKED')
row.prop(brush, "strength", text="Strength", slider=True)
self.prop_unified_strength(row, context, brush, "strength")
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
if tool == 'ROTATE':
row = col.row(align=True)
row.prop(brush, "strength", text="Strength", slider=True)
self.prop_unified_strength(row, context, brush, "strength")
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
if tool != 'SMOOTH':
@ -656,11 +656,11 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
col.prop(brush, "color", text="")
row = col.row(align=True)
row.prop(brush, "size", slider=True)
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
self.prop_unified_size(row, context, brush, "use_pressure_size")
row = col.row(align=True)
row.prop(brush, "strength", text="Strength", slider=True)
self.prop_unified_strength(row, context, brush, "strength")
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
row = col.row(align=True)
@ -682,11 +682,11 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
col = layout.column()
row = col.row(align=True)
row.prop(brush, "size", slider=True)
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
self.prop_unified_size(row, context, brush, "use_pressure_size")
row = col.row(align=True)
row.prop(brush, "strength", text="Strength", slider=True)
self.prop_unified_strength(row, context, brush, "strength")
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
row = col.row(align=True)
@ -700,11 +700,11 @@ class VIEW3D_PT_tools_brush(PaintPanel, Panel):
col.prop(brush, "color", text="")
row = col.row(align=True)
row.prop(brush, "size", slider=True)
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
self.prop_unified_size(row, context, brush, "use_pressure_size")
row = col.row(align=True)
row.prop(brush, "strength", text="Strength", slider=True)
self.prop_unified_strength(row, context, brush, "strength")
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
# XXX - TODO

@ -59,7 +59,8 @@ int brush_clone_image_set_nr(struct Brush *brush, int nr);
int brush_clone_image_delete(struct Brush *brush);
/* jitter */
void brush_jitter_pos(struct Brush *brush, float *pos, float *jitterpos);
void brush_jitter_pos(const struct Scene *scene, struct Brush *brush,
float *pos, float *jitterpos);
/* brush curve */
void brush_curve_preset(struct Brush *b, /*enum CurveMappingPreset*/int preset);
@ -67,8 +68,8 @@ float brush_curve_strength_clamp(struct Brush *br, float p, const float len);
float brush_curve_strength(struct Brush *br, float p, const float len); /* used for sculpt */
/* sampling */
void brush_sample_tex(struct Brush *brush, const float xy[2], float rgba[4], const int thread);
void brush_imbuf_new(struct Brush *brush, short flt, short texfalloff, int size,
void brush_sample_tex(const struct Scene *scene, struct Brush *brush, const float xy[2], float rgba[4], const int thread);
void brush_imbuf_new(const struct Scene *scene, struct Brush *brush, short flt, short texfalloff, int size,
struct ImBuf **imbuf, int use_color_correction);
/* painting */
@ -92,18 +93,27 @@ struct ImBuf *brush_gen_radial_control_imbuf(struct Brush *br);
/* unified strength and size */
int brush_size(struct Brush *brush);
void brush_set_size(struct Brush *brush, int value);
int brush_size(const struct Scene *scene, struct Brush *brush);
void brush_set_size(struct Scene *scene, struct Brush *brush, int value);
float brush_unprojected_radius(const struct Scene *scene, struct Brush *brush);
void brush_set_unprojected_radius(struct Scene *scene, struct Brush *brush, float value);
float brush_alpha(const struct Scene *scene, struct Brush *brush);
int brush_use_locked_size(const struct Scene *scene, struct Brush *brush);
int brush_use_alpha_pressure(const struct Scene *scene, struct Brush *brush);
int brush_use_size_pressure(const struct Scene *scene, struct Brush *brush);
float brush_unprojected_radius(struct Brush *brush);
void brush_set_unprojected_radius(struct Brush *brush, float value);
/* scale unprojected radius to reflect a change in the brush's 2D size */
void brush_scale_unprojected_radius(float *unprojected_radius,
int new_brush_size,
int old_brush_size);
float brush_alpha(struct Brush *brush);
void brush_set_alpha(struct Brush *brush, float value);
/* scale brush size to reflect a change in the brush's unprojected radius */
void brush_scale_size(int *brush_size,
float new_unprojected_radius,
float old_unprojected_radius);
/* debugging only */
void brush_debug_print_state(struct Brush *br);

@ -487,14 +487,14 @@ int brush_clone_image_delete(Brush *brush)
}
/* Brush Sampling */
void brush_sample_tex(Brush *brush, const float xy[2], float rgba[4], const int thread)
void brush_sample_tex(const Scene *scene, Brush *brush, const float xy[2], float rgba[4], const int thread)
{
MTex *mtex= &brush->mtex;
if (mtex && mtex->tex) {
float co[3], tin, tr, tg, tb, ta;
int hasrgb;
const int radius= brush_size(brush);
const int radius= brush_size(scene, brush);
co[0]= xy[0]/radius;
co[1]= xy[1]/radius;
@ -521,14 +521,14 @@ void brush_sample_tex(Brush *brush, const float xy[2], float rgba[4], const int
}
/* TODO, use define for 'texfall' arg */
void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction)
void brush_imbuf_new(const Scene *scene, Brush *brush, short flt, short texfall, int bufsize, ImBuf **outbuf, int use_color_correction)
{
ImBuf *ibuf;
float xy[2], rgba[4], *dstf;
int x, y, rowbytes, xoff, yoff, imbflag;
const int radius= brush_size(brush);
const int radius= brush_size(scene, brush);
char *dst, crgb[3];
const float alpha= brush_alpha(brush);
const float alpha= brush_alpha(scene, brush);
float brush_rgb[3];
imbflag= (flt)? IB_rectfloat: IB_rect;
@ -559,10 +559,10 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
dstf[3]= alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius);
}
else if (texfall == 1) {
brush_sample_tex(brush, xy, dstf, 0);
brush_sample_tex(scene, brush, xy, dstf, 0);
}
else {
brush_sample_tex(brush, xy, rgba, 0);
brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3v3(dstf, rgba, brush_rgb);
dstf[3] = rgba[3]*alpha*brush_curve_strength_clamp(brush, len_v2(xy), radius);
}
@ -589,14 +589,14 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
dst[3] = FTOCHAR(alpha_f);
}
else if (texfall == 1) {
brush_sample_tex(brush, xy, rgba, 0);
brush_sample_tex(scene, brush, xy, rgba, 0);
dst[0] = FTOCHAR(rgba[0]);
dst[1] = FTOCHAR(rgba[1]);
dst[2] = FTOCHAR(rgba[2]);
dst[3] = FTOCHAR(rgba[3]);
}
else if (texfall == 2) {
brush_sample_tex(brush, xy, rgba, 0);
brush_sample_tex(scene, brush, xy, rgba, 0);
mul_v3_v3(rgba, brush->rgb);
alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius);
@ -606,7 +606,7 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
dst[3] = FTOCHAR(alpha_f);
}
else {
brush_sample_tex(brush, xy, rgba, 0);
brush_sample_tex(scene, brush, xy, rgba, 0);
alpha_f = rgba[3] * alpha * brush_curve_strength_clamp(brush, len_v2(xy), radius);
dst[0] = crgb[0];
@ -621,6 +621,125 @@ void brush_imbuf_new(Brush *brush, short flt, short texfall, int bufsize, ImBuf
*outbuf= ibuf;
}
/* Unified Size and Strength */
// XXX: be careful about setting size and unprojected radius
// because they depend on one another
// these functions do not set the other corresponding value
// this can lead to odd behavior if size and unprojected
// radius become inconsistent.
// the biggest problem is that it isn't possible to change
// unprojected radius because a view context is not
// available. my ussual solution to this is to use the
// ratio of change of the size to change the unprojected
// radius. Not completely convinced that is correct.
// In anycase, a better solution is needed to prevent
// inconsistency.
void brush_set_size(Scene *scene, Brush *brush, int size)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
if (ups->flag & UNIFIED_PAINT_SIZE)
ups->size= size;
else
brush->size= size;
}
int brush_size(const Scene *scene, Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_SIZE) ? ups->size : brush->size;
}
int brush_use_locked_size(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
return (us_flag & UNIFIED_PAINT_SIZE) ?
(us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) :
(brush->flag & BRUSH_LOCK_SIZE);
}
int brush_use_size_pressure(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
return (us_flag & UNIFIED_PAINT_SIZE) ?
