Cucumber, first batch of merge - UI changes and custom exit key

---------------------------------------------------------------
This was a test drive to see how painful the merge will be.
Next batches are:
- use desktop option for fullscreen
- multisampling option
- bullet collision mask
- python
- storage (vbo, dl, ...)
- lighting

[lighting still needs review]
[python could use review, although it should be straightforward]
[storage should be tested more I think]


Merged /branches/soc-2011-cucumber:r
36991,37059,37157,37416,37497-37499,37501,37522,39036,40593

36991:
==UI==
* Made some options available in Blender Game that were only available in Blender Render (camera resolution, animation fps)
* Created a panel for the embedded player
* Renamed the FPS option for the standalone player to Refresh Rate
* Moved framing options to display
* Made a button to launch the blender player from within blender (only tested on windows for now)

37059:
==UI==
* Added the option to change the exit key for the BGE. The UI currently just sets a number, and this feature most likely does not work for blenderplayer yet. More work on this to come.
* Removed the physics settings from the scene panel for the BGE.
* Added an Add menu in the logic brick header.

37157:
Making the bake options available in Blender Game

37416:
Making the exit key UI element accept key presses instead of numbers. It still does not work for the Blenderplayer, and it does not limit the input to key presses (other events don't work for exiting)

37497:
Some more work on getting the exit key to work in the Blenderplayer.
Input is now restricted to keyboard events only for the exit key UI.
37498:
Some clean up from the last commit.
The exit key setting affects the Blenderplayer now.
37499:
Cleaning up some duplicate code. Now the reverseTranslateTable for converting blender key codes to ketsji key codes is only defined in BL_BlenderDataConverter.
37501:
Centralizing the exit key methods to the keyboard devices. This should make it easier to get exit key control to the python API.

[37517: committed previously]

37522:
Moved control of the exit key away from the keyboard devices, and moved it to ketsjiengine.
Added setExitKey and getExitKey to the python API

39036:
A couple of the doversions were in the wrong spot. This should fix some issues with the exit key not being set.
[not committed entirely, see below]]

40552: space_logic.py (* fixed an error in space_logic.py *)

40593:
launch blenderplayer from ui not working in OSX fix - by Daniel Stokes and me



########################################################
code left behind (to be included in next commit):
########################################################
		{
			/* Initialize default values for collision masks */
			Object *ob;
			for(ob=main->object.first; ob; ob=ob->id.next)
				ob->col_group = ob->col_mask = 1;
		}
This commit is contained in:
Dalai Felinto 2011-12-20 03:11:56 +00:00
parent 553cf289a7
commit 32b23b9f74
22 changed files with 352 additions and 389 deletions

@ -29,6 +29,8 @@ from bpy.props import (StringProperty,
from rna_prop_ui import rna_idprop_ui_prop_get, rna_idprop_ui_prop_clear
import subprocess
import os
class MESH_OT_delete_edgeloop(Operator):
'''Delete an edge loop by merging the faces on each side to a single face loop'''
@ -1175,6 +1177,26 @@ class WM_OT_copy_prev_settings(Operator):
return {'CANCELLED'}
class WM_OT_blenderplayer_start(bpy.types.Operator):
'''Launches the Blenderplayer with the current blendfile'''
bl_idname = "wm.blenderplayer_start"
bl_label = "Start"
blender_bin_path = bpy.app.binary_path
blender_bin_dir = os.path.dirname(blender_bin_path)
ext = os.path.splitext(blender_bin_path)[-1]
player_path = os.path.join(blender_bin_dir, 'blenderplayer' + ext)
def execute(self, context):
import sys
if sys.platform == 'darwin':
self.player_path = os.path.join(self.blender_bin_dir, '../../../blenderplayer.app/Contents/MacOS/blenderplayer')
filepath = bpy.app.tempdir + "game.blend"
bpy.ops.wm.save_as_mainfile(filepath=filepath, check_existing=False, copy=True)
subprocess.call([self.player_path, filepath])
return {'FINISHED'}
class WM_OT_keyconfig_test(Operator):
"Test keyconfig for conflicts"

@ -244,16 +244,22 @@ class RenderButtonsPanel():
return (rd.engine in cls.COMPAT_ENGINES)
class RENDER_PT_game(RenderButtonsPanel, Panel):
bl_label = "Game"
class RENDER_PT_embedded(RenderButtonsPanel, bpy.types.Panel):
bl_label = "Embedded Player"
COMPAT_ENGINES = {'BLENDER_GAME'}
def draw(self, context):
layout = self.layout
rd = context.scene.render
row = layout.row()
row.operator("view3d.game_start", text="Start")
row.label()
row = layout.row()
row.label(text="Resolution:")
row = layout.row(align=True)
row.prop(rd, "resolution_x", slider=False, text="X")
row.prop(rd, "resolution_y", slider=False, text="Y")
class RENDER_PT_game_player(RenderButtonsPanel, Panel):
@ -264,29 +270,23 @@ class RENDER_PT_game_player(RenderButtonsPanel, Panel):
layout = self.layout
gs = context.scene.game_settings
layout.prop(gs, "show_fullscreen")
split = layout.split()
col = split.column()
col.label(text="Resolution:")
sub = col.column(align=True)
sub.prop(gs, "resolution_x", slider=False, text="X")
sub.prop(gs, "resolution_y", slider=False, text="Y")
col = split.column()
col.label(text="Quality:")
sub = col.column(align=True)
sub.prop(gs, "depth", text="Bit Depth", slider=False)
sub.prop(gs, "frequency", text="FPS", slider=False)
# framing:
row = layout.row()
row.operator("wm.blenderplayer_start", text="Start")
row.prop(gs, "show_fullscreen")
row = layout.row()
row.label(text="Resolution:")
row = layout.row(align=True)
row.prop(gs, "resolution_x", slider=False, text="X")
row.prop(gs, "resolution_y", slider=False, text="Y")
col = layout.column()
col.label(text="Framing:")
col.row().prop(gs, "frame_type", expand=True)
if gs.frame_type == 'LETTERBOX':
col.prop(gs, "frame_color", text="")
col.label(text="Quality:")
col = layout.column(align=True)
col.prop(gs, "depth", text="Bit Depth", slider=False)
col.prop(gs, "frequency", text="Refresh Rate", slider=False)
class RENDER_PT_game_stereo(RenderButtonsPanel, Panel):
@ -368,20 +368,24 @@ class RENDER_PT_game_shading(RenderButtonsPanel, Panel):
col.prop(gs, "use_glsl_extra_textures", text="Extra Textures")
class RENDER_PT_game_performance(RenderButtonsPanel, Panel):
bl_label = "Performance"
class RENDER_PT_game_system(RenderButtonsPanel, Panel):
bl_label = "System"
COMPAT_ENGINES = {'BLENDER_GAME'}
def draw(self, context):
layout = self.layout
gs = context.scene.game_settings
col = layout.column()
row = col.row()
row = layout.row()
row.prop(gs, "use_frame_rate")
row.prop(gs, "restrict_animation_updates")
row = layout.row()
row.prop(gs, "use_display_lists")
col.prop(gs, "restrict_animation_updates")
row = layout.row()
row.label("Exit Key")
row.prop(gs, "exit_key", text="", event=True)
class RENDER_PT_game_display(RenderButtonsPanel, Panel):
@ -391,6 +395,9 @@ class RENDER_PT_game_display(RenderButtonsPanel, Panel):
def draw(self, context):
layout = self.layout
row = layout.row()
row.prop(context.scene.render, "fps", text="Animation Frame Rate", slider=False)
gs = context.scene.game_settings
flow = layout.column_flow()
flow.prop(gs, "show_debug_properties", text="Debug Properties")
@ -399,6 +406,12 @@ class RENDER_PT_game_display(RenderButtonsPanel, Panel):
flow.prop(gs, "use_deprecation_warnings")
flow.prop(gs, "show_mouse", text="Mouse Cursor")
col = layout.column()
col.label(text="Framing:")
col.row().prop(gs, "frame_type", expand=True)
if gs.frame_type == 'LETTERBOX':
col.prop(gs, "frame_color", text="")
class SceneButtonsPanel():
bl_space_type = 'PROPERTIES'
@ -463,6 +476,20 @@ class SCENE_PT_game_navmesh(SceneButtonsPanel, Panel):
row.prop(rd, "sample_dist")
row.prop(rd, "sample_max_error")
class RENDER_PT_game_sound(RenderButtonsPanel, Panel):
bl_label = "Sound"
COMPAT_ENGINES = {'BLENDER_GAME'}
def draw(self, context):
layout = self.layout
scene = context.scene
layout.prop(scene, "audio_distance_model")
col = layout.column(align=True)
col.prop(scene, "audio_doppler_speed", text="Speed")
col.prop(scene, "audio_doppler_factor")
class WorldButtonsPanel():
bl_space_type = 'PROPERTIES'

