use python3 syntax for defining a set.

This commit is contained in:
Campbell Barton 2009-12-13 16:20:18 +00:00
parent 61da7bb866
commit 3449d3f9b3
8 changed files with 48 additions and 48 deletions

@ -868,7 +868,7 @@ class RenderButtonsPanel(bpy.types.Panel):
class RENDER_PT_povray_radiosity(RenderButtonsPanel):
bl_label = "Radiosity"
COMPAT_ENGINES = set(['POVRAY_RENDER'])
COMPAT_ENGINES = {'POVRAY_RENDER'}
def draw_header(self, context):
scene = context.scene

@ -50,7 +50,7 @@ class RenderButtonsPanel(bpy.types.Panel):
@rnaType
class RENDER_PT_network_settings(RenderButtonsPanel):
bl_label = "Network Settings"
COMPAT_ENGINES = set(['NET_RENDER'])
COMPAT_ENGINES = {'NET_RENDER'}
def draw(self, context):
layout = self.layout
@ -76,7 +76,7 @@ class RENDER_PT_network_settings(RenderButtonsPanel):
@rnaType
class RENDER_PT_network_job(RenderButtonsPanel):
bl_label = "Job Settings"
COMPAT_ENGINES = set(['NET_RENDER'])
COMPAT_ENGINES = {'NET_RENDER'}
def poll(self, context):
scene = context.scene
@ -105,7 +105,7 @@ class RENDER_PT_network_job(RenderButtonsPanel):
@rnaType
class RENDER_PT_network_slaves(RenderButtonsPanel):
bl_label = "Slaves Status"
COMPAT_ENGINES = set(['NET_RENDER'])
COMPAT_ENGINES = {'NET_RENDER'}
def poll(self, context):
scene = context.scene
@ -141,7 +141,7 @@ class RENDER_PT_network_slaves(RenderButtonsPanel):
@rnaType
class RENDER_PT_network_slaves_blacklist(RenderButtonsPanel):
bl_label = "Slaves Blacklist"
COMPAT_ENGINES = set(['NET_RENDER'])
COMPAT_ENGINES = {'NET_RENDER'}
def poll(self, context):
scene = context.scene
@ -176,7 +176,7 @@ class RENDER_PT_network_slaves_blacklist(RenderButtonsPanel):
@rnaType
class RENDER_PT_network_jobs(RenderButtonsPanel):
bl_label = "Jobs"
COMPAT_ENGINES = set(['NET_RENDER'])
COMPAT_ENGINES = {'NET_RENDER'}
def poll(self, context):
scene = context.scene

@ -99,11 +99,11 @@ class Hub(object):
return True
for i, l_a in enumerate(self.links):
links_a = set([l.index for l in l_a.links])
links_a = {l.index for l in l_a.links}
for j in range(i):
l_b = self.links[j]
links_b = set([l.index for l in l_b.links])
links_b = {l.index for l in l_b.links}
isect = links_a.intersection(links_b)
if len(isect) == 2:

@ -233,7 +233,7 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
# leg.ik and arm.fk could not be blended.
results = OrderedDict()
bone_names_pre = set([bone.name for bone in arm.bones])
bone_names_pre = {bone.name for bone in arm.bones}
for type_name, type_func in bone_typeinfos[bone_name]:
# this bones definition of the current typeinfo
@ -260,7 +260,7 @@ def generate_rig(context, obj_orig, prefix="ORG-", META_DEF=True):
blend_bone_list(obj, definition, result_submod[0], result_submod[1], target_bone=bone_name)
bone_names_post = set([bone.name for bone in arm.bones])
bone_names_post = {bone.name for bone in arm.bones}
# Store which bones were created from this one
bone_genesis[bone_name] = list(bone_names_post - bone_names_pre)