(us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) :
(brush->flag & BRUSH_SIZE_PRESSURE);
}
int brush_use_alpha_pressure(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
return (us_flag & UNIFIED_PAINT_ALPHA) ?
(us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) :
(brush->flag & BRUSH_ALPHA_PRESSURE);
}
void brush_set_unprojected_radius(Scene *scene, Brush *brush, float unprojected_radius)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
if (ups->flag & UNIFIED_PAINT_SIZE)
ups->unprojected_radius= unprojected_radius;
else
brush->unprojected_radius= unprojected_radius;
}
float brush_unprojected_radius(const Scene *scene, Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_SIZE) ?
ups->unprojected_radius :
brush->unprojected_radius;
}
static void brush_set_alpha(Scene *scene, Brush *brush, float alpha)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
if (ups->flag & UNIFIED_PAINT_ALPHA)
ups->alpha= alpha;
else
brush->alpha= alpha;
}
float brush_alpha(const Scene *scene, Brush *brush)
{
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
return (ups->flag & UNIFIED_PAINT_ALPHA) ? ups->alpha : brush->alpha;
}
/* scale unprojected radius to reflect a change in the brush's 2D size */
void brush_scale_unprojected_radius(float *unprojected_radius,
int new_brush_size,
int old_brush_size)
{
float scale = new_brush_size;
/* avoid division by zero */
if(old_brush_size != 0)
scale /= (float)old_brush_size;
(*unprojected_radius) *= scale;
}
/* scale brush size to reflect a change in the brush's unprojected radius */
void brush_scale_size(int *brush_size,
float new_unprojected_radius,
float old_unprojected_radius)
{
float scale = new_unprojected_radius;
/* avoid division by zero */
if(old_unprojected_radius != 0)
scale /= new_unprojected_radius;
(*brush_size)= (int)((float)(*brush_size) * scale);
}
/* Brush Painting */
typedef struct BrushPainterCache {
@ -673,8 +792,8 @@ BrushPainter *brush_painter_new(Scene *scene, Brush *brush)
painter->firsttouch= 1;
painter->cache.lastsize= -1; /* force ibuf create in refresh */
painter->startsize = brush_size(brush);
painter->startalpha = brush_alpha(brush);
painter->startsize = brush_size(scene, brush);
painter->startalpha = brush_alpha(scene, brush);
painter->startjitter = brush->jitter;
painter->startspacing = brush->spacing;
@ -707,8 +826,8 @@ void brush_painter_free(BrushPainter *painter)
{
Brush *brush = painter->brush;
brush_set_size(brush, painter->startsize);
brush_set_alpha(brush, painter->startalpha);
brush_set_size(painter->scene, brush, painter->startsize);
brush_set_alpha(painter->scene, brush, painter->startalpha);
brush->jitter = painter->startjitter;
brush->spacing = painter->startspacing;
@ -720,12 +839,13 @@ void brush_painter_free(BrushPainter *painter)
static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, int x, int y, int w, int h, int xt, int yt, float *pos)
{
Scene *scene= painter->scene;
Brush *brush= painter->brush;
ImBuf *ibuf, *maskibuf, *texibuf;
float *bf, *mf, *tf, *otf=NULL, xoff, yoff, xy[2], rgba[4];
char *b, *m, *t, *ot= NULL;
int dotexold, origx= x, origy= y;
const int radius= brush_size(brush);
const int radius= brush_size(painter->scene, brush);
xoff = -radius + 0.5f;
yoff = -radius + 0.5f;
@ -763,7 +883,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i
xy[0] = x + xoff;
xy[1] = y + yoff;
brush_sample_tex(brush, xy, tf, 0);
brush_sample_tex(scene, brush, xy, tf, 0);
}
bf[0] = tf[0]*mf[0];
@ -794,7 +914,7 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i
xy[0] = x + xoff;
xy[1] = y + yoff;
brush_sample_tex(brush, xy, rgba, 0);
brush_sample_tex(scene, brush, xy, rgba, 0);
t[0]= FTOCHAR(rgba[0]);
t[1]= FTOCHAR(rgba[1]);
t[2]= FTOCHAR(rgba[2]);
@ -812,11 +932,12 @@ static void brush_painter_do_partial(BrushPainter *painter, ImBuf *oldtexibuf, i
static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float *pos)
{
const Scene *scene= painter->scene;
Brush *brush= painter->brush;
BrushPainterCache *cache= &painter->cache;
ImBuf *oldtexibuf, *ibuf;
int imbflag, destx, desty, srcx, srcy, w, h, x1, y1, x2, y2;
const int diameter= 2*brush_size(brush);
const int diameter= 2*brush_size(scene, brush);
imbflag= (cache->flt)? IB_rectfloat: IB_rect;
if (!cache->ibuf)
@ -866,13 +987,14 @@ static void brush_painter_fixed_tex_partial_update(BrushPainter *painter, float
static void brush_painter_refresh_cache(BrushPainter *painter, float *pos, int use_color_correction)
{
const Scene *scene= painter->scene;
Brush *brush= painter->brush;
BrushPainterCache *cache= &painter->cache;
MTex *mtex= &brush->mtex;
int size;
short flt;
const int diameter= 2*brush_size(brush);
const float alpha= brush_alpha(brush);
const int diameter= 2*brush_size(scene, brush);
const float alpha= brush_alpha(scene, brush);
if (diameter != cache->lastsize ||
alpha != cache->lastalpha ||
@ -891,11 +1013,11 @@ static void brush_painter_refresh_cache(BrushPainter *painter, float *pos, int u
size= (cache->size)? cache->size: diameter;
if (brush->flag & BRUSH_FIXED_TEX) {
brush_imbuf_new(brush, flt, 3, size, &cache->maskibuf, use_color_correction);
brush_imbuf_new(scene, brush, flt, 3, size, &cache->maskibuf, use_color_correction);
brush_painter_fixed_tex_partial_update(painter, pos);
}
else
brush_imbuf_new(brush, flt, 2, size, &cache->ibuf, use_color_correction);
brush_imbuf_new(scene, brush, flt, 2, size, &cache->ibuf, use_color_correction);
cache->lastsize= diameter;
cache->lastalpha= alpha;
@ -918,16 +1040,16 @@ void brush_painter_break_stroke(BrushPainter *painter)
static void brush_apply_pressure(BrushPainter *painter, Brush *brush, float pressure)
{
if (brush_use_alpha_pressure(painter->scene, brush))
brush_set_alpha(brush, MAX2(0.0f, painter->startalpha*pressure));
brush_set_alpha(painter->scene, brush, MAX2(0.0f, painter->startalpha*pressure));
if (brush_use_size_pressure(painter->scene, brush))
brush_set_size(brush, MAX2(1.0f, painter->startsize*pressure));
brush_set_size(painter->scene, brush, MAX2(1.0f, painter->startsize*pressure));
if (brush->flag & BRUSH_JITTER_PRESSURE)
brush->jitter = MAX2(0.0f, painter->startjitter*pressure);
if (brush->flag & BRUSH_SPACING_PRESSURE)
brush->spacing = MAX2(1.0f, painter->startspacing*(1.5f-pressure));
}
void brush_jitter_pos(Brush *brush, float pos[2], float jitterpos[2])
void brush_jitter_pos(const Scene *scene, Brush *brush, float pos[2], float jitterpos[2])
{
int use_jitter= brush->jitter != 0;
@ -937,7 +1059,7 @@ void brush_jitter_pos(Brush *brush, float pos[2], float jitterpos[2])
if(use_jitter){
float rand_pos[2];
const int radius= brush_size(brush);
const int radius= brush_size(scene, brush);
const int diameter= 2*radius;
// find random position within a circle of diameter 1
@ -956,6 +1078,7 @@ void brush_jitter_pos(Brush *brush, float pos[2], float jitterpos[2])
int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, double time, float pressure, void *user, int use_color_correction)
{
Scene *scene= painter->scene;
Brush *brush= painter->brush;
int totpaintops= 0;
@ -1017,7 +1140,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
else {
float startdistance, spacing, step, paintpos[2], dmousepos[2], finalpos[2];
float t, len, press;
const int radius= brush_size(brush);
const int radius= brush_size(scene, brush);
/* compute brush spacing adapted to brush radius, spacing may depend
on pressure, so update it */
@ -1042,7 +1165,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
brush_apply_pressure(painter, brush, press);
spacing= MAX2(1.0f, radius)*brush->spacing*0.01f;
brush_jitter_pos(brush, paintpos, finalpos);
brush_jitter_pos(scene, brush, paintpos, finalpos);
if (painter->cache.enabled)
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
@ -1056,7 +1179,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
startdistance -= spacing;
}
} else {
brush_jitter_pos(brush, pos, finalpos);
brush_jitter_pos(scene, brush, pos, finalpos);
if (painter->cache.enabled)
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
@ -1084,7 +1207,7 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
while (painter->accumtime >= (double)brush->rate) {
brush_apply_pressure(painter, brush, pressure);
brush_jitter_pos(brush, pos, finalpos);
brush_jitter_pos(scene, brush, pos, finalpos);
if (painter->cache.enabled)
brush_painter_refresh_cache(painter, finalpos, use_color_correction);
@ -1102,8 +1225,8 @@ int brush_painter_paint(BrushPainter *painter, BrushFunc func, float *pos, doubl
painter->lastmousepos[1]= pos[1];
painter->lastpressure= pressure;
brush_set_alpha(brush, painter->startalpha);
brush_set_size(brush, painter->startsize);
brush_set_alpha(scene, brush, painter->startalpha);
brush_set_size(scene, brush, painter->startsize);
brush->jitter = painter->startjitter;
brush->spacing = painter->startspacing;
@ -1213,228 +1336,3 @@ struct ImBuf *brush_gen_radial_control_imbuf(Brush *br)
return im;
}
/* Unified Size and Strength */
/* XXX, wouldnt it be better to only pass the active scene?
