Cleanup: Miscellaneous cleanups to newly C++ headers
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1dc16f909d
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374b80b84a
@ -12,4 +12,4 @@
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* However, it is currently of little use. */
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// #define BPYGPU_USE_GPUOBJ_FREE_METHOD
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PyObject *BPyInit_gpu(void);
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PyObject *BPyInit_gpu();
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@ -10,20 +10,22 @@
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#include "BLI_compiler_attrs.h"
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struct GPUBatch;
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#define USE_GPU_PY_REFERENCES
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extern PyTypeObject BPyGPUBatch_Type;
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#define BPyGPUBatch_Check(v) (Py_TYPE(v) == &BPyGPUBatch_Type)
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typedef struct BPyGPUBatch {
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struct BPyGPUBatch {
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PyObject_VAR_HEAD
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/* The batch is owned, we may support thin wrapped batches later. */
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struct GPUBatch *batch;
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GPUBatch *batch;
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#ifdef USE_GPU_PY_REFERENCES
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/* Just to keep a user to prevent freeing buf's we're using */
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PyObject *references;
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#endif
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} BPyGPUBatch;
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};
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PyObject *BPyGPUBatch_CreatePyObject(struct GPUBatch *batch) ATTR_NONNULL(1);
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PyObject *BPyGPUBatch_CreatePyObject(GPUBatch *batch) ATTR_NONNULL(1);
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@ -17,7 +17,7 @@ extern PyTypeObject BPyGPU_BufferType;
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*
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* For Python access to GPU functions requiring a pointer.
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*/
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typedef struct BPyGPUBuffer {
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struct BPyGPUBuffer {
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PyObject_VAR_HEAD
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PyObject *parent;
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@ -33,7 +33,7 @@ typedef struct BPyGPUBuffer {
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void *as_void;
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} buf;
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} BPyGPUBuffer;
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};
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size_t bpygpu_Buffer_size(BPyGPUBuffer *buffer);
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/**
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@ -8,4 +8,4 @@
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#pragma once
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PyObject *bpygpu_capabilities_init(void);
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PyObject *bpygpu_capabilities_init();
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@ -8,4 +8,4 @@
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#pragma once
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PyObject *bpygpu_compute_init(void);
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PyObject *bpygpu_compute_init();
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@ -8,13 +8,15 @@
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#pragma once
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struct GPUIndexBuf;
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extern PyTypeObject BPyGPUIndexBuf_Type;
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#define BPyGPUIndexBuf_Check(v) (Py_TYPE(v) == &BPyGPUIndexBuf_Type)
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typedef struct BPyGPUIndexBuf {
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struct BPyGPUIndexBuf {
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PyObject_VAR_HEAD
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struct GPUIndexBuf *elem;
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} BPyGPUIndexBuf;
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GPUIndexBuf *elem;
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};
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PyObject *BPyGPUIndexBuf_CreatePyObject(struct GPUIndexBuf *elem);
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PyObject *BPyGPUIndexBuf_CreatePyObject(GPUIndexBuf *elem);
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@ -10,18 +10,20 @@
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#include "BLI_compiler_attrs.h"
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struct GPUFrameBuffer;
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extern PyTypeObject BPyGPUFrameBuffer_Type;
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#define BPyGPUFrameBuffer_Check(v) (Py_TYPE(v) == &BPyGPUFrameBuffer_Type)
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typedef struct BPyGPUFrameBuffer {
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struct BPyGPUFrameBuffer {
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PyObject_HEAD
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struct GPUFrameBuffer *fb;
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GPUFrameBuffer *fb;
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#ifndef GPU_NO_USE_PY_REFERENCES
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bool shared_reference;
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#endif
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} BPyGPUFrameBuffer;
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};
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PyObject *BPyGPUFrameBuffer_CreatePyObject(struct GPUFrameBuffer *fb, bool shared_reference)
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PyObject *BPyGPUFrameBuffer_CreatePyObject(GPUFrameBuffer *fb, bool shared_reference)
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ATTR_NONNULL(1);
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@ -8,4 +8,4 @@
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#pragma once
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PyObject *bpygpu_matrix_init(void);
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PyObject *bpygpu_matrix_init();
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@ -10,16 +10,17 @@
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#include "BLI_compiler_attrs.h"
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struct GPUOffScreen;
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struct GPUViewport;
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extern PyTypeObject BPyGPUOffScreen_Type;
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#define BPyGPUOffScreen_Check(v) (Py_TYPE(v) == &BPyGPUOffScreen_Type)
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struct GPUViewport;
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typedef struct BPyGPUOffScreen {
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struct BPyGPUOffScreen {
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PyObject_HEAD
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struct GPUOffScreen *ofs;
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struct GPUViewport *viewport;
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} BPyGPUOffScreen;
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GPUOffScreen *ofs;
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GPUViewport *viewport;
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};
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PyObject *BPyGPUOffScreen_CreatePyObject(struct GPUOffScreen *ofs) ATTR_NONNULL(1);
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PyObject *BPyGPUOffScreen_CreatePyObject(GPUOffScreen *ofs) ATTR_NONNULL(1);
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@ -8,4 +8,4 @@
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#pragma once
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PyObject *bpygpu_platform_init(void);