@ -76,15 +76,21 @@ class ParticleButtonsPanel():
class PARTICLE_PT_context_particles(ParticleButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
# COMPAT_ENGINES = {'BLENDER_RENDER'}
@classmethod
def poll(cls, context):
engine = context.scene.render.engine
return (context.particle_system or context.object or context.space_data.pin_id) and (engine in cls.COMPAT_ENGINES)
return (context.particle_system or context.object or context.space_data.pin_id)# and (engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
if context.scene.render.engine == "BLENDER_GAME":
layout.label("The Blender particle system is")
layout.label("not available for use in the")
layout.label("Blender Game Engine")
return
ob = context.object
psys = context.particle_system

@ -51,7 +51,7 @@ class RenderButtonsPanel():
@classmethod
def poll(cls, context):
rd = context.scene.render
return (context.scene and rd.use_game_engine is False) and (rd.engine in cls.COMPAT_ENGINES)
return context.scene and (rd.engine in cls.COMPAT_ENGINES)
class RENDER_PT_render(RenderButtonsPanel, Panel):
@ -553,7 +553,7 @@ class RENDER_PT_encoding(RenderButtonsPanel, Panel):
class RENDER_PT_bake(RenderButtonsPanel, Panel):
bl_label = "Bake"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_RENDER'}
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
layout = self.layout

@ -29,12 +29,12 @@ class SceneButtonsPanel():
@classmethod
def poll(cls, context):
return context.scene
rd = context.scene.render
return context.scene and (rd.engine in cls.COMPAT_ENGINES)
class SCENE_PT_scene(SceneButtonsPanel, Panel):
bl_label = "Scene"
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -75,7 +75,6 @@ class SCENE_PT_audio(SceneButtonsPanel, Panel):
class SCENE_PT_unit(SceneButtonsPanel, Panel):
bl_label = "Units"
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -192,7 +191,6 @@ class SCENE_PT_physics(SceneButtonsPanel, Panel):
class SCENE_PT_simplify(SceneButtonsPanel, Panel):
bl_label = "Simplify"
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
rd = context.scene.render

@ -70,7 +70,9 @@ class LOGIC_HT_header(Header):
layout.template_header()
if context.area.show_menus:
layout.menu("LOGIC_MT_view")
row = layout.row(align=True)
row.menu("LOGIC_MT_view")
row.menu("LOGIC_MT_logicbricks_add")
class LOGIC_MT_view(Menu):

@ -12723,6 +12723,14 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
for (ntree=main->nodetree.first; ntree; ntree=ntree->id.next)
do_versions_nodetree_socket_use_flags_2_62(ntree);
}
{
/* Initialize BGE exit key to esc key */
Scene *scene;
for(scene= main->scene.first; scene; scene= scene->id.next) {
if (!scene->gm.exitkey)
scene->gm.exitkey = 218; // Blender key code for ESC
}
}
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */

@ -576,7 +576,7 @@ typedef struct GameData {
short mode, matmode;
short occlusionRes; /* resolution of occlusion Z buffer in pixel */
short physicsEngine;
short pad[2];
short exitkey, pad;
short ticrate, maxlogicstep, physubstep, maxphystep;
short obstacleSimulation, pad1;
float levelHeight;

@ -1213,6 +1213,13 @@ static void rna_GameSettings_auto_start_set(PointerRNA *UNUSED(ptr), int value)
G.fileflags &= ~G_FILE_AUTOPLAY;
}
static void rna_GameSettings_exit_key_set(PointerRNA *ptr, int value)
{
GameData *gm = (GameData*)ptr->data;
if(ISKEYBOARD(value))
gm->exitkey=value;
}
static TimeMarker *rna_TimeLine_add(Scene *scene, const char name[])
{
@ -2103,6 +2110,13 @@ static void rna_def_scene_game_data(BlenderRNA *brna)
RNA_def_property_range(prop, 8, 32);
RNA_def_property_ui_text(prop, "Bits", "Display bit depth of full screen display");
RNA_def_property_update(prop, NC_SCENE, NULL);
prop= RNA_def_property(srna, "exit_key", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "exitkey");
RNA_def_property_enum_items(prop, event_type_items);
RNA_def_property_enum_funcs(prop, NULL, "rna_GameSettings_exit_key_set", NULL);
RNA_def_property_ui_text(prop, "Exit Key", "Sets the key that exits the Game Engine");
RNA_def_property_update(prop, NC_SCENE, NULL);
// Do we need it here ? (since we already have it in World
prop= RNA_def_property(srna, "frequency", PROP_INT, PROP_NONE);

@ -241,6 +241,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
ketsjiengine->SetUseFixedTime(usefixed);
ketsjiengine->SetTimingDisplay(frameRate, profile, properties);
ketsjiengine->SetRestrictAnimationFPS(restrictAnimFPS);
KX_KetsjiEngine::SetExitKey(ConvertKeyCode(startscene->gm.exitkey));
//set the global settings (carried over if restart/load new files)
ketsjiengine->SetGlobalSettings(&gs);