* this can return any old scene! - campbell*/
static short unified_settings(Brush *brush)
{
Scene *sce;
for (sce= G.main->scene.first; sce; sce= sce->id.next) {
if (sce->toolsettings &&
ELEM4(brush,
paint_brush(&(sce->toolsettings->imapaint.paint)),
paint_brush(&(sce->toolsettings->vpaint->paint)),
paint_brush(&(sce->toolsettings->wpaint->paint)),
paint_brush(&(sce->toolsettings->sculpt->paint))))
{
return sce->toolsettings->unified_paint_settings.flag;
}
}
return 0;
}
// XXX: be careful about setting size and unprojected radius
// because they depend on one another
// these functions do not set the other corresponding value
// this can lead to odd behavior if size and unprojected
// radius become inconsistent.
// the biggest problem is that it isn't possible to change
// unprojected radius because a view context is not
// available. my ussual solution to this is to use the
// ratio of change of the size to change the unprojected
// radius. Not completely convinced that is correct.
// In anycase, a better solution is needed to prevent
// inconsistency.
static void set_unified_size(Brush *brush, int value)
{
Scene *sce;
for (sce= G.main->scene.first; sce; sce= sce->id.next) {
if (sce->toolsettings &&
ELEM4(brush,
paint_brush(&(sce->toolsettings->imapaint.paint)),
paint_brush(&(sce->toolsettings->vpaint->paint)),
paint_brush(&(sce->toolsettings->wpaint->paint)),
paint_brush(&(sce->toolsettings->sculpt->paint))))
{
sce->toolsettings->unified_paint_settings.size= value;
}
}
}
static int unified_size(Brush *brush)
{
Scene *sce;
for (sce= G.main->scene.first; sce; sce= sce->id.next) {
if (sce->toolsettings &&
ELEM4(brush,
paint_brush(&(sce->toolsettings->imapaint.paint)),
paint_brush(&(sce->toolsettings->vpaint->paint)),
paint_brush(&(sce->toolsettings->wpaint->paint)),
paint_brush(&(sce->toolsettings->sculpt->paint))))
{
return sce->toolsettings->unified_paint_settings.size;
}
}
return 35; // XXX magic number
}
static void set_unified_alpha(Brush *brush, float value)
{
Scene *sce;
for (sce= G.main->scene.first; sce; sce= sce->id.next) {
if (sce->toolsettings &&
ELEM4(brush,
paint_brush(&(sce->toolsettings->imapaint.paint)),
paint_brush(&(sce->toolsettings->vpaint->paint)),
paint_brush(&(sce->toolsettings->wpaint->paint)),
paint_brush(&(sce->toolsettings->sculpt->paint))))
{
sce->toolsettings->unified_paint_settings.alpha= value;
}
}
}
static float unified_alpha(Brush *brush)
{
Scene *sce;
for (sce= G.main->scene.first; sce; sce= sce->id.next) {
if (sce->toolsettings &&
ELEM4(brush,
paint_brush(&(sce->toolsettings->imapaint.paint)),
paint_brush(&(sce->toolsettings->vpaint->paint)),
paint_brush(&(sce->toolsettings->wpaint->paint)),
paint_brush(&(sce->toolsettings->sculpt->paint))))
{
return sce->toolsettings->unified_paint_settings.alpha;
}
}
return 0.5f; // XXX magic number
}
static void set_unified_unprojected_radius(Brush *brush, float value)
{
Scene *sce;
for (sce= G.main->scene.first; sce; sce= sce->id.next) {
if (sce->toolsettings &&
ELEM4(brush,
paint_brush(&(sce->toolsettings->imapaint.paint)),
paint_brush(&(sce->toolsettings->vpaint->paint)),
paint_brush(&(sce->toolsettings->wpaint->paint)),
paint_brush(&(sce->toolsettings->sculpt->paint))))
{
sce->toolsettings->unified_paint_settings.unprojected_radius= value;
}
}
}
static float unified_unprojected_radius(Brush *brush)
{
Scene *sce;
for (sce= G.main->scene.first; sce; sce= sce->id.next) {
if (sce->toolsettings &&
ELEM4(brush,
paint_brush(&(sce->toolsettings->imapaint.paint)),
paint_brush(&(sce->toolsettings->vpaint->paint)),
paint_brush(&(sce->toolsettings->wpaint->paint)),
paint_brush(&(sce->toolsettings->sculpt->paint))))
{
return sce->toolsettings->unified_paint_settings.unprojected_radius;
}
}
return 0.125f; // XXX magic number
}
void brush_set_size(Brush *brush, int size)
{
const short us_flag = unified_settings(brush);
if (us_flag & UNIFIED_PAINT_SIZE)
set_unified_size(brush, size);
else
brush->size= size;
//WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush);
}
int brush_size(Brush *brush)
{
const short us_flag = unified_settings(brush);
return (us_flag & UNIFIED_PAINT_SIZE) ? unified_size(brush) : brush->size;
}
int brush_use_locked_size(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
return (us_flag & UNIFIED_PAINT_SIZE) ?
(us_flag & UNIFIED_PAINT_BRUSH_LOCK_SIZE) :
(brush->flag & BRUSH_LOCK_SIZE);
}
int brush_use_size_pressure(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
return (us_flag & UNIFIED_PAINT_SIZE) ?
(us_flag & UNIFIED_PAINT_BRUSH_SIZE_PRESSURE) :
(brush->flag & BRUSH_SIZE_PRESSURE);
}
int brush_use_alpha_pressure(const Scene *scene, Brush *brush)
{
const short us_flag = scene->toolsettings->unified_paint_settings.flag;
return (us_flag & UNIFIED_PAINT_ALPHA) ?