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PyObject *bpygpu_platform_init();
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@ -8,4 +8,4 @@
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#pragma once
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PyObject *bpygpu_select_init(void);
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PyObject *bpygpu_select_init();
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@ -12,6 +12,9 @@
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# include "../generic/py_capi_utils.h"
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#endif
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struct GPUShaderCreateInfo;
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struct GPUStageInterfaceInfo;
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/* Make sure that there is always a reference count for PyObjects of type String as the strings are
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* passed by reference in the #GPUStageInterfaceInfo and #GPUShaderCreateInfo APIs. */
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#define USE_GPU_PY_REFERENCES
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@ -40,18 +43,18 @@ extern PyTypeObject BPyGPUStageInterfaceInfo_Type;
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#define BPyGPUShaderCreateInfo_Check(v) (Py_TYPE(v) == &BPyGPUShaderCreateInfo_Type)
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#define BPyGPUStageInterfaceInfo_Check(v) (Py_TYPE(v) == &BPyGPUStageInterfaceInfo_Type)
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typedef struct BPyGPUStageInterfaceInfo {
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struct BPyGPUStageInterfaceInfo {
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PyObject_VAR_HEAD
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struct GPUStageInterfaceInfo *interface;
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GPUStageInterfaceInfo *interface;
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#ifdef USE_GPU_PY_REFERENCES
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/* Just to keep a user to prevent freeing buf's we're using. */
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PyObject *references;
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#endif
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} BPyGPUStageInterfaceInfo;
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};
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typedef struct BPyGPUShaderCreateInfo {
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struct BPyGPUShaderCreateInfo {
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PyObject_VAR_HEAD
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struct GPUShaderCreateInfo *info;
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GPUShaderCreateInfo *info;
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#ifdef USE_GPU_PY_REFERENCES
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/* Just to keep a user to prevent freeing buf's we're using. */
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PyObject *vertex_source;
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@ -61,7 +64,7 @@ typedef struct BPyGPUShaderCreateInfo {
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PyObject *references;
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#endif
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size_t constants_total_size;
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} BPyGPUShaderCreateInfo;
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};
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PyObject *BPyGPUStageInterfaceInfo_CreatePyObject(struct GPUStageInterfaceInfo *interface);
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PyObject *BPyGPUShaderCreateInfo_CreatePyObject(struct GPUShaderCreateInfo *info);
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PyObject *BPyGPUStageInterfaceInfo_CreatePyObject(GPUStageInterfaceInfo *interface);
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PyObject *BPyGPUShaderCreateInfo_CreatePyObject(GPUShaderCreateInfo *info);
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@ -8,4 +8,4 @@
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#pragma once
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PyObject *bpygpu_state_init(void);
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PyObject *bpygpu_state_init();
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@ -10,18 +10,19 @@
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#include "BLI_compiler_attrs.h"
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struct GPUTexture;
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extern PyTypeObject BPyGPUTexture_Type;
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extern const struct PyC_StringEnumItems pygpu_textureformat_items[];
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#define BPyGPUTexture_Check(v) (Py_TYPE(v) == &BPyGPUTexture_Type)
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typedef struct BPyGPUTexture {
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struct BPyGPUTexture {
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PyObject_HEAD
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struct GPUTexture *tex;
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} BPyGPUTexture;
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GPUTexture *tex;
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};
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int bpygpu_ParseTexture(PyObject *o, void *p);
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PyObject *bpygpu_texture_init(void);
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PyObject *bpygpu_texture_init();
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PyObject *BPyGPUTexture_CreatePyObject(struct GPUTexture *tex, bool shared_reference)
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ATTR_NONNULL(1);
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PyObject *BPyGPUTexture_CreatePyObject(GPUTexture *tex, bool shared_reference) ATTR_NONNULL(1);
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@ -21,4 +21,4 @@
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#include "gpu_py_vertex_buffer.hh"
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#include "gpu_py_vertex_format.hh"
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PyObject *bpygpu_types_init(void);
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PyObject *bpygpu_types_init();
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@ -10,13 +10,15 @@
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#include "BLI_compiler_attrs.h"
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struct GPUUniformBuf;
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extern PyTypeObject BPyGPUUniformBuf_Type;
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#define BPyGPUUniformBuf_Check(v) (Py_TYPE(v) == &BPyGPUUniformBuf_Type)
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typedef struct BPyGPUUniformBuf {
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struct BPyGPUUniformBuf {
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PyObject_HEAD
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struct GPUUniformBuf *ubo;
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} BPyGPUUniformBuf;
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GPUUniformBuf *ubo;
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};
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PyObject *BPyGPUUniformBuf_CreatePyObject(struct GPUUniformBuf *ubo) ATTR_NONNULL(1);
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PyObject *BPyGPUUniformBuf_CreatePyObject(GPUUniformBuf *ubo) ATTR_NONNULL(1);
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#include "BLI_compiler_attrs.h"
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struct GPUVertBuf;
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extern PyTypeObject BPyGPUVertBuf_Type;
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#define BPyGPUVertBuf_Check(v) (Py_TYPE(v) == &BPyGPUVertBuf_Type)
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typedef struct BPyGPUVertBuf {
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struct BPyGPUVertBuf {
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PyObject_VAR_HEAD
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/* The buf is owned, we may support thin wrapped batches later. */
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struct GPUVertBuf *buf;
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} BPyGPUVertBuf;
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GPUVertBuf *buf;