@ -41,6 +41,7 @@
#include "wm_event_types.h"
#include "WM_types.h"
#include "SCA_IInputDevice.h"
#include "BL_BlenderDataConversion.h"
#ifdef WITH_CXX_GUARDEDALLOC
#include "MEM_guardedalloc.h"
@ -51,172 +52,9 @@
*/
class BL_BlenderInputDevice : public SCA_IInputDevice
{
// this map is Blender specific: a conversion between blender and ketsji enums
std::map<int,KX_EnumInputs> m_reverseKeyTranslateTable;
public:
BL_BlenderInputDevice()
{
/* The reverse table. In order to not confuse ourselves, we */
/* immediately convert all events that come in to KX codes. */
m_reverseKeyTranslateTable[LEFTMOUSE ] = KX_LEFTMOUSE;
m_reverseKeyTranslateTable[MIDDLEMOUSE ] = KX_MIDDLEMOUSE;
m_reverseKeyTranslateTable[RIGHTMOUSE ] = KX_RIGHTMOUSE;
m_reverseKeyTranslateTable[WHEELUPMOUSE ] = KX_WHEELUPMOUSE;
m_reverseKeyTranslateTable[WHEELDOWNMOUSE ] = KX_WHEELDOWNMOUSE;
m_reverseKeyTranslateTable[MOUSEX ] = KX_MOUSEX;
m_reverseKeyTranslateTable[MOUSEY ] = KX_MOUSEY;
// TIMERS
m_reverseKeyTranslateTable[TIMER0 ] = KX_TIMER0;
m_reverseKeyTranslateTable[TIMER1 ] = KX_TIMER1;
m_reverseKeyTranslateTable[TIMER2 ] = KX_TIMER2;
// SYSTEM
#if 0
/* **** XXX **** */
m_reverseKeyTranslateTable[KEYBD ] = KX_KEYBD;
m_reverseKeyTranslateTable[RAWKEYBD ] = KX_RAWKEYBD;
m_reverseKeyTranslateTable[REDRAW ] = KX_REDRAW;
m_reverseKeyTranslateTable[INPUTCHANGE ] = KX_INPUTCHANGE;
m_reverseKeyTranslateTable[QFULL ] = KX_QFULL;
m_reverseKeyTranslateTable[WINFREEZE ] = KX_WINFREEZE;
m_reverseKeyTranslateTable[WINTHAW ] = KX_WINTHAW;
m_reverseKeyTranslateTable[WINCLOSE ] = KX_WINCLOSE;
m_reverseKeyTranslateTable[WINQUIT ] = KX_WINQUIT;
m_reverseKeyTranslateTable[Q_FIRSTTIME ] = KX_Q_FIRSTTIME;
/* **** XXX **** */
#endif
// standard keyboard
m_reverseKeyTranslateTable[AKEY ] = KX_AKEY;
m_reverseKeyTranslateTable[BKEY ] = KX_BKEY;
m_reverseKeyTranslateTable[CKEY ] = KX_CKEY;
m_reverseKeyTranslateTable[DKEY ] = KX_DKEY;
m_reverseKeyTranslateTable[EKEY ] = KX_EKEY;
m_reverseKeyTranslateTable[FKEY ] = KX_FKEY;
m_reverseKeyTranslateTable[GKEY ] = KX_GKEY;
//XXX clean up
#ifdef WIN32
#define HKEY 'h'
#endif
m_reverseKeyTranslateTable[HKEY ] = KX_HKEY;
//XXX clean up
#ifdef WIN32
#undef HKEY
#endif
m_reverseKeyTranslateTable[IKEY ] = KX_IKEY;
m_reverseKeyTranslateTable[JKEY ] = KX_JKEY;
m_reverseKeyTranslateTable[KKEY ] = KX_KKEY;
m_reverseKeyTranslateTable[LKEY ] = KX_LKEY;
m_reverseKeyTranslateTable[MKEY ] = KX_MKEY;
m_reverseKeyTranslateTable[NKEY ] = KX_NKEY;
m_reverseKeyTranslateTable[OKEY ] = KX_OKEY;
m_reverseKeyTranslateTable[PKEY ] = KX_PKEY;
m_reverseKeyTranslateTable[QKEY ] = KX_QKEY;
m_reverseKeyTranslateTable[RKEY ] = KX_RKEY;
m_reverseKeyTranslateTable[SKEY ] = KX_SKEY;
m_reverseKeyTranslateTable[TKEY ] = KX_TKEY;
m_reverseKeyTranslateTable[UKEY ] = KX_UKEY;
m_reverseKeyTranslateTable[VKEY ] = KX_VKEY;
m_reverseKeyTranslateTable[WKEY ] = KX_WKEY;
m_reverseKeyTranslateTable[XKEY ] = KX_XKEY;
m_reverseKeyTranslateTable[YKEY ] = KX_YKEY;
m_reverseKeyTranslateTable[ZKEY ] = KX_ZKEY;
m_reverseKeyTranslateTable[ZEROKEY ] = KX_ZEROKEY;
m_reverseKeyTranslateTable[ONEKEY ] = KX_ONEKEY;
m_reverseKeyTranslateTable[TWOKEY ] = KX_TWOKEY;
m_reverseKeyTranslateTable[THREEKEY ] = KX_THREEKEY;
m_reverseKeyTranslateTable[FOURKEY ] = KX_FOURKEY;
m_reverseKeyTranslateTable[FIVEKEY ] = KX_FIVEKEY;
m_reverseKeyTranslateTable[SIXKEY ] = KX_SIXKEY;
m_reverseKeyTranslateTable[SEVENKEY ] = KX_SEVENKEY;
m_reverseKeyTranslateTable[EIGHTKEY ] = KX_EIGHTKEY;
m_reverseKeyTranslateTable[NINEKEY ] = KX_NINEKEY;
m_reverseKeyTranslateTable[CAPSLOCKKEY ] = KX_CAPSLOCKKEY;
m_reverseKeyTranslateTable[LEFTCTRLKEY ] = KX_LEFTCTRLKEY;
m_reverseKeyTranslateTable[LEFTALTKEY ] = KX_LEFTALTKEY;
m_reverseKeyTranslateTable[RIGHTALTKEY ] = KX_RIGHTALTKEY;
m_reverseKeyTranslateTable[RIGHTCTRLKEY ] = KX_RIGHTCTRLKEY;
m_reverseKeyTranslateTable[RIGHTSHIFTKEY ] = KX_RIGHTSHIFTKEY;
m_reverseKeyTranslateTable[LEFTSHIFTKEY ] = KX_LEFTSHIFTKEY;
m_reverseKeyTranslateTable[ESCKEY ] = KX_ESCKEY;
m_reverseKeyTranslateTable[TABKEY ] = KX_TABKEY;
m_reverseKeyTranslateTable[RETKEY ] = KX_RETKEY;
m_reverseKeyTranslateTable[SPACEKEY ] = KX_SPACEKEY;
m_reverseKeyTranslateTable[LINEFEEDKEY ] = KX_LINEFEEDKEY;
m_reverseKeyTranslateTable[BACKSPACEKEY ] = KX_BACKSPACEKEY;
m_reverseKeyTranslateTable[DELKEY ] = KX_DELKEY;
m_reverseKeyTranslateTable[SEMICOLONKEY ] = KX_SEMICOLONKEY;
m_reverseKeyTranslateTable[PERIODKEY ] = KX_PERIODKEY;
m_reverseKeyTranslateTable[COMMAKEY ] = KX_COMMAKEY;
m_reverseKeyTranslateTable[QUOTEKEY ] = KX_QUOTEKEY;
m_reverseKeyTranslateTable[ACCENTGRAVEKEY ] = KX_ACCENTGRAVEKEY;
m_reverseKeyTranslateTable[MINUSKEY ] = KX_MINUSKEY;
m_reverseKeyTranslateTable[SLASHKEY ] = KX_SLASHKEY;
m_reverseKeyTranslateTable[BACKSLASHKEY ] = KX_BACKSLASHKEY;
m_reverseKeyTranslateTable[EQUALKEY ] = KX_EQUALKEY;
m_reverseKeyTranslateTable[LEFTBRACKETKEY ] = KX_LEFTBRACKETKEY;
m_reverseKeyTranslateTable[RIGHTBRACKETKEY ] = KX_RIGHTBRACKETKEY;
m_reverseKeyTranslateTable[LEFTARROWKEY ] = KX_LEFTARROWKEY;
m_reverseKeyTranslateTable[DOWNARROWKEY ] = KX_DOWNARROWKEY;
m_reverseKeyTranslateTable[RIGHTARROWKEY ] = KX_RIGHTARROWKEY;
m_reverseKeyTranslateTable[UPARROWKEY ] = KX_UPARROWKEY;
m_reverseKeyTranslateTable[PAD2 ] = KX_PAD2;
m_reverseKeyTranslateTable[PAD4 ] = KX_PAD4;
m_reverseKeyTranslateTable[PAD6 ] = KX_PAD6;
m_reverseKeyTranslateTable[PAD8 ] = KX_PAD8;
m_reverseKeyTranslateTable[PAD1 ] = KX_PAD1;
m_reverseKeyTranslateTable[PAD3 ] = KX_PAD3;
m_reverseKeyTranslateTable[PAD5 ] = KX_PAD5;
m_reverseKeyTranslateTable[PAD7 ] = KX_PAD7;
m_reverseKeyTranslateTable[PAD9 ] = KX_PAD9;
m_reverseKeyTranslateTable[PADPERIOD ] = KX_PADPERIOD;
m_reverseKeyTranslateTable[PADSLASHKEY ] = KX_PADSLASHKEY;
m_reverseKeyTranslateTable[PADASTERKEY ] = KX_PADASTERKEY;
m_reverseKeyTranslateTable[PAD0 ] = KX_PAD0;
m_reverseKeyTranslateTable[PADMINUS ] = KX_PADMINUS;
m_reverseKeyTranslateTable[PADENTER ] = KX_PADENTER;
m_reverseKeyTranslateTable[PADPLUSKEY ] = KX_PADPLUSKEY;
m_reverseKeyTranslateTable[F1KEY ] = KX_F1KEY;
m_reverseKeyTranslateTable[F2KEY ] = KX_F2KEY;
m_reverseKeyTranslateTable[F3KEY ] = KX_F3KEY;
m_reverseKeyTranslateTable[F4KEY ] = KX_F4KEY;
m_reverseKeyTranslateTable[F5KEY ] = KX_F5KEY;
m_reverseKeyTranslateTable[F6KEY ] = KX_F6KEY;
m_reverseKeyTranslateTable[F7KEY ] = KX_F7KEY;
m_reverseKeyTranslateTable[F8KEY ] = KX_F8KEY;
m_reverseKeyTranslateTable[F9KEY ] = KX_F9KEY;
m_reverseKeyTranslateTable[F10KEY ] = KX_F10KEY;
m_reverseKeyTranslateTable[F11KEY ] = KX_F11KEY;
m_reverseKeyTranslateTable[F12KEY ] = KX_F12KEY;
m_reverseKeyTranslateTable[F13KEY ] = KX_F13KEY;
m_reverseKeyTranslateTable[F14KEY ] = KX_F14KEY;
m_reverseKeyTranslateTable[F15KEY ] = KX_F15KEY;
m_reverseKeyTranslateTable[F16KEY ] = KX_F16KEY;
m_reverseKeyTranslateTable[F17KEY ] = KX_F17KEY;
m_reverseKeyTranslateTable[F18KEY ] = KX_F18KEY;
m_reverseKeyTranslateTable[F19KEY ] = KX_F19KEY;
m_reverseKeyTranslateTable[PAUSEKEY ] = KX_PAUSEKEY;
m_reverseKeyTranslateTable[INSERTKEY ] = KX_INSERTKEY;
m_reverseKeyTranslateTable[HOMEKEY ] = KX_HOMEKEY;
m_reverseKeyTranslateTable[PAGEUPKEY ] = KX_PAGEUPKEY;
m_reverseKeyTranslateTable[PAGEDOWNKEY ] = KX_PAGEDOWNKEY;
m_reverseKeyTranslateTable[ENDKEY ] = KX_ENDKEY;
}
virtual ~BL_BlenderInputDevice()
@ -225,7 +63,7 @@ public:
}
KX_EnumInputs ToNative(unsigned short incode) {
return m_reverseKeyTranslateTable[incode];
return ConvertKeyCode(incode);
}
virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)=0;

