Merge branch 'blender-v2.92-release'
This commit is contained in:
commit
35145db056
@ -401,7 +401,8 @@ void OVERLAY_edit_uv_cache_init(OVERLAY_Data *vedata)
|
||||
/* HACK: When editing objects that share the same mesh we should only draw the
|
||||
* first one in the order that is used during uv editing. We can only trust that the first object
|
||||
* has the correct batches with the correct selection state. See T83187. */
|
||||
if (pd->edit_uv.do_uv_overlay || pd->edit_uv.do_uv_shadow_overlay) {
|
||||
if ((pd->edit_uv.do_uv_overlay || pd->edit_uv.do_uv_shadow_overlay) &&
|
||||
draw_ctx->obact->type == OB_MESH) {
|
||||
uint objects_len = 0;
|
||||
Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data(
|
||||
draw_ctx->view_layer, NULL, &objects_len, draw_ctx->object_mode);
|
||||
|
Loading…
Reference in New Issue
Block a user