@ -56,7 +56,7 @@ class MaterialButtonsPanel(bpy.types.Panel):
class MATERIAL_PT_preview(MaterialButtonsPanel):
bl_label = "Preview"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def draw(self, context):
self.layout.template_preview(context.material)
@ -65,7 +65,7 @@ class MATERIAL_PT_preview(MaterialButtonsPanel):
class MATERIAL_PT_context_material(MaterialButtonsPanel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
# An exception, dont call the parent poll func because
@ -127,7 +127,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel):
class MATERIAL_PT_shading(MaterialButtonsPanel):
bl_label = "Shading"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -166,7 +166,7 @@ class MATERIAL_PT_shading(MaterialButtonsPanel):
class MATERIAL_PT_strand(MaterialButtonsPanel):
bl_label = "Strand"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = context.material
@ -214,7 +214,7 @@ class MATERIAL_PT_strand(MaterialButtonsPanel):
class MATERIAL_PT_physics(MaterialButtonsPanel):
bl_label = "Physics"
COMPAT_ENGINES = set(['BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_GAME'}
def draw(self, context):
layout = self.layout
@ -238,7 +238,7 @@ class MATERIAL_PT_physics(MaterialButtonsPanel):
class MATERIAL_PT_options(MaterialButtonsPanel):
bl_label = "Options"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -284,7 +284,7 @@ class MATERIAL_PT_options(MaterialButtonsPanel):
class MATERIAL_PT_shadow(MaterialButtonsPanel):
bl_label = "Shadow"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -320,7 +320,7 @@ class MATERIAL_PT_shadow(MaterialButtonsPanel):
class MATERIAL_PT_diffuse(MaterialButtonsPanel):
bl_label = "Diffuse"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -391,7 +391,7 @@ class MATERIAL_PT_diffuse(MaterialButtonsPanel):
class MATERIAL_PT_specular(MaterialButtonsPanel):
bl_label = "Specular"
COMPAT_ENGINES = set(['BLENDER_RENDER', 'BLENDER_GAME'])
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -461,7 +461,7 @@ class MATERIAL_PT_specular(MaterialButtonsPanel):
class MATERIAL_PT_sss(MaterialButtonsPanel):
bl_label = "Subsurface Scattering"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -513,7 +513,7 @@ class MATERIAL_PT_sss(MaterialButtonsPanel):
class MATERIAL_PT_mirror(MaterialButtonsPanel):
bl_label = "Mirror"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -572,7 +572,7 @@ class MATERIAL_PT_mirror(MaterialButtonsPanel):
class MATERIAL_PT_transp(MaterialButtonsPanel):
bl_label = "Transparency"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = active_node_mat(context.material)
@ -638,7 +638,7 @@ class MATERIAL_PT_transp(MaterialButtonsPanel):
class MATERIAL_PT_halo(MaterialButtonsPanel):
bl_label = "Halo"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = context.material
@ -688,7 +688,7 @@ class MATERIAL_PT_halo(MaterialButtonsPanel):
class MATERIAL_PT_flare(MaterialButtonsPanel):
bl_label = "Flare"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
mat = context.material
@ -750,7 +750,7 @@ class VolumeButtonsPanel(bpy.types.Panel):
class MATERIAL_PT_volume_density(VolumeButtonsPanel):
bl_label = "Density"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -770,7 +770,7 @@ class MATERIAL_PT_volume_density(VolumeButtonsPanel):
class MATERIAL_PT_volume_shading(VolumeButtonsPanel):
bl_label = "Shading"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -798,7 +798,7 @@ class MATERIAL_PT_volume_shading(VolumeButtonsPanel):
class MATERIAL_PT_volume_lighting(VolumeButtonsPanel):
bl_label = "Lighting"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -835,7 +835,7 @@ class MATERIAL_PT_volume_lighting(VolumeButtonsPanel):
class MATERIAL_PT_volume_transp(VolumeButtonsPanel):
bl_label = "Transparency"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -852,7 +852,7 @@ class MATERIAL_PT_volume_transp(VolumeButtonsPanel):
class MATERIAL_PT_volume_integration(VolumeButtonsPanel):
bl_label = "Integration"
bl_default_closed = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout

@ -42,7 +42,7 @@ class RenderButtonsPanel(bpy.types.Panel):
class RENDER_PT_render(RenderButtonsPanel):
bl_label = "Render"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -65,7 +65,7 @@ class RENDER_PT_render(RenderButtonsPanel):
class RENDER_PT_layers(RenderButtonsPanel):
bl_label = "Layers"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -162,7 +162,7 @@ class RENDER_PT_layers(RenderButtonsPanel):
class RENDER_PT_shading(RenderButtonsPanel):
bl_label = "Shading"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -188,7 +188,7 @@ class RENDER_PT_shading(RenderButtonsPanel):
class RENDER_PT_performance(RenderButtonsPanel):
bl_label = "Performance"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -232,7 +232,7 @@ class RENDER_PT_performance(RenderButtonsPanel):
class RENDER_PT_post_processing(RenderButtonsPanel):
bl_label = "Post Processing"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -275,7 +275,7 @@ class RENDER_PT_post_processing(RenderButtonsPanel):
class RENDER_PT_output(RenderButtonsPanel):
bl_label = "Output"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -358,7 +358,7 @@ class RENDER_PT_output(RenderButtonsPanel):
class RENDER_PT_encoding(RenderButtonsPanel):
bl_label = "Encoding"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
rd = context.scene.render_data
@ -427,7 +427,7 @@ class RENDER_PT_encoding(RenderButtonsPanel):
class RENDER_PT_antialiasing(RenderButtonsPanel):
bl_label = "Anti-Aliasing"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
rd = context.scene.render_data
@ -455,7 +455,7 @@ class RENDER_PT_antialiasing(RenderButtonsPanel):
class RENDER_PT_dimensions(RenderButtonsPanel):
bl_label = "Dimensions"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -504,7 +504,7 @@ class RENDER_PT_dimensions(RenderButtonsPanel):
class RENDER_PT_stamp(RenderButtonsPanel):
bl_label = "Stamp"
bl_default_closed = True
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
rd = context.scene.render_data

@ -33,7 +33,7 @@ class SceneButtonsPanel(bpy.types.Panel):
class SCENE_PT_scene(SceneButtonsPanel):
bl_label = "Scene"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -50,7 +50,7 @@ class SCENE_PT_scene(SceneButtonsPanel):
class SCENE_PT_unit(SceneButtonsPanel):
bl_label = "Units"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -155,7 +155,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel):
class SCENE_PT_physics(SceneButtonsPanel):
bl_label = "Gravity"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
self.layout.prop(context.scene, "use_gravity", text="")

@ -35,7 +35,7 @@ class WorldButtonsPanel(bpy.types.Panel):
class WORLD_PT_preview(WorldButtonsPanel):
bl_label = "Preview"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
self.layout.template_preview(context.world)
@ -44,7 +44,7 @@ class WORLD_PT_preview(WorldButtonsPanel):
class WORLD_PT_context_world(WorldButtonsPanel):
bl_label = ""
bl_show_header = False
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def poll(self, context):
rd = context.scene.render_data
@ -71,7 +71,7 @@ class WORLD_PT_context_world(WorldButtonsPanel):
class WORLD_PT_world(WorldButtonsPanel):
bl_label = "World"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
@ -99,7 +99,7 @@ class WORLD_PT_world(WorldButtonsPanel):
class WORLD_PT_mist(WorldButtonsPanel):
bl_label = "Mist"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
world = context.world
@ -129,7 +129,7 @@ class WORLD_PT_mist(WorldButtonsPanel):
class WORLD_PT_stars(WorldButtonsPanel):
bl_label = "Stars"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
world = context.world
@ -157,7 +157,7 @@ class WORLD_PT_stars(WorldButtonsPanel):
class WORLD_PT_ambient_occlusion(WorldButtonsPanel):
bl_label = "Ambient Occlusion"
COMPAT_ENGINES = set(['BLENDER_RENDER'])
COMPAT_ENGINES = {'BLENDER_RENDER'}
def draw_header(self, context):
world = context.world