@ -36,6 +36,7 @@
#endif
#include "KX_BlenderKeyboardDevice.h"
#include "KX_KetsjiEngine.h"
KX_BlenderKeyboardDevice::KX_BlenderKeyboardDevice()
: m_hookesc(false)
@ -106,7 +107,7 @@ bool KX_BlenderKeyboardDevice::ConvertBlenderEvent(unsigned short incode,short v
if (val == KM_PRESS)
{
if (kxevent == KX_ESCKEY && val != 0 && !m_hookesc)
if (kxevent == KX_KetsjiEngine::GetExitKey() && val != 0 && !m_hookesc)
result = true;
if (kxevent == KX_PAUSEKEY && val && (IsPressed(KX_LEFTCTRLKEY) || IsPressed(KX_RIGHTCTRLKEY)))
result = true;

@ -50,6 +50,8 @@ public:
virtual bool ConvertBlenderEvent(unsigned short incode,short val);
virtual void NextFrame();
virtual void HookEscape();
private:
short m_exit_key;
#ifdef WITH_CXX_GUARDEDALLOC

@ -197,6 +197,180 @@ extern "C" {
static bool default_light_mode = 0;
static std::map<int, SCA_IInputDevice::KX_EnumInputs> create_translate_table()
{
std::map<int, SCA_IInputDevice::KX_EnumInputs> m;
/* The reverse table. In order to not confuse ourselves, we */
/* immediately convert all events that come in to KX codes. */
m[LEFTMOUSE ] = SCA_IInputDevice::KX_LEFTMOUSE;
m[MIDDLEMOUSE ] = SCA_IInputDevice::KX_MIDDLEMOUSE;
m[RIGHTMOUSE ] = SCA_IInputDevice::KX_RIGHTMOUSE;
m[WHEELUPMOUSE ] = SCA_IInputDevice::KX_WHEELUPMOUSE;
m[WHEELDOWNMOUSE ] = SCA_IInputDevice::KX_WHEELDOWNMOUSE;
m[MOUSEX ] = SCA_IInputDevice::KX_MOUSEX;
m[MOUSEY ] = SCA_IInputDevice::KX_MOUSEY;
// TIMERS
m[TIMER0 ] = SCA_IInputDevice::KX_TIMER0;
m[TIMER1 ] = SCA_IInputDevice::KX_TIMER1;
m[TIMER2 ] = SCA_IInputDevice::KX_TIMER2;
// SYSTEM
#if 0
/* **** XXX **** */
m[KEYBD ] = SCA_IInputDevice::KX_KEYBD;
m[RAWKEYBD ] = SCA_IInputDevice::KX_RAWKEYBD;
m[REDRAW ] = SCA_IInputDevice::KX_REDRAW;
m[INPUTCHANGE ] = SCA_IInputDevice::KX_INPUTCHANGE;
m[QFULL ] = SCA_IInputDevice::KX_QFULL;
m[WINFREEZE ] = SCA_IInputDevice::KX_WINFREEZE;
m[WINTHAW ] = SCA_IInputDevice::KX_WINTHAW;
m[WINCLOSE ] = SCA_IInputDevice::KX_WINCLOSE;
m[WINQUIT ] = SCA_IInputDevice::KX_WINQUIT;
m[Q_FIRSTTIME ] = SCA_IInputDevice::KX_Q_FIRSTTIME;
/* **** XXX **** */
#endif
// standard keyboard
m[AKEY ] = SCA_IInputDevice::KX_AKEY;
m[BKEY ] = SCA_IInputDevice::KX_BKEY;
m[CKEY ] = SCA_IInputDevice::KX_CKEY;
m[DKEY ] = SCA_IInputDevice::KX_DKEY;
m[EKEY ] = SCA_IInputDevice::KX_EKEY;
m[FKEY ] = SCA_IInputDevice::KX_FKEY;
m[GKEY ] = SCA_IInputDevice::KX_GKEY;
//XXX clean up
#ifdef WIN32
#define HKEY 'h'
#endif
m[HKEY ] = SCA_IInputDevice::KX_HKEY;
//XXX clean up
#ifdef WIN32
#undef HKEY
#endif
m[IKEY ] = SCA_IInputDevice::KX_IKEY;
m[JKEY ] = SCA_IInputDevice::KX_JKEY;
m[KKEY ] = SCA_IInputDevice::KX_KKEY;
m[LKEY ] = SCA_IInputDevice::KX_LKEY;
m[MKEY ] = SCA_IInputDevice::KX_MKEY;
m[NKEY ] = SCA_IInputDevice::KX_NKEY;
m[OKEY ] = SCA_IInputDevice::KX_OKEY;
m[PKEY ] = SCA_IInputDevice::KX_PKEY;
m[QKEY ] = SCA_IInputDevice::KX_QKEY;
m[RKEY ] = SCA_IInputDevice::KX_RKEY;
m[SKEY ] = SCA_IInputDevice::KX_SKEY;
m[TKEY ] = SCA_IInputDevice::KX_TKEY;
m[UKEY ] = SCA_IInputDevice::KX_UKEY;
m[VKEY ] = SCA_IInputDevice::KX_VKEY;
m[WKEY ] = SCA_IInputDevice::KX_WKEY;
m[XKEY ] = SCA_IInputDevice::KX_XKEY;
m[YKEY ] = SCA_IInputDevice::KX_YKEY;
m[ZKEY ] = SCA_IInputDevice::KX_ZKEY;
m[ZEROKEY ] = SCA_IInputDevice::KX_ZEROKEY;
m[ONEKEY ] = SCA_IInputDevice::KX_ONEKEY;
m[TWOKEY ] = SCA_IInputDevice::KX_TWOKEY;
m[THREEKEY ] = SCA_IInputDevice::KX_THREEKEY;
m[FOURKEY ] = SCA_IInputDevice::KX_FOURKEY;
m[FIVEKEY ] = SCA_IInputDevice::KX_FIVEKEY;
m[SIXKEY ] = SCA_IInputDevice::KX_SIXKEY;
m[SEVENKEY ] = SCA_IInputDevice::KX_SEVENKEY;
m[EIGHTKEY ] = SCA_IInputDevice::KX_EIGHTKEY;
m[NINEKEY ] = SCA_IInputDevice::KX_NINEKEY;
m[CAPSLOCKKEY ] = SCA_IInputDevice::KX_CAPSLOCKKEY;
