Tweaks to Render Layers panel
'Mask layers' should be visible always, they still work to mask out objects on layers when zmask isn't on (zmask is slightly different.. a bit confusing) Icon tweaks too
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@ -97,12 +97,16 @@ class RENDER_PT_layers(RenderButtonsPanel):
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col = split.column()
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col.prop(scene, "layers", text="Scene")
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col.label(text="")
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col.prop(rl, "light_override", text="Light")
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col.prop(rl, "material_override", text="Material")
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if wide_ui:
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col = split.column()
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col.prop(rl, "visible_layers", text="Layer")
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col.label(text="Mask Layers:")
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col.prop(rl, "zmask_layers", text="")
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layout.prop(rl, "light_override", text="Light")
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layout.prop(rl, "material_override", text="Material")
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layout.separator()
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layout.label(text="Include:")
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@ -126,11 +130,6 @@ class RENDER_PT_layers(RenderButtonsPanel):
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col.prop(rl, "edge")
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col.prop(rl, "strand")
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if rl.zmask:
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split = layout.split()
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split.label(text="Zmask Layers:")
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split.column().prop(rl, "zmask_layers", text="")
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layout.separator()
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split = layout.split()
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@ -152,28 +151,28 @@ class RENDER_PT_layers(RenderButtonsPanel):
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col.prop(rl, "pass_diffuse")
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row = col.row()
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row.prop(rl, "pass_specular")
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row.prop(rl, "pass_specular_exclude", text="", icon='X')
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row.prop(rl, "pass_specular_exclude", text="")
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row = col.row()
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row.prop(rl, "pass_shadow")
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row.prop(rl, "pass_shadow_exclude", text="", icon='X')
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row.prop(rl, "pass_shadow_exclude", text="")
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row = col.row()
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row.prop(rl, "pass_emit")
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row.prop(rl, "pass_emit_exclude", text="", icon='X')
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row.prop(rl, "pass_emit_exclude", text="")
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row = col.row()
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row.prop(rl, "pass_ao")
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row.prop(rl, "pass_ao_exclude", text="", icon='X')
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row.prop(rl, "pass_ao_exclude", text="")
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row = col.row()
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row.prop(rl, "pass_environment")
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row.prop(rl, "pass_environment_exclude", text="", icon='X')
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row.prop(rl, "pass_environment_exclude", text="")
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row = col.row()
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row.prop(rl, "pass_indirect")
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row.prop(rl, "pass_indirect_exclude", text="", icon='X')
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row.prop(rl, "pass_indirect_exclude", text="")
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row = col.row()
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row.prop(rl, "pass_reflection")
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row.prop(rl, "pass_reflection_exclude", text="", icon='X')
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row.prop(rl, "pass_reflection_exclude", text="")
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row = col.row()
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row.prop(rl, "pass_refraction")
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row.prop(rl, "pass_refraction_exclude", text="", icon='X')
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row.prop(rl, "pass_refraction_exclude", text="")
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class RENDER_PT_shading(RenderButtonsPanel):
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@ -4272,7 +4272,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
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case TSE_R_LAYER_BASE:
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UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
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case TSE_R_LAYER:
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UI_icon_draw(x, y, ICON_RENDER_RESULT); break;
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UI_icon_draw(x, y, ICON_RENDERLAYERS); break;
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case TSE_LINKED_LAMP:
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UI_icon_draw(x, y, ICON_LAMP_DATA); break;
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case TSE_LINKED_MAT:
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@ -1399,48 +1399,56 @@ void rna_def_render_layer_common(StructRNA *srna, int scene)
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prop= RNA_def_property(srna, "pass_specular_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SPEC);
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RNA_def_property_ui_text(prop, "Specular Exclude", "Exclude specular pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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prop= RNA_def_property(srna, "pass_shadow_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_SHADOW);
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RNA_def_property_ui_text(prop, "Shadow Exclude", "Exclude shadow pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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prop= RNA_def_property(srna, "pass_ao_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_AO);
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RNA_def_property_ui_text(prop, "AO Exclude", "Exclude AO pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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prop= RNA_def_property(srna, "pass_reflection_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFLECT);
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RNA_def_property_ui_text(prop, "Reflection Exclude", "Exclude raytraced reflection pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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prop= RNA_def_property(srna, "pass_refraction_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_REFRACT);
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RNA_def_property_ui_text(prop, "Refraction Exclude", "Exclude raytraced refraction pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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prop= RNA_def_property(srna, "pass_emit_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_EMIT);
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RNA_def_property_ui_text(prop, "Emit Exclude", "Exclude emission pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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prop= RNA_def_property(srna, "pass_environment_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_ENVIRONMENT);
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RNA_def_property_ui_text(prop, "Environment Exclude", "Exclude environment pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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prop= RNA_def_property(srna, "pass_indirect_exclude", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "pass_xor", SCE_PASS_INDIRECT);
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RNA_def_property_ui_text(prop, "Indirect Exclude", "Exclude indirect pass from combined");
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RNA_def_property_ui_icon(prop, ICON_RESTRICT_RENDER_OFF, 1);
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if(scene) RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, "rna_SceneRenderLayer_pass_update");
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else RNA_def_property_clear_flag(prop, PROP_EDITABLE);
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}
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@ -1739,6 +1747,7 @@ static void rna_def_scene_render_layer(BlenderRNA *brna)
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srna= RNA_def_struct(brna, "SceneRenderLayer", NULL);
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RNA_def_struct_ui_text(srna, "Scene Render Layer", "Render layer");
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RNA_def_struct_ui_icon(srna, ICON_RENDERLAYERS);
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rna_def_render_layer_common(srna, 1);
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}
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