(us_flag & UNIFIED_PAINT_BRUSH_ALPHA_PRESSURE) :
(brush->flag & BRUSH_ALPHA_PRESSURE);
}
void brush_set_unprojected_radius(Brush *brush, float unprojected_radius)
{
const short us_flag = unified_settings(brush);
if (us_flag & UNIFIED_PAINT_SIZE)
set_unified_unprojected_radius(brush, unprojected_radius);
else
brush->unprojected_radius= unprojected_radius;
//WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush);
}
float brush_unprojected_radius(Brush *brush)
{
const short us_flag = unified_settings(brush);
return (us_flag & UNIFIED_PAINT_SIZE) ?
unified_unprojected_radius(brush) :
brush->unprojected_radius;
}
void brush_set_alpha(Brush *brush, float alpha)
{
const short us_flag = unified_settings(brush);
if (us_flag & UNIFIED_PAINT_ALPHA)
set_unified_alpha(brush, alpha);
else
brush->alpha= alpha;
//WM_main_add_notifier(NC_BRUSH|NA_EDITED, brush);
}
float brush_alpha(Brush *brush)
{
const short us_flag = unified_settings(brush);
return (us_flag & UNIFIED_PAINT_ALPHA) ?
unified_alpha(brush) :
brush->alpha;
}

@ -116,11 +116,11 @@ static void keymap_particle(wmKeyConfig *keyconf)
/* size radial control */
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.particle_edit.brush.size");
RNA_string_set(kmi->ptr, "data_path_primary", "tool_settings.particle_edit.brush.size");
/* size radial control */
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.particle_edit.brush.strength");
RNA_string_set(kmi->ptr, "data_path_primary", "tool_settings.particle_edit.brush.strength");
WM_keymap_add_menu(keymap, "VIEW3D_MT_particle_specials", WKEY, KM_PRESS, 0, 0);

@ -2937,7 +2937,7 @@ static void project_paint_begin(ProjPaintState *ps)
MemArena *arena; /* at the moment this is just ps->arena_mt[0], but use this to show were not multithreading */
const int diameter= 2*brush_size(ps->brush);
const int diameter= 2*brush_size(ps->scene, ps->brush);
/* ---- end defines ---- */
@ -3580,7 +3580,7 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2])
{
if(ps->source==PROJ_SRC_VIEW) {
float min_brush[2], max_brush[2];
const float radius = (float)brush_size(ps->brush);
const float radius = (float)brush_size(ps->scene, ps->brush);
/* so we dont have a bucket bounds that is way too small to paint into */
// if (radius < 1.0f) radius = 1.0f; // this doesn't work yet :/
@ -3618,7 +3618,7 @@ static int project_bucket_iter_init(ProjPaintState *ps, const float mval_f[2])
static int project_bucket_iter_next(ProjPaintState *ps, int *bucket_index, rctf *bucket_bounds, const float mval[2])
{
const int diameter= 2*brush_size(ps->brush);
const int diameter= 2*brush_size(ps->scene, ps->brush);
if (ps->thread_tot > 1)
BLI_lock_thread(LOCK_CUSTOM1);
@ -3844,7 +3844,7 @@ static void *do_projectpaint_thread(void *ph_v)
float co[2];
float mask = 1.0f; /* airbrush wont use mask */
unsigned short mask_short;
const float radius= (float)brush_size(ps->brush);
const float radius= (float)brush_size(ps->scene, ps->brush);
const float radius_squared= radius*radius; /* avoid a square root with every dist comparison */
short lock_alpha= ELEM(ps->brush->blend, IMB_BLEND_ERASE_ALPHA, IMB_BLEND_ADD_ALPHA) ? 0 : ps->brush->flag & BRUSH_LOCK_ALPHA;
@ -3903,7 +3903,7 @@ static void *do_projectpaint_thread(void *ph_v)
if (falloff > 0.0f) {
if (ps->is_texbrush) {
/* note, for clone and smear, we only use the alpha, could be a special function */
brush_sample_tex(ps->brush, projPixel->projCoSS, rgba, thread_index);
brush_sample_tex(ps->scene, ps->brush, projPixel->projCoSS, rgba, thread_index);
alpha = rgba[3];
} else {
alpha = 1.0f;
@ -3911,7 +3911,7 @@ static void *do_projectpaint_thread(void *ph_v)
if (ps->is_airbrush) {
/* for an aurbrush there is no real mask, so just multiply the alpha by it */
alpha *= falloff * brush_alpha(ps->brush);
alpha *= falloff * brush_alpha(ps->scene, ps->brush);
mask = ((float)projPixel->mask)/65535.0f;
}
else {
@ -3919,7 +3919,7 @@ static void *do_projectpaint_thread(void *ph_v)
falloff = 1.0f - falloff;
falloff = 1.0f - (falloff * falloff);
mask_short = (unsigned short)(projPixel->mask * (brush_alpha(ps->brush) * falloff));
mask_short = (unsigned short)(projPixel->mask * (brush_alpha(ps->scene, ps->brush) * falloff));
if (mask_short > projPixel->mask_max) {
mask = ((float)mask_short)/65535.0f;
projPixel->mask_max = mask_short;
@ -4801,7 +4801,7 @@ static int texture_paint_init(bContext *C, wmOperator *op)
if(pop->mode == PAINT_MODE_3D && (pop->s.tool == PAINT_TOOL_CLONE))
pop->s.tool = PAINT_TOOL_DRAW;
pop->s.blend = brush->blend;
pop->orig_brush_size= brush_size(brush);
pop->orig_brush_size= brush_size(scene, brush);
if(pop->mode != PAINT_MODE_2D) {
pop->s.ob = OBACT;
@ -4837,8 +4837,8 @@ static int texture_paint_init(bContext *C, wmOperator *op)
return 0;
/* Dont allow brush size below 2 */
if (brush_size(brush) < 2)
brush_set_size(brush, 2);
if (brush_size(scene, brush) < 2)
brush_set_size(scene, brush, 2);
/* allocate and initialize spacial data structures */
project_paint_begin(&pop->ps);
@ -4922,7 +4922,7 @@ static void paint_exit(bContext *C, wmOperator *op)
brush_painter_free(pop->painter);
if(pop->mode == PAINT_MODE_3D_PROJECT) {
brush_set_size(pop->ps.brush, pop->orig_brush_size);
brush_set_size(scene, pop->ps.brush, pop->orig_brush_size);
paint_brush_exit_tex(pop->ps.brush);
project_paint_end(&pop->ps);
@ -5111,12 +5111,13 @@ static void brush_drawcursor(bContext *C, int x, int y, void *UNUSED(customdata)
#define PX_SIZE_FADE_MAX 12.0f
#define PX_SIZE_FADE_MIN 4.0f
Scene *scene= CTX_data_scene(C);
Brush *brush= image_paint_brush(C);
Paint *paint= paint_get_active(CTX_data_scene(C));
Paint *paint= paint_get_active(scene);
if(paint && brush && paint->flags & PAINT_SHOW_BRUSH) {
float zoomx, zoomy;
const float size= (float)brush_size(brush);
const float size= (float)brush_size(scene, brush);
const short use_zoom= get_imapaint_zoom(C, &zoomx, &zoomy);
const float pixel_size= MAX2(size * zoomx, size * zoomy);
float alpha= 0.5f;
@ -5570,8 +5571,8 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
/* override */
ps.is_texbrush= 0;
ps.is_airbrush= 1;
orig_brush_size= brush_size(ps.brush);
brush_set_size(ps.brush, 32); /* cover the whole image */
orig_brush_size= brush_size(scene, ps.brush);
brush_set_size(scene, ps.brush, 32); /* cover the whole image */
ps.tool= PAINT_TOOL_DRAW; /* so pixels are initialized with minimal info */
@ -5584,7 +5585,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
project_paint_begin(&ps);
if(ps.dm==NULL) {
brush_set_size(ps.brush, orig_brush_size);
brush_set_size(scene, ps.brush, orig_brush_size);
return OPERATOR_CANCELLED;
}
else {
@ -5608,7 +5609,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
project_paint_end(&ps);
scene->toolsettings->imapaint.flag &= ~IMAGEPAINT_DRAWING;
brush_set_size(ps.brush, orig_brush_size);
brush_set_size(scene, ps.brush, orig_brush_size);
return OPERATOR_FINISHED;
}

@ -89,7 +89,8 @@ static void BRUSH_OT_add(wmOperatorType *ot)
static int brush_scale_size_exec(bContext *C, wmOperator *op)
{
Paint *paint= paint_get_active(CTX_data_scene(C));
Scene *scene = CTX_data_scene(C);
Paint *paint= paint_get_active(scene);
struct Brush *brush= paint_brush(paint);
// Object *ob= CTX_data_active_object(C);
float scalar= RNA_float_get(op->ptr, "scalar");
@ -97,7 +98,7 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op)
if (brush) {
// pixel radius
{
const int old_size= brush_size(brush);