m[LEFTCTRLKEY ] = SCA_IInputDevice::KX_LEFTCTRLKEY;
m[LEFTALTKEY ] = SCA_IInputDevice::KX_LEFTALTKEY;
m[RIGHTALTKEY ] = SCA_IInputDevice::KX_RIGHTALTKEY;
m[RIGHTCTRLKEY ] = SCA_IInputDevice::KX_RIGHTCTRLKEY;
m[RIGHTSHIFTKEY ] = SCA_IInputDevice::KX_RIGHTSHIFTKEY;
m[LEFTSHIFTKEY ] = SCA_IInputDevice::KX_LEFTSHIFTKEY;
m[ESCKEY ] = SCA_IInputDevice::KX_ESCKEY;
m[TABKEY ] = SCA_IInputDevice::KX_TABKEY;
m[RETKEY ] = SCA_IInputDevice::KX_RETKEY;
m[SPACEKEY ] = SCA_IInputDevice::KX_SPACEKEY;
m[LINEFEEDKEY ] = SCA_IInputDevice::KX_LINEFEEDKEY;
m[BACKSPACEKEY ] = SCA_IInputDevice::KX_BACKSPACEKEY;
m[DELKEY ] = SCA_IInputDevice::KX_DELKEY;
m[SEMICOLONKEY ] = SCA_IInputDevice::KX_SEMICOLONKEY;
m[PERIODKEY ] = SCA_IInputDevice::KX_PERIODKEY;
m[COMMAKEY ] = SCA_IInputDevice::KX_COMMAKEY;
m[QUOTEKEY ] = SCA_IInputDevice::KX_QUOTEKEY;
m[ACCENTGRAVEKEY ] = SCA_IInputDevice::KX_ACCENTGRAVEKEY;
m[MINUSKEY ] = SCA_IInputDevice::KX_MINUSKEY;
m[SLASHKEY ] = SCA_IInputDevice::KX_SLASHKEY;
m[BACKSLASHKEY ] = SCA_IInputDevice::KX_BACKSLASHKEY;
m[EQUALKEY ] = SCA_IInputDevice::KX_EQUALKEY;
m[LEFTBRACKETKEY ] = SCA_IInputDevice::KX_LEFTBRACKETKEY;
m[RIGHTBRACKETKEY ] = SCA_IInputDevice::KX_RIGHTBRACKETKEY;
m[LEFTARROWKEY ] = SCA_IInputDevice::KX_LEFTARROWKEY;
m[DOWNARROWKEY ] = SCA_IInputDevice::KX_DOWNARROWKEY;
m[RIGHTARROWKEY ] = SCA_IInputDevice::KX_RIGHTARROWKEY;
m[UPARROWKEY ] = SCA_IInputDevice::KX_UPARROWKEY;
m[PAD2 ] = SCA_IInputDevice::KX_PAD2;
m[PAD4 ] = SCA_IInputDevice::KX_PAD4;
m[PAD6 ] = SCA_IInputDevice::KX_PAD6;
m[PAD8 ] = SCA_IInputDevice::KX_PAD8;
m[PAD1 ] = SCA_IInputDevice::KX_PAD1;
m[PAD3 ] = SCA_IInputDevice::KX_PAD3;
m[PAD5 ] = SCA_IInputDevice::KX_PAD5;
m[PAD7 ] = SCA_IInputDevice::KX_PAD7;
m[PAD9 ] = SCA_IInputDevice::KX_PAD9;
m[PADPERIOD ] = SCA_IInputDevice::KX_PADPERIOD;
m[PADSLASHKEY ] = SCA_IInputDevice::KX_PADSLASHKEY;
m[PADASTERKEY ] = SCA_IInputDevice::KX_PADASTERKEY;
m[PAD0 ] = SCA_IInputDevice::KX_PAD0;
m[PADMINUS ] = SCA_IInputDevice::KX_PADMINUS;
m[PADENTER ] = SCA_IInputDevice::KX_PADENTER;
m[PADPLUSKEY ] = SCA_IInputDevice::KX_PADPLUSKEY;
m[F1KEY ] = SCA_IInputDevice::KX_F1KEY;
m[F2KEY ] = SCA_IInputDevice::KX_F2KEY;
m[F3KEY ] = SCA_IInputDevice::KX_F3KEY;
m[F4KEY ] = SCA_IInputDevice::KX_F4KEY;
m[F5KEY ] = SCA_IInputDevice::KX_F5KEY;
m[F6KEY ] = SCA_IInputDevice::KX_F6KEY;
m[F7KEY ] = SCA_IInputDevice::KX_F7KEY;
m[F8KEY ] = SCA_IInputDevice::KX_F8KEY;
m[F9KEY ] = SCA_IInputDevice::KX_F9KEY;
m[F10KEY ] = SCA_IInputDevice::KX_F10KEY;
m[F11KEY ] = SCA_IInputDevice::KX_F11KEY;
m[F12KEY ] = SCA_IInputDevice::KX_F12KEY;
m[F13KEY ] = SCA_IInputDevice::KX_F13KEY;
m[F14KEY ] = SCA_IInputDevice::KX_F14KEY;
m[F15KEY ] = SCA_IInputDevice::KX_F15KEY;
m[F16KEY ] = SCA_IInputDevice::KX_F16KEY;
m[F17KEY ] = SCA_IInputDevice::KX_F17KEY;
m[F18KEY ] = SCA_IInputDevice::KX_F18KEY;
m[F19KEY ] = SCA_IInputDevice::KX_F19KEY;
m[PAUSEKEY ] = SCA_IInputDevice::KX_PAUSEKEY;
m[INSERTKEY ] = SCA_IInputDevice::KX_INSERTKEY;
m[HOMEKEY ] = SCA_IInputDevice::KX_HOMEKEY;
m[PAGEUPKEY ] = SCA_IInputDevice::KX_PAGEUPKEY;
m[PAGEDOWNKEY ] = SCA_IInputDevice::KX_PAGEDOWNKEY;
m[ENDKEY ] = SCA_IInputDevice::KX_ENDKEY;
return m;
}
static std::map<int, SCA_IInputDevice::KX_EnumInputs> gReverseKeyTranslateTable = create_translate_table();
static unsigned int KX_rgbaint2uint_new(unsigned int icol)
{
union
@ -2854,3 +3028,8 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
RAS_BucketManager *bucketmanager = kxscene->GetBucketManager();
bucketmanager->OptimizeBuckets(distance);
}
SCA_IInputDevice::KX_EnumInputs ConvertKeyCode(int key_code)
{
return gReverseKeyTranslateTable[key_code];
}

