Shrinkwrap fix (before I only fixed normal projection)

nearest surface + nearest vertex fixed now
This commit is contained in:
Andre Susano Pinto 2009-04-26 21:33:22 +00:00
parent 7a042dcc3a
commit 310356a732

@ -191,7 +191,7 @@ void shrinkwrapModifier_deform(ShrinkwrapModifierData *smd, Object *ob, DerivedM
calc.vgroup = get_named_vertexgroup_num(calc.ob, smd->vgroup_name);
if(dm != NULL)
if(dm != NULL && smd->shrinkType == MOD_SHRINKWRAP_PROJECT)
{
//Setup arrays to get vertexs positions, normals and deform weights
calc.vert = dm->getVertDataArray(dm, CD_MVERT);