const int old_size= brush_size(scene, brush);
int size= (int)(scalar*old_size);
if (old_size == size) {
@ -110,17 +111,17 @@ static int brush_scale_size_exec(bContext *C, wmOperator *op)
}
CLAMP(size, 1, 2000); // XXX magic number
brush_set_size(brush, size);
brush_set_size(scene, brush, size);
}
// unprojected radius
{
float unprojected_radius= scalar*brush_unprojected_radius(brush);
float unprojected_radius= scalar*brush_unprojected_radius(scene, brush);
if (unprojected_radius < 0.001f) // XXX magic number
unprojected_radius= 0.001f;
brush_set_unprojected_radius(brush, unprojected_radius);
brush_set_unprojected_radius(scene, brush, unprojected_radius);
}
}
@ -475,7 +476,7 @@ typedef enum {
} RCFlags;
static void set_brush_rc_path(PointerRNA *ptr, const char *brush_path,
const char *output_name, const char *input_name)
const char *output_name, const char *input_name)
{
char *path;
@ -485,21 +486,35 @@ static void set_brush_rc_path(PointerRNA *ptr, const char *brush_path,
}
static void set_brush_rc_props(PointerRNA *ptr, const char *paint,
const char *prop, RCFlags flags)
const char *prop, const char *secondary_prop,
RCFlags flags)
{
const char *ups_path = "tool_settings.unified_paint_settings";
char *brush_path;
brush_path = BLI_sprintfN("tool_settings.%s.brush", paint);
set_brush_rc_path(ptr, brush_path, "data_path", prop);
set_brush_rc_path(ptr, brush_path, "data_path_primary", prop);
if(secondary_prop) {
set_brush_rc_path(ptr, ups_path, "use_secondary", secondary_prop);
set_brush_rc_path(ptr, ups_path, "data_path_secondary", prop);
}
else {
RNA_string_set(ptr, "use_secondary", "");
RNA_string_set(ptr, "data_path_secondary", "");
}
set_brush_rc_path(ptr, brush_path, "color_path", "cursor_color_add");
set_brush_rc_path(ptr, brush_path, "rotation_path", "texture_slot.angle");
RNA_string_set(ptr, "image_id", brush_path);
if(flags & RC_COLOR)
set_brush_rc_path(ptr, brush_path, "fill_color_path", "color");
else
RNA_string_set(ptr, "fill_color_path", "");
if(flags & RC_ZOOM)
RNA_string_set(ptr, "zoom_path", "space_data.zoom");
else
RNA_string_set(ptr, "zoom_path", "");
MEM_freeN(brush_path);
}
@ -510,14 +525,14 @@ static void ed_keymap_paint_brush_radial_control(wmKeyMap *keymap, const char *p
wmKeyMapItem *kmi;
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, 0, 0);
set_brush_rc_props(kmi->ptr, paint, "size", flags);
set_brush_rc_props(kmi->ptr, paint, "size", "use_unified_size", flags);
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0);
set_brush_rc_props(kmi->ptr, paint, "strength", flags);
set_brush_rc_props(kmi->ptr, paint, "strength", "use_unified_strength", flags);
if(flags & RC_ROTATION) {
kmi = WM_keymap_add_item(keymap, "WM_OT_radial_control", FKEY, KM_PRESS, KM_CTRL, 0);
set_brush_rc_props(kmi->ptr, paint, "texture_slot.angle", flags);
set_brush_rc_props(kmi->ptr, paint, "texture_slot.angle", NULL, flags);
}
}

@ -123,19 +123,19 @@ static int same_snap(Snapshot* snap, Brush* brush, ViewContext* vc)
{
MTex* mtex = &brush->mtex;
return ( (mtex->tex) &&
equals_v3v3(mtex->ofs, snap->ofs) &&
equals_v3v3(mtex->size, snap->size) &&
mtex->rot == snap->rot
) &&
return (((mtex->tex) &&
equals_v3v3(mtex->ofs, snap->ofs) &&
equals_v3v3(mtex->size, snap->size) &&
mtex->rot == snap->rot) &&
/* make brush smaller shouldn't cause a resample */
( (mtex->brush_map_mode == MTEX_MAP_MODE_FIXED && (brush_size(brush) <= snap->brush_size)) ||
(brush_size(brush) == snap->brush_size)) &&
/* make brush smaller shouldn't cause a resample */
((mtex->brush_map_mode == MTEX_MAP_MODE_FIXED &&
(brush_size(vc->scene, brush) <= snap->brush_size)) ||
(brush_size(vc->scene, brush) == snap->brush_size)) &&
(mtex->brush_map_mode == snap->brush_map_mode) &&
(vc->ar->winx == snap->winx) &&
(vc->ar->winy == snap->winy);
(mtex->brush_map_mode == snap->brush_map_mode) &&
(vc->ar->winx == snap->winx) &&
(vc->ar->winy == snap->winy));
}
static void make_snap(Snapshot* snap, Brush* brush, ViewContext* vc)
@ -153,7 +153,7 @@ static void make_snap(Snapshot* snap, Brush* brush, ViewContext* vc)
snap->rot = -1;
}
snap->brush_size = brush_size(brush);
snap->brush_size = brush_size(vc->scene, brush);
snap->winx = vc->ar->winx;
snap->winy = vc->ar->winy;
}
@ -198,7 +198,7 @@ static int load_tex(Sculpt *sd, Brush* br, ViewContext* vc)
make_snap(&snap, br, vc);
if (br->mtex.brush_map_mode == MTEX_MAP_MODE_FIXED) {
int s = brush_size(br);
int s = brush_size(vc->scene, br);
int r = 1;
for (s >>= 1; s > 0; s >>= 1)
@ -239,7 +239,7 @@ static int load_tex(Sculpt *sd, Brush* br, ViewContext* vc)
// largely duplicated from tex_strength
const float rotation = -br->mtex.rot;
float radius = brush_size(br);
float radius = brush_size(vc->scene, br);
int index = j*size + i;
float x;
float avg;
@ -373,6 +373,7 @@ static int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radiu
float location[3])
{
struct PaintStroke *stroke;
const Scene *scene = CTX_data_scene(C);
float window[2];
int hit;
@ -384,11 +385,11 @@ static int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radiu
if(stroke->vc.obact->sculpt && stroke->vc.obact->sculpt->pbvh &&
sculpt_stroke_get_location(C, stroke, location, window)) {
*pixel_radius = project_brush_radius(stroke->vc.rv3d,
brush_unprojected_radius(stroke->brush),
brush_unprojected_radius(scene, stroke->brush),
location, &stroke->mats);
if (*pixel_radius == 0)
*pixel_radius = brush_size(stroke->brush);
*pixel_radius = brush_size(scene, stroke->brush);
mul_m4_v3(stroke->vc.obact->obmat, location);
@ -398,7 +399,7 @@ static int sculpt_get_brush_geometry(bContext* C, int x, int y, int* pixel_radiu
Sculpt* sd = CTX_data_tool_settings(C)->sculpt;
Brush* brush = paint_brush(&sd->paint);
*pixel_radius = brush_size(brush);
*pixel_radius = brush_size(scene, brush);
hit = 0;
}
@ -468,7 +469,7 @@ static void paint_draw_alpha_overlay(Sculpt *sd, Brush *brush,
quad.ymax = aim[1]+sd->anchored_size - win->ymin;
}
else {
const int radius= brush_size(brush);
const int radius= brush_size(vc->scene, brush);
quad.xmin = x - radius;
quad.ymin = y - radius;
quad.xmax = x + radius;
@ -524,7 +525,7 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc,
if(brush->flag & BRUSH_ANCHORED)
projected_radius = 8;
else
projected_radius = brush_size(brush);
projected_radius = brush_size(vc->scene, brush);
}
unprojected_radius = paint_calc_object_space_radius(vc, location,
projected_radius);
@ -533,7 +534,7 @@ static void paint_cursor_on_hit(Sculpt *sd, Brush *brush, ViewContext *vc,
unprojected_radius *= sd->pressure_value;
if(!brush_use_locked_size(vc->scene, brush))
brush_set_unprojected_radius(brush, unprojected_radius);
brush_set_unprojected_radius(vc->scene, brush, unprojected_radius);
}
static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
@ -551,7 +552,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
translation[1] = y;
outline_alpha = 0.5;
outline_col = brush->add_col;
final_radius = brush_size(brush);
final_radius = brush_size(scene, brush);
/* check that brush drawing is enabled */
if(!(paint->flags & PAINT_SHOW_BRUSH))
@ -567,7 +568,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
float location[3];
int pixel_radius, hit;
const float root_alpha = brush_alpha(brush);
const float root_alpha = brush_alpha(scene, brush);
float visual_strength = root_alpha*root_alpha;
const float min_alpha = 0.20f;
const float max_alpha = 0.80f;
@ -599,7 +600,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