@ -36,6 +36,7 @@
#include "STR_String.h"
#include "KX_Python.h"
#include "KX_PhysicsEngineEnums.h"
#include "SCA_IInputDevice.h"
class RAS_MeshObject* BL_ConvertMesh(struct Mesh* mesh,struct Object* lightobj,class KX_Scene* scene, class KX_BlenderSceneConverter *converter);
@ -49,5 +50,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
bool alwaysUseExpandFraming
);
SCA_IInputDevice::KX_EnumInputs ConvertKeyCode(int key_code);
#endif // __BLENDER_CONVERT

@ -86,10 +86,7 @@ probably misplaced */
#include "KX_KetsjiEngine.h"
#include "KX_BlenderSceneConverter.h"
// this map is Blender specific: a conversion between blender and ketsji enums
std::map<int,SCA_IInputDevice::KX_EnumInputs> gReverseKeyTranslateTable;
#include "BL_BlenderDataConversion.h"
void BL_ConvertSensors(struct Object* blenderobject,
class KX_GameObject* gameobj,
@ -102,177 +99,6 @@ void BL_ConvertSensors(struct Object* blenderobject,
KX_BlenderSceneConverter* converter
)
{
static bool reverseTableConverted = false;
if (!reverseTableConverted)
{
reverseTableConverted = true;
/* The reverse table. In order to not confuse ourselves, we */
/* immediately convert all events that come in to KX codes. */
gReverseKeyTranslateTable[LEFTMOUSE ] = SCA_IInputDevice::KX_LEFTMOUSE;
gReverseKeyTranslateTable[MIDDLEMOUSE ] = SCA_IInputDevice::KX_MIDDLEMOUSE;
gReverseKeyTranslateTable[RIGHTMOUSE ] = SCA_IInputDevice::KX_RIGHTMOUSE;
gReverseKeyTranslateTable[WHEELUPMOUSE ] = SCA_IInputDevice::KX_WHEELUPMOUSE;
gReverseKeyTranslateTable[WHEELDOWNMOUSE ] = SCA_IInputDevice::KX_WHEELDOWNMOUSE;
gReverseKeyTranslateTable[MOUSEX ] = SCA_IInputDevice::KX_MOUSEX;
gReverseKeyTranslateTable[MOUSEY ] = SCA_IInputDevice::KX_MOUSEY;
// TIMERS
gReverseKeyTranslateTable[TIMER0 ] = SCA_IInputDevice::KX_TIMER0;
gReverseKeyTranslateTable[TIMER1 ] = SCA_IInputDevice::KX_TIMER1;
gReverseKeyTranslateTable[TIMER2 ] = SCA_IInputDevice::KX_TIMER2;
// SYSTEM
#if 0
/* **** XXX **** */
gReverseKeyTranslateTable[KEYBD ] = SCA_IInputDevice::KX_KEYBD;
gReverseKeyTranslateTable[RAWKEYBD ] = SCA_IInputDevice::KX_RAWKEYBD;
gReverseKeyTranslateTable[REDRAW ] = SCA_IInputDevice::KX_REDRAW;
gReverseKeyTranslateTable[INPUTCHANGE ] = SCA_IInputDevice::KX_INPUTCHANGE;
gReverseKeyTranslateTable[QFULL ] = SCA_IInputDevice::KX_QFULL;
gReverseKeyTranslateTable[WINFREEZE ] = SCA_IInputDevice::KX_WINFREEZE;
gReverseKeyTranslateTable[WINTHAW ] = SCA_IInputDevice::KX_WINTHAW;
gReverseKeyTranslateTable[WINCLOSE ] = SCA_IInputDevice::KX_WINCLOSE;
gReverseKeyTranslateTable[WINQUIT ] = SCA_IInputDevice::KX_WINQUIT;
gReverseKeyTranslateTable[Q_FIRSTTIME ] = SCA_IInputDevice::KX_Q_FIRSTTIME;
/* **** XXX **** */
#endif
// standard keyboard
gReverseKeyTranslateTable[AKEY ] = SCA_IInputDevice::KX_AKEY;
gReverseKeyTranslateTable[BKEY ] = SCA_IInputDevice::KX_BKEY;
gReverseKeyTranslateTable[CKEY ] = SCA_IInputDevice::KX_CKEY;
gReverseKeyTranslateTable[DKEY ] = SCA_IInputDevice::KX_DKEY;
gReverseKeyTranslateTable[EKEY ] = SCA_IInputDevice::KX_EKEY;
gReverseKeyTranslateTable[FKEY ] = SCA_IInputDevice::KX_FKEY;
gReverseKeyTranslateTable[GKEY ] = SCA_IInputDevice::KX_GKEY;
//XXX clean up
#ifdef WIN32
#define HKEY 'h'
#endif
gReverseKeyTranslateTable[HKEY ] = SCA_IInputDevice::KX_HKEY;
//XXX clean up
#ifdef WIN32
#undef HKEY
#endif
gReverseKeyTranslateTable[IKEY ] = SCA_IInputDevice::KX_IKEY;
gReverseKeyTranslateTable[JKEY ] = SCA_IInputDevice::KX_JKEY;
gReverseKeyTranslateTable[KKEY ] = SCA_IInputDevice::KX_KKEY;
gReverseKeyTranslateTable[LKEY ] = SCA_IInputDevice::KX_LKEY;
gReverseKeyTranslateTable[MKEY ] = SCA_IInputDevice::KX_MKEY;
gReverseKeyTranslateTable[NKEY ] = SCA_IInputDevice::KX_NKEY;
gReverseKeyTranslateTable[OKEY ] = SCA_IInputDevice::KX_OKEY;
gReverseKeyTranslateTable[PKEY ] = SCA_IInputDevice::KX_PKEY;
gReverseKeyTranslateTable[QKEY ] = SCA_IInputDevice::KX_QKEY;
gReverseKeyTranslateTable[RKEY ] = SCA_IInputDevice::KX_RKEY;
gReverseKeyTranslateTable[SKEY ] = SCA_IInputDevice::KX_SKEY;
gReverseKeyTranslateTable[TKEY ] = SCA_IInputDevice::KX_TKEY;
gReverseKeyTranslateTable[UKEY ] = SCA_IInputDevice::KX_UKEY;
gReverseKeyTranslateTable[VKEY ] = SCA_IInputDevice::KX_VKEY;
gReverseKeyTranslateTable[WKEY ] = SCA_IInputDevice::KX_WKEY;
gReverseKeyTranslateTable[XKEY ] = SCA_IInputDevice::KX_XKEY;
gReverseKeyTranslateTable[YKEY ] = SCA_IInputDevice::KX_YKEY;
gReverseKeyTranslateTable[ZKEY ] = SCA_IInputDevice::KX_ZKEY;
gReverseKeyTranslateTable[ZEROKEY ] = SCA_IInputDevice::KX_ZEROKEY;
gReverseKeyTranslateTable[ONEKEY ] = SCA_IInputDevice::KX_ONEKEY;
gReverseKeyTranslateTable[TWOKEY ] = SCA_IInputDevice::KX_TWOKEY;
gReverseKeyTranslateTable[THREEKEY ] = SCA_IInputDevice::KX_THREEKEY;
gReverseKeyTranslateTable[FOURKEY ] = SCA_IInputDevice::KX_FOURKEY;
gReverseKeyTranslateTable[FIVEKEY ] = SCA_IInputDevice::KX_FIVEKEY;
gReverseKeyTranslateTable[SIXKEY ] = SCA_IInputDevice::KX_SIXKEY;
gReverseKeyTranslateTable[SEVENKEY ] = SCA_IInputDevice::KX_SEVENKEY;
gReverseKeyTranslateTable[EIGHTKEY ] = SCA_IInputDevice::KX_EIGHTKEY;
gReverseKeyTranslateTable[NINEKEY ] = SCA_IInputDevice::KX_NINEKEY;
gReverseKeyTranslateTable[CAPSLOCKKEY ] = SCA_IInputDevice::KX_CAPSLOCKKEY;
gReverseKeyTranslateTable[LEFTCTRLKEY ] = SCA_IInputDevice::KX_LEFTCTRLKEY;
gReverseKeyTranslateTable[LEFTALTKEY ] = SCA_IInputDevice::KX_LEFTALTKEY;
