Depsgraph: Remove workarounds from depsgraph for keeping threads alive

This is something what should be done in the task scheduler instead
with local thread queues so we handle this in a single place.
This commit is contained in:
Sergey Sharybin 2017-03-03 10:58:53 +01:00
parent 55c2cd85f0
commit 347410a322
2 changed files with 27 additions and 89 deletions

@ -95,105 +95,38 @@ static void deg_task_run_func(TaskPool *pool,
/* Should only be the case for NOOPs, which never get to this point. */
BLI_assert(node->evaluate);
while (true) {
/* Get context. */
/* TODO: Who initialises this? "Init" operations aren't able to
* initialise it!!!
*/
/* TODO(sergey): We don't use component contexts at this moment. */
/* ComponentDepsNode *comp = node->owner; */
BLI_assert(node->owner != NULL);
/* Get context. */
/* TODO: Who initialises this? "Init" operations aren't able to
* initialise it!!!
*/
/* TODO(sergey): We don't use component contexts at this moment. */
/* ComponentDepsNode *comp = node->owner; */
BLI_assert(node->owner != NULL);
/* Since we're not leaving the thread for until the graph branches it is
* possible to have NO-OP on the way. for which evaluate() will be NULL.
* but that's all fine, we'll just scheduler it's children.
*/
if (node->evaluate) {
/* Since we're not leaving the thread for until the graph branches it is
* possible to have NO-OP on the way. for which evaluate() will be NULL.
* but that's all fine, we'll just scheduler it's children.
*/
if (node->evaluate) {
/* Take note of current time. */
#ifdef USE_DEBUGGER
double start_time = PIL_check_seconds_timer();
DepsgraphDebug::task_started(state->graph, node);
double start_time = PIL_check_seconds_timer();
DepsgraphDebug::task_started(state->graph, node);
#endif
/* Perform operation. */
node->evaluate(state->eval_ctx);
/* Perform operation. */
node->evaluate(state->eval_ctx);
/* Note how long this took. */
#ifdef USE_DEBUGGER
double end_time = PIL_check_seconds_timer();
DepsgraphDebug::task_completed(state->graph,
node,
end_time - start_time);
double end_time = PIL_check_seconds_timer();
DepsgraphDebug::task_completed(state->graph,
node,
end_time - start_time);
#endif
}
/* If there's only one outgoing link we try to immediately switch to
* that node evaluation, without leaving the thread.
*
* It's only doable if the child don't have extra relations or all they
* are satisfied.
*
* TODO(sergey): Checks here can be de-duplicated with the ones from
* schedule_node(), however, how to do it nicely?
*/
if (node->outlinks.size() == 1) {
DepsRelation *rel = node->outlinks[0];
OperationDepsNode *child = (OperationDepsNode *)rel->to;
BLI_assert(child->type == DEPSNODE_TYPE_OPERATION);
if (!child->scheduled) {
unsigned int id_layers = child->owner->owner->layers;
if (!((child->flag & DEPSOP_FLAG_NEEDS_UPDATE) != 0 &&
(id_layers & state->layers) != 0))
{
/* Node does not need an update, so can;t continue with the
* chain and need to switch to another one by leaving the
* thread.
*/
break;
}
if ((rel->flag & DEPSREL_FLAG_CYCLIC) == 0) {
BLI_assert(child->num_links_pending > 0);
atomic_sub_and_fetch_uint32(&child->num_links_pending, 1);
}
if (child->num_links_pending == 0) {
bool is_scheduled = atomic_fetch_and_or_uint8(
(uint8_t *)&child->scheduled, (uint8_t)true);
if (!is_scheduled) {
/* Node was not scheduled, switch to it! */
node = child;
}
else {
/* Someone else scheduled the node, leaving us
* unemployed in this thread, we're leaving.
*/
break;
}
}
else {
/* There are other dependencies on the child, can't do
* anything in the current thread.
*/
break;
}
}
else {
/* Happens when having cyclic dependencies.
*
* Nothing to do here, single child was already scheduled, we
* can leave the thread now.
*/
break;
}
}
else {
/* TODO(sergey): It's possible to use one of the outgoing relations
* as a chain which we'll try to keep alive, but it's a bit more
* involved change.
*/
schedule_children(pool, state->graph, node, state->layers, thread_id);
break;
}
}
schedule_children(pool, state->graph, node, state->layers, thread_id);
}
typedef struct CalculatePengindData {

@ -180,6 +180,11 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
comp_node->done = 1;
/* Flush to nodes along links... */
/* TODO(sergey): This is mainly giving speedup due ot less queue pushes, which
* reduces number of memory allocations.
*
* We should try solve the allocation issue instead of doing crazy things here.
*/
if (node->outlinks.size() == 1) {
OperationDepsNode *to_node = (OperationDepsNode *)node->outlinks[0]->to;
if (to_node->scheduled == false) {