paint_draw_alpha_overlay(sd, brush, &vc, x, y);
if(brush_use_locked_size(scene, brush))
brush_set_size(brush, pixel_radius);
brush_set_size(scene, brush, pixel_radius);
/* check if brush is subtracting, use different color then */
/* TODO: no way currently to know state of pen flip or
@ -669,7 +670,8 @@ static float event_tablet_data(wmEvent *event, int *pen_flip)
/* Put the location of the next stroke dot into the stroke RNA and apply it to the mesh */
static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, float mouse_in[2])
{
Paint *paint = paint_get_active(CTX_data_scene(C));
Scene *scene = CTX_data_scene(C);
Paint *paint = paint_get_active(scene);
Brush *brush = paint_brush(paint);
PaintStroke *stroke = op->customdata;
float mouse[3];
@ -686,7 +688,7 @@ static void paint_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *ev
if(stroke->vc.obact->sculpt) {
float delta[2];
brush_jitter_pos(brush, mouse_in, mouse);
brush_jitter_pos(scene, brush, mouse_in, mouse);
/* XXX: meh, this is round about because
brush_jitter_pos isn't written in the best way to
@ -775,7 +777,7 @@ static int paint_space_stroke(bContext *C, wmOperator *op, wmEvent *event, const
pressure = event_tablet_data(event, NULL);
if(pressure > FLT_EPSILON) {
scale = (brush_size(stroke->brush)*pressure*stroke->brush->spacing/50.0f) / length;
scale = (brush_size(scene, stroke->brush)*pressure*stroke->brush->spacing/50.0f) / length;
if(scale > FLT_EPSILON) {
mul_v2_fl(vec, scale);

@ -654,7 +654,7 @@ static unsigned int mcol_darken(unsigned int col1, unsigned int col2, int fac)
return col;
}
static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, unsigned int paintcol, int alpha)
static void vpaint_blend(Scene *scene, VPaint *vp, unsigned int *col, unsigned int *colorig, unsigned int paintcol, int alpha)
{
Brush *brush = paint_brush(&vp->paint);
@ -670,7 +670,7 @@ static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, u
unsigned int testcol=0, a;
char *cp, *ct, *co;
alpha= (int)(255.0f*brush_alpha(brush));
alpha= (int)(255.0f*brush_alpha(scene, brush));
if(brush->vertexpaint_tool==VP_MIX || brush->vertexpaint_tool==VP_BLUR) testcol= mcol_blend( *colorig, paintcol, alpha);
else if(brush->vertexpaint_tool==VP_ADD) testcol= mcol_add( *colorig, paintcol, alpha);
@ -787,7 +787,7 @@ static float calc_vp_alpha_dl(VPaint *vp, ViewContext *vc,
return 0.0f;
}
static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *dw_prev, float alpha, float paintval, int flip, int multipaint)
static void wpaint_blend(Scene *scene, VPaint *wp, MDeformWeight *dw, MDeformWeight *dw_prev, float alpha, float paintval, int flip, int multipaint)
{
Brush *brush = paint_brush(&wp->paint);
int tool = brush->vertexpaint_tool;
@ -832,7 +832,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *dw_prev,
if((wp->flag & VP_SPRAY)==0) {
float testw=0.0f;
alpha= brush_alpha(brush);
alpha= brush_alpha(scene, brush);
if(tool==VP_MIX || tool==VP_BLUR)
testw = paintval*alpha + dw_prev->weight*(1.0f-alpha);
else if(tool==VP_ADD)
@ -1596,7 +1596,8 @@ static char *wpaint_make_validmap(Object *ob);
static void do_weight_paint_vertex( /* vars which remain the same for every vert */
VPaint *wp, Object *ob, const WeightPaintInfo *wpi,
Scene *scene, VPaint *wp, Object *ob,
const WeightPaintInfo *wpi,
/* vars which change on each stroke */
const unsigned int index, float alpha, float paintweight
)
@ -1685,7 +1686,7 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
if ( (wpi->do_multipaint == FALSE || wpi->defbase_tot_sel <= 1) &&
(wpi->lock_flags == NULL || has_locked_group(dv, wpi->defbase_tot, wpi->vgroup_validmap, wpi->lock_flags) == FALSE))
{
wpaint_blend(wp, dw, dw_prev, alpha, paintweight, wpi->do_flip, FALSE);
wpaint_blend(scene, wp, dw, dw_prev, alpha, paintweight, wpi->do_flip, FALSE);
/* WATCH IT: take care of the ordering of applying mirror -> normalize,
* can give wrong results [#26193], least confusing if normalize is done last */
@ -1750,7 +1751,7 @@ static void do_weight_paint_vertex( /* vars which remain the same for every vert
MDeformVert dv_copy= {NULL};
oldw = dw->weight;
wpaint_blend(wp, dw, dw_prev, alpha, paintweight, wpi->do_flip, wpi->do_multipaint && wpi->defbase_tot_sel >1);
wpaint_blend(scene, wp, dw, dw_prev, alpha, paintweight, wpi->do_flip, wpi->do_multipaint && wpi->defbase_tot_sel >1);
neww = dw->weight;
dw->weight = oldw;
@ -2091,7 +2092,7 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *UNUSED
static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, PointerRNA *itemptr)
{
const Scene *scene= CTX_data_scene(C);
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
VPaint *wp= ts->wpaint;
Brush *brush = paint_brush(&wp->paint);
@ -2110,8 +2111,8 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
char *defbase_sel;
const float pressure = RNA_float_get(itemptr, "pressure");
const float brush_size_final = brush_size(brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
const float brush_alpha_final = brush_alpha(brush) * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
const float brush_size_final = brush_size(scene, brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
const float brush_alpha_final = brush_alpha(scene, brush) * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
/* intentionally dont initialize as NULL, make sure we initialize all members below */
WeightPaintInfo wpi;
@ -2265,7 +2266,7 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*vidx,
mval, brush_size_final, brush_alpha_final);
if(alpha) {
do_weight_paint_vertex(wp, ob, &wpi, vidx, alpha, paintweight);
do_weight_paint_vertex(scene, wp, ob, &wpi, vidx, alpha, paintweight);
}
me->dvert[vidx].flag= 0;
}
@ -2556,7 +2557,7 @@ static void vpaint_paint_face(VPaint *vp, VPaintData *vpd, Object *ob,
alpha = calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*(&mface->v1)[i],
mval, brush_size_final, brush_alpha_final);
if(alpha) {
vpaint_blend(vp, mcol+i, mcolorig+i, vpd->paintcol, (int)(alpha*255.0f));
vpaint_blend(vc->scene, vp, mcol+i, mcolorig+i, vpd->paintcol, (int)(alpha*255.0f));
}
}
}
@ -2577,8 +2578,8 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
float mval[2];
const float pressure = RNA_float_get(itemptr, "pressure");
const float brush_size_final = brush_size(brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
const float brush_alpha_final = brush_alpha(brush) * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
const float brush_size_final = brush_size(scene, brush) * (brush_use_size_pressure(scene, brush) ? pressure : 1.0f);
const float brush_alpha_final = brush_alpha(scene, brush) * (brush_use_alpha_pressure(scene, brush) ? pressure : 1.0f);
RNA_float_get_array(itemptr, "mouse", mval);
flip = RNA_boolean_get(itemptr, "pen_flip");

@ -543,13 +543,14 @@ static float calc_symmetry_feather(Sculpt *sd, StrokeCache* cache)
special multiplier found experimentally to scale the strength factor. */
static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather)
{
const Scene *scene = cache->vc->scene;
Brush *brush = paint_brush(&sd->paint);
/* Primary strength input; square it to make lower values more sensitive */
const float root_alpha = brush_alpha(brush);
const float root_alpha = brush_alpha(scene, brush);
float alpha = root_alpha*root_alpha;
float dir = brush->flag & BRUSH_DIR_IN ? -1 : 1;
float pressure = brush_use_alpha_pressure(cache->vc->scene, brush) ? cache->pressure : 1;