gReverseKeyTranslateTable[RIGHTALTKEY ] = SCA_IInputDevice::KX_RIGHTALTKEY;
gReverseKeyTranslateTable[RIGHTCTRLKEY ] = SCA_IInputDevice::KX_RIGHTCTRLKEY;
gReverseKeyTranslateTable[RIGHTSHIFTKEY ] = SCA_IInputDevice::KX_RIGHTSHIFTKEY;
gReverseKeyTranslateTable[LEFTSHIFTKEY ] = SCA_IInputDevice::KX_LEFTSHIFTKEY;
gReverseKeyTranslateTable[ESCKEY ] = SCA_IInputDevice::KX_ESCKEY;
gReverseKeyTranslateTable[TABKEY ] = SCA_IInputDevice::KX_TABKEY;
gReverseKeyTranslateTable[RETKEY ] = SCA_IInputDevice::KX_RETKEY;
gReverseKeyTranslateTable[SPACEKEY ] = SCA_IInputDevice::KX_SPACEKEY;
gReverseKeyTranslateTable[LINEFEEDKEY ] = SCA_IInputDevice::KX_LINEFEEDKEY;
gReverseKeyTranslateTable[BACKSPACEKEY ] = SCA_IInputDevice::KX_BACKSPACEKEY;
gReverseKeyTranslateTable[DELKEY ] = SCA_IInputDevice::KX_DELKEY;
gReverseKeyTranslateTable[SEMICOLONKEY ] = SCA_IInputDevice::KX_SEMICOLONKEY;
gReverseKeyTranslateTable[PERIODKEY ] = SCA_IInputDevice::KX_PERIODKEY;
gReverseKeyTranslateTable[COMMAKEY ] = SCA_IInputDevice::KX_COMMAKEY;
gReverseKeyTranslateTable[QUOTEKEY ] = SCA_IInputDevice::KX_QUOTEKEY;
gReverseKeyTranslateTable[ACCENTGRAVEKEY ] = SCA_IInputDevice::KX_ACCENTGRAVEKEY;
gReverseKeyTranslateTable[MINUSKEY ] = SCA_IInputDevice::KX_MINUSKEY;
gReverseKeyTranslateTable[SLASHKEY ] = SCA_IInputDevice::KX_SLASHKEY;
gReverseKeyTranslateTable[BACKSLASHKEY ] = SCA_IInputDevice::KX_BACKSLASHKEY;
gReverseKeyTranslateTable[EQUALKEY ] = SCA_IInputDevice::KX_EQUALKEY;
gReverseKeyTranslateTable[LEFTBRACKETKEY ] = SCA_IInputDevice::KX_LEFTBRACKETKEY;
gReverseKeyTranslateTable[RIGHTBRACKETKEY ] = SCA_IInputDevice::KX_RIGHTBRACKETKEY;
gReverseKeyTranslateTable[LEFTARROWKEY ] = SCA_IInputDevice::KX_LEFTARROWKEY;
gReverseKeyTranslateTable[DOWNARROWKEY ] = SCA_IInputDevice::KX_DOWNARROWKEY;
gReverseKeyTranslateTable[RIGHTARROWKEY ] = SCA_IInputDevice::KX_RIGHTARROWKEY;
gReverseKeyTranslateTable[UPARROWKEY ] = SCA_IInputDevice::KX_UPARROWKEY;
gReverseKeyTranslateTable[PAD2 ] = SCA_IInputDevice::KX_PAD2;
gReverseKeyTranslateTable[PAD4 ] = SCA_IInputDevice::KX_PAD4;
gReverseKeyTranslateTable[PAD6 ] = SCA_IInputDevice::KX_PAD6;
gReverseKeyTranslateTable[PAD8 ] = SCA_IInputDevice::KX_PAD8;
gReverseKeyTranslateTable[PAD1 ] = SCA_IInputDevice::KX_PAD1;
gReverseKeyTranslateTable[PAD3 ] = SCA_IInputDevice::KX_PAD3;
gReverseKeyTranslateTable[PAD5 ] = SCA_IInputDevice::KX_PAD5;
gReverseKeyTranslateTable[PAD7 ] = SCA_IInputDevice::KX_PAD7;
gReverseKeyTranslateTable[PAD9 ] = SCA_IInputDevice::KX_PAD9;
gReverseKeyTranslateTable[PADPERIOD ] = SCA_IInputDevice::KX_PADPERIOD;
gReverseKeyTranslateTable[PADSLASHKEY ] = SCA_IInputDevice::KX_PADSLASHKEY;
gReverseKeyTranslateTable[PADASTERKEY ] = SCA_IInputDevice::KX_PADASTERKEY;
gReverseKeyTranslateTable[PAD0 ] = SCA_IInputDevice::KX_PAD0;
gReverseKeyTranslateTable[PADMINUS ] = SCA_IInputDevice::KX_PADMINUS;
gReverseKeyTranslateTable[PADENTER ] = SCA_IInputDevice::KX_PADENTER;
gReverseKeyTranslateTable[PADPLUSKEY ] = SCA_IInputDevice::KX_PADPLUSKEY;
gReverseKeyTranslateTable[F1KEY ] = SCA_IInputDevice::KX_F1KEY;
gReverseKeyTranslateTable[F2KEY ] = SCA_IInputDevice::KX_F2KEY;
gReverseKeyTranslateTable[F3KEY ] = SCA_IInputDevice::KX_F3KEY;
gReverseKeyTranslateTable[F4KEY ] = SCA_IInputDevice::KX_F4KEY;
gReverseKeyTranslateTable[F5KEY ] = SCA_IInputDevice::KX_F5KEY;
gReverseKeyTranslateTable[F6KEY ] = SCA_IInputDevice::KX_F6KEY;
gReverseKeyTranslateTable[F7KEY ] = SCA_IInputDevice::KX_F7KEY;
gReverseKeyTranslateTable[F8KEY ] = SCA_IInputDevice::KX_F8KEY;
gReverseKeyTranslateTable[F9KEY ] = SCA_IInputDevice::KX_F9KEY;
gReverseKeyTranslateTable[F10KEY ] = SCA_IInputDevice::KX_F10KEY;
gReverseKeyTranslateTable[F11KEY ] = SCA_IInputDevice::KX_F11KEY;
gReverseKeyTranslateTable[F12KEY ] = SCA_IInputDevice::KX_F12KEY;
gReverseKeyTranslateTable[F13KEY ] = SCA_IInputDevice::KX_F13KEY;
gReverseKeyTranslateTable[F14KEY ] = SCA_IInputDevice::KX_F14KEY;
gReverseKeyTranslateTable[F15KEY ] = SCA_IInputDevice::KX_F15KEY;
gReverseKeyTranslateTable[F16KEY ] = SCA_IInputDevice::KX_F16KEY;
gReverseKeyTranslateTable[F17KEY ] = SCA_IInputDevice::KX_F17KEY;
gReverseKeyTranslateTable[F18KEY ] = SCA_IInputDevice::KX_F18KEY;
gReverseKeyTranslateTable[F19KEY ] = SCA_IInputDevice::KX_F19KEY;
gReverseKeyTranslateTable[PAUSEKEY ] = SCA_IInputDevice::KX_PAUSEKEY;
gReverseKeyTranslateTable[INSERTKEY ] = SCA_IInputDevice::KX_INSERTKEY;
gReverseKeyTranslateTable[HOMEKEY ] = SCA_IInputDevice::KX_HOMEKEY;
gReverseKeyTranslateTable[PAGEUPKEY ] = SCA_IInputDevice::KX_PAGEUPKEY;
gReverseKeyTranslateTable[PAGEDOWNKEY ] = SCA_IInputDevice::KX_PAGEDOWNKEY;
gReverseKeyTranslateTable[ENDKEY ] = SCA_IInputDevice::KX_ENDKEY;
}
int executePriority = 0;
int uniqueint = 0;
@ -470,9 +296,9 @@ void BL_ConvertSensors(struct Object* blenderobject,
if (eventmgr)
{
gamesensor = new SCA_KeyboardSensor(eventmgr,
gReverseKeyTranslateTable[blenderkeybdsensor->key],
gReverseKeyTranslateTable[blenderkeybdsensor->qual],
gReverseKeyTranslateTable[blenderkeybdsensor->qual2],
ConvertKeyCode(blenderkeybdsensor->key),
ConvertKeyCode(blenderkeybdsensor->qual),
ConvertKeyCode(blenderkeybdsensor->qual2),
(blenderkeybdsensor->type == SENS_ALL_KEYS),
blenderkeybdsensor->targetName,
blenderkeybdsensor->toggleName,