float pressure = brush_use_alpha_pressure(scene, brush) ? cache->pressure : 1;
float pen_flip = cache->pen_flip ? -1 : 1;
float invert = cache->invert ? -1 : 1;
float accum = integrate_overlap(brush);
@ -679,7 +680,7 @@ static float tex_strength(SculptSession *ss, Brush *br, float point[3],
else /* else (mtex->brush_map_mode == MTEX_MAP_MODE_TILED),
leave the coordinates relative to the screen */
{
radius = brush_size(br); // use unadjusted size for tiled mode
radius = brush_size(ss->cache->vc->scene, br); // use unadjusted size for tiled mode
x = point_2d[0];
y = point_2d[1];
@ -1167,6 +1168,7 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
{
SculptSession *ss = ob->sculpt;
const Scene *scene = ss->cache->vc->scene;
Brush *brush = paint_brush(&sd->paint);
float offset[3], area_normal[3];
float bstrength= ss->cache->bstrength;
@ -1182,8 +1184,8 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
/* we divide out the squared alpha and multiply by the squared crease to give us the pinch strength */
if(brush_alpha(brush) > 0.0f)
crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor/(brush_alpha(brush)*brush_alpha(brush));
if(brush_alpha(scene, brush) > 0.0f)
crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor/(brush_alpha(scene, brush)*brush_alpha(scene, brush));
else
crease_correction = brush->crease_pinch_factor*brush->crease_pinch_factor;
@ -2658,10 +2660,10 @@ static void do_symmetrical_brush_actions(Sculpt *sd, Object *ob)
cache->first_time= 0;
}
static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
static void sculpt_update_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
{
Brush *brush = paint_brush(&sd->paint);
const int radius= brush_size(brush);
const int radius= brush_size(scene, brush);
if(ss->texcache) {
MEM_freeN(ss->texcache);
@ -3017,7 +3019,7 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
struct PaintStroke *stroke,
PointerRNA *ptr)
{
const Scene *scene = CTX_data_scene(C);
Scene *scene = CTX_data_scene(C);
SculptSession *ss = ob->sculpt;
StrokeCache *cache = ss->cache;
Brush *brush = paint_brush(&sd->paint);
@ -3052,15 +3054,15 @@ static void sculpt_update_cache_variants(bContext *C, Sculpt *sd, Object *ob,
sd->pressure_value= cache->pressure;
cache->previous_pixel_radius = cache->pixel_radius;
cache->pixel_radius = brush_size(brush);
cache->pixel_radius = brush_size(scene, brush);
if(cache->first_time) {
if (!brush_use_locked_size(scene, brush)) {
cache->initial_radius= paint_calc_object_space_radius(cache->vc, cache->true_location, brush_size(brush));
brush_set_unprojected_radius(brush, cache->initial_radius);
cache->initial_radius= paint_calc_object_space_radius(cache->vc, cache->true_location, brush_size(scene, brush));
brush_set_unprojected_radius(scene, brush, cache->initial_radius);
}
else {
cache->initial_radius= brush_unprojected_radius(brush);
cache->initial_radius= brush_unprojected_radius(scene, brush);
}
}
@ -3246,7 +3248,7 @@ int sculpt_stroke_get_location(bContext *C, struct PaintStroke *stroke, float ou
return srd.hit;
}
static void sculpt_brush_init_tex(Sculpt *sd, SculptSession *ss)
static void sculpt_brush_init_tex(const Scene *scene, Sculpt *sd, SculptSession *ss)
{
Brush *brush = paint_brush(&sd->paint);
MTex *mtex= &brush->mtex;
@ -3258,7 +3260,7 @@ static void sculpt_brush_init_tex(Sculpt *sd, SculptSession *ss)
/* TODO: Shouldn't really have to do this at the start of every
stroke, but sculpt would need some sort of notification when
changes are made to the texture. */
sculpt_update_tex(sd, ss);
sculpt_update_tex(scene, sd, ss);
}
static int sculpt_brush_stroke_init(bContext *C, wmOperator *op)
@ -3272,7 +3274,7 @@ static int sculpt_brush_stroke_init(bContext *C, wmOperator *op)
int is_smooth= 0;
view3d_operator_needs_opengl(C);
sculpt_brush_init_tex(sd, ss);
sculpt_brush_init_tex(scene, sd, ss);
is_smooth|= mode == BRUSH_STROKE_SMOOTH;
is_smooth|= brush->sculpt_tool == SCULPT_TOOL_SMOOTH;

@ -164,60 +164,21 @@ static void rna_Brush_icon_update(Main *UNUSED(bmain), Scene *UNUSED(scene), Poi
static void rna_Brush_set_size(PointerRNA *ptr, int value)
{
Brush* me = (Brush*)(ptr->data);
Brush* brush = ptr->data;
float size= (float)brush_size(me);
float unprojected_radius;
// paranoia: previous checks should make sure we don't divide by zero
assert(size != 0);
// set unprojected radius, so it remains consistent with size
unprojected_radius= (float)(brush_unprojected_radius(me) * value / size);
brush_set_unprojected_radius(me, unprojected_radius);
brush_set_size(me, value);
}
static int rna_Brush_get_size(PointerRNA *ptr)
{
Brush* me = (Brush*)(ptr->data);
return brush_size(me);
/* scale unprojected radius so it stays consistent with brush size */
brush_scale_unprojected_radius(&brush->unprojected_radius,
value, brush->size);
brush->size= value;
}
static void rna_Brush_set_unprojected_radius(PointerRNA *ptr, float value)
{
Brush* me = (Brush*)(ptr->data);
Brush* brush = ptr->data;
float unprojected_radius= brush_unprojected_radius(me);
int size;
// paranoia: previous checks should make sure we don't divide by zero
assert(unprojected_radius != 0.0f);
// set size, so that it is consistent with unprojected_radius
size= (int)((float)brush_size(me) * value / unprojected_radius);
brush_set_size(me, size);
brush_set_unprojected_radius(me, value);
}
static float rna_Brush_get_unprojected_radius(PointerRNA *ptr)
{
Brush* me = (Brush*)(ptr->data);
return brush_unprojected_radius(me);
}
static void rna_Brush_set_alpha(PointerRNA *ptr, float value)
{
Brush* me = (Brush*)(ptr->data);
brush_set_alpha(me, value);
}
static float rna_Brush_get_alpha(PointerRNA *ptr)
{
Brush* me = (Brush*)(ptr->data);
return brush_alpha(me);
/* scale brush size so it stays consistent with unprojected_radius */
brush_scale_size(&brush->size, value, brush->unprojected_radius);
brush->unprojected_radius= value;
}
static EnumPropertyItem *rna_Brush_direction_itemf(bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop), int *UNUSED(free))
@ -412,14 +373,14 @@ static void rna_def_brush(BlenderRNA *brna)
/* number values */
prop= RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
RNA_def_property_int_funcs(prop, "rna_Brush_get_size", "rna_Brush_set_size", NULL);
RNA_def_property_int_funcs(prop, NULL, "rna_Brush_set_size", NULL);
RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10);
RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0);
RNA_def_property_ui_text(prop, "Radius", "Radius of the brush in pixels");
RNA_def_property_update(prop, 0, "rna_Brush_update");
prop= RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_funcs(prop, "rna_Brush_get_unprojected_radius", "rna_Brush_set_unprojected_radius", NULL);
RNA_def_property_float_funcs(prop, NULL, "rna_Brush_set_unprojected_radius", NULL);
RNA_def_property_range(prop, 0.001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.001, 1, 0, 0);
RNA_def_property_ui_text(prop, "Unprojected Radius", "Radius of brush in Blender units");
@ -463,7 +424,6 @@ static void rna_def_brush(BlenderRNA *brna)
prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_FACTOR);
RNA_def_property_float_sdna(prop, NULL, "alpha");
RNA_def_property_float_funcs(prop, "rna_Brush_get_alpha", "rna_Brush_set_alpha", NULL);
RNA_def_property_float_default(prop, 0.5f);
RNA_def_property_range(prop, 0.0f, 10.0f);