@ -57,6 +57,7 @@ protected:
* System dependent keyboard codes are stored as ints.
*/
std::map<int, KX_EnumInputs> m_reverseKeyTranslateTable;
short m_exitkey;
public:
bool m_hookesc;

@ -40,6 +40,7 @@
#include "GPU_extensions.h"
#include "GPG_Application.h"
#include "BL_BlenderDataConversion.h"
#include <iostream>
#include <MT_assert.h>
@ -626,6 +627,8 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
m_ketsjiengine->SetRasterizer(m_rasterizer);
m_ketsjiengine->SetTimingDisplay(frameRate, false, false);
KX_KetsjiEngine::SetExitKey(ConvertKeyCode(gm->exitkey));
#ifdef WITH_PYTHON
CValue::SetDeprecationWarnings(nodepwarnings);
#else
@ -908,12 +911,10 @@ bool GPG_Application::handleKey(GHOST_IEvent* event, bool isDown)
{
GHOST_TEventDataPtr eventData = ((GHOST_IEvent*)event)->getData();
GHOST_TEventKeyData* keyData = static_cast<GHOST_TEventKeyData*>(eventData);
//no need for this test
//if (fSystem->getFullScreen()) {
if (keyData->key == GHOST_kKeyEsc && !m_keyboard->m_hookesc && !m_isEmbedded) {
m_exitRequested = KX_EXIT_REQUEST_OUTSIDE;
}
//}
if (m_keyboard->ToNative(keyData->key) == KX_KetsjiEngine::GetExitKey() && !m_keyboard->m_hookesc && !m_isEmbedded) {
m_exitRequested = KX_EXIT_REQUEST_OUTSIDE;
}
m_keyboard->ConvertEvent(keyData->key, isDown);
handled = true;
}

@ -103,6 +103,7 @@ protected:
* Shuts the game engine down.
*/
void exitEngine(void);
short m_exitkey;
/* The game data */
STR_String m_startSceneName;

@ -110,6 +110,7 @@ double KX_KetsjiEngine::m_suspendedtime = 0.0;
double KX_KetsjiEngine::m_suspendeddelta = 0.0;
double KX_KetsjiEngine::m_average_framerate = 0.0;
bool KX_KetsjiEngine::m_restrict_anim_fps = false;
short KX_KetsjiEngine::m_exitkey = 130; //ESC Key
/**
@ -1857,6 +1858,16 @@ double KX_KetsjiEngine::GetAverageFrameRate()
return m_average_framerate;
}
void KX_KetsjiEngine::SetExitKey(short key)
{
m_exitkey = key;
}
short KX_KetsjiEngine::GetExitKey()
{
return m_exitkey;
}
void KX_KetsjiEngine::SetTimingDisplay(bool frameRate, bool profile, bool properties)
{
m_show_framerate = frameRate;

@ -124,6 +124,8 @@ private:
static double m_suspendedtime;
static double m_suspendeddelta;
static short m_exitkey; /* Key used to exit the BGE */
int m_exitcode;
STR_String m_exitstring;
/**
@ -352,6 +354,10 @@ public:
*/
static double GetAverageFrameRate();
static void SetExitKey(short key);
static short GetExitKey();
/**
* Activates or deactivates timing information display.
* @param frameRate Display for frame rate on or off.

@ -419,6 +419,20 @@ static PyObject* gPyGetLogicTicRate(PyObject*)
return PyFloat_FromDouble(KX_KetsjiEngine::GetTicRate());
}
static PyObject* gPySetExitKey(PyObject*, PyObject* args)
{
short exitkey;
if (!PyArg_ParseTuple(args, "h:setExitKey", &exitkey))
return NULL;
KX_KetsjiEngine::SetExitKey(exitkey);
Py_RETURN_NONE;
}
static PyObject* gPyGetExitKey(PyObject*)
{
return PyLong_FromSsize_t(KX_KetsjiEngine::GetExitKey());
}
static PyObject* gPySetMaxLogicFrame(PyObject*, PyObject* args)
{
int frame;
@ -812,6 +826,8 @@ static struct PyMethodDef game_methods[] = {
{"setLogicTicRate", (PyCFunction) gPySetLogicTicRate, METH_VARARGS, (const char *)"Sets the logic tic rate"},
{"getPhysicsTicRate", (PyCFunction) gPyGetPhysicsTicRate, METH_NOARGS, (const char *)"Gets the physics tic rate"},
{"setPhysicsTicRate", (PyCFunction) gPySetPhysicsTicRate, METH_VARARGS, (const char *)"Sets the physics tic rate"},
{"getExitKey", (PyCFunction) gPyGetExitKey, METH_NOARGS, (const char *)"Gets the key used to exit the game engine"},
{"setExitKey", (PyCFunction) gPySetExitKey, METH_VARARGS, (const char *)"Sets the key used to exit the game engine"},
{"getAverageFrameRate", (PyCFunction) gPyGetAverageFrameRate, METH_NOARGS, (const char *)"Gets the estimated average frame rate"},
{"getBlendFileList", (PyCFunction)gPyGetBlendFileList, METH_VARARGS, (const char *)"Gets a list of blend files in the same directory as the current blend file"},
{"PrintGLInfo", (PyCFunction)pyPrintExt, METH_NOARGS, (const char *)"Prints GL Extension Info"},