RNA_def_property_ui_range(prop, 0.0f, 1.0f, 0.001, 0.001);

@ -244,6 +244,7 @@ EnumPropertyItem image_color_depth_items[] = {
#include "BLI_threads.h"
#include "BLI_editVert.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
@ -1288,6 +1289,25 @@ static KeyingSet *rna_Scene_keying_set_new(Scene *sce, ReportList *reports, cons
}
}
static void rna_UnifiedPaintSettings_size_set(PointerRNA *ptr, int value)
{
UnifiedPaintSettings* ups = ptr->data;
/* scale unprojected radius so it stays consistent with brush size */
brush_scale_unprojected_radius(&ups->unprojected_radius,
value, ups->size);
ups->size= value;
}
static void rna_UnifiedPaintSettings_unprojected_radius_set(PointerRNA *ptr, float value)
{
UnifiedPaintSettings* ups = ptr->data;
/* scale brush size so it stays consistent with unprojected_radius */
brush_scale_size(&ups->size, value, ups->unprojected_radius);
ups->unprojected_radius= value;
}
/* note: without this, when Multi-Paint is activated/deactivated, the colors
* will not change right away when multiple bones are selected, this function
* is not for general use and only for the few cases where changing scene
@ -1654,11 +1674,13 @@ static void rna_def_unified_paint_settings(BlenderRNA *brna)
/* unified paint settings that override the equivalent settings
from the active brush */
prop= RNA_def_property(srna, "size", PROP_INT, PROP_DISTANCE);
RNA_def_property_int_funcs(prop, NULL, "rna_UnifiedPaintSettings_size_set", NULL);
RNA_def_property_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS*10);
RNA_def_property_ui_range(prop, 1, MAX_BRUSH_PIXEL_RADIUS, 1, 0);
RNA_def_property_ui_text(prop, "Radius", "Radius of the brush in pixels");
prop= RNA_def_property(srna, "unprojected_radius", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_funcs(prop, NULL, "rna_UnifiedPaintSettings_unprojected_radius_set", NULL);
RNA_def_property_range(prop, 0.001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.001, 1, 0, 0);
RNA_def_property_ui_text(prop, "Unprojected Radius", "Radius of brush in Blender units");

@ -3083,23 +3083,35 @@ static void radial_control_paint_cursor(bContext *C, int x, int y, void *customd
glDisable(GL_LINE_SMOOTH);
}
typedef enum {
RC_PROP_ALLOW_MISSING = 1,
RC_PROP_REQUIRE_FLOAT = 2,
RC_PROP_REQUIRE_BOOL = 4,
} RCPropFlags;
/* attempt to retrieve the rna pointer/property from an rna path;
returns 0 for failure, 1 for success, and also 1 if property is not
set */
static int radial_control_get_path(PointerRNA *ctx_ptr, wmOperator *op,
const char *name, PointerRNA *r_ptr,
PropertyRNA **r_prop, int req_float,
int req_length, int allow_missing)
PropertyRNA **r_prop, int req_length, RCPropFlags flags)
{
PropertyRNA *unused_prop;
int len;
char *str;
/* check flags */
if((flags & RC_PROP_REQUIRE_BOOL) && (flags & RC_PROP_REQUIRE_FLOAT)) {
BKE_reportf(op->reports, RPT_ERROR, "Property can't be both boolean and float");
return 0;
}
/* get an rna string path from the operator's properties */
if(!(str = RNA_string_get_alloc(op->ptr, name, NULL, 0)))
return 1;
if(str[0] == '\0') {
if(r_prop) *r_prop = NULL;
MEM_freeN(str);
return 1;
}
@ -3110,7 +3122,7 @@ static int radial_control_get_path(PointerRNA *ctx_ptr, wmOperator *op,
/* get rna from path */
if(!RNA_path_resolve(ctx_ptr, str, r_ptr, r_prop)) {
MEM_freeN(str);
if(allow_missing)
if(flags & RC_PROP_ALLOW_MISSING)
return 1;
else {
BKE_reportf(op->reports, RPT_ERROR, "Couldn't resolve path %s", name);
@ -3118,9 +3130,12 @@ static int radial_control_get_path(PointerRNA *ctx_ptr, wmOperator *op,
}
}
/* if property is expected to be a float, check its type */
if(req_float) {
if(!(*r_prop) || (RNA_property_type(*r_prop) != PROP_FLOAT)) {
/* check property type */
if(flags & (RC_PROP_REQUIRE_BOOL | RC_PROP_REQUIRE_FLOAT)) {
PropertyType prop_type = RNA_property_type(*r_prop);
if(((flags & RC_PROP_REQUIRE_BOOL) && (prop_type != PROP_BOOLEAN)) ||
((flags & RC_PROP_REQUIRE_FLOAT) && prop_type != PROP_FLOAT)) {
MEM_freeN(str);
BKE_reportf(op->reports, RPT_ERROR,
"Property from path %s is not a float", name);
@ -3146,31 +3161,50 @@ static int radial_control_get_path(PointerRNA *ctx_ptr, wmOperator *op,
static int radial_control_get_properties(bContext *C, wmOperator *op)
{
RadialControl *rc = op->customdata;
PointerRNA ctx_ptr;
PointerRNA ctx_ptr, use_secondary_ptr;
PropertyRNA *use_secondary_prop;
const char *data_path;
RNA_pointer_create(NULL, &RNA_Context, C, &ctx_ptr);
if(!radial_control_get_path(&ctx_ptr, op, "data_path", &rc->ptr, &rc->prop, 0, 0, 0))
/* check if we use primary or secondary path */
if(!radial_control_get_path(&ctx_ptr, op, "use_secondary",
&use_secondary_ptr, &use_secondary_prop,
0, (RC_PROP_ALLOW_MISSING|
RC_PROP_REQUIRE_BOOL))) {
return 0;
}
else {
if(use_secondary_prop &&
RNA_property_boolean_get(&use_secondary_ptr, use_secondary_prop))
data_path = "data_path_secondary";
else
data_path = "data_path_primary";
}
if(!radial_control_get_path(&ctx_ptr, op, data_path, &rc->ptr, &rc->prop, 0, 0))
return 0;
/* data path is required */
if(!rc->prop)
return 0;
if(!radial_control_get_path(&ctx_ptr, op, "rotation_path", &rc->rot_ptr, &rc->rot_prop, 1, 0, 0))
if(!radial_control_get_path(&ctx_ptr, op, "rotation_path", &rc->rot_ptr, &rc->rot_prop, 0, RC_PROP_REQUIRE_FLOAT))
return 0;
if(!radial_control_get_path(&ctx_ptr, op, "color_path", &rc->col_ptr, &rc->col_prop, 1, 3, 0))
if(!radial_control_get_path(&ctx_ptr, op, "color_path", &rc->col_ptr, &rc->col_prop, 3, RC_PROP_REQUIRE_FLOAT))
return 0;
if(!radial_control_get_path(&ctx_ptr, op, "fill_color_path", &rc->fill_col_ptr, &rc->fill_col_prop, 1, 3, 0))
if(!radial_control_get_path(&ctx_ptr, op, "fill_color_path", &rc->fill_col_ptr, &rc->fill_col_prop, 3, RC_PROP_REQUIRE_FLOAT))
return 0;
/* slightly ugly; allow this property to not resolve
correctly. needed because 3d texture paint shares the same
keymap as 2d image paint */
if(!radial_control_get_path(&ctx_ptr, op, "zoom_path", &rc->zoom_ptr, &rc->zoom_prop, 1, 2, 1))
if(!radial_control_get_path(&ctx_ptr, op, "zoom_path",
&rc->zoom_ptr, &rc->zoom_prop, 2,
RC_PROP_REQUIRE_FLOAT|RC_PROP_ALLOW_MISSING))
return 0;
if(!radial_control_get_path(&ctx_ptr, op, "image_id", &rc->image_id_ptr, NULL, 0, 0, 0))
if(!radial_control_get_path(&ctx_ptr, op, "image_id", &rc->image_id_ptr, NULL, 0, 0))
return 0;
else if(rc->image_id_ptr.data) {
/* extra check, pointer must be to an ID */
@ -3363,7 +3397,9 @@ static void WM_OT_radial_control(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
/* all paths relative to the context */
RNA_def_string(ot->srna, "data_path", "", 0, "Data Path", "Path of property to be set by the radial control");
RNA_def_string(ot->srna, "data_path_primary", "", 0, "Primary Data Path", "Primary path of property to be set by the radial control");
RNA_def_string(ot->srna, "data_path_secondary", "", 0, "Secondary Data Path", "Secondary path of property to be set by the radial control");
RNA_def_string(ot->srna, "use_secondary", "", 0, "Use Secondary", "Path of property to select between the primary and secondary data paths");
RNA_def_string(ot->srna, "rotation_path", "", 0, "Rotation Path", "Path of property used to rotate the texture display");
RNA_def_string(ot->srna, "color_path", "", 0, "Color Path", "Path of property used to set the color of the control");
RNA_def_string(ot->srna, "fill_color_path", "", 0, "Fill Color Path", "Path of property used to set the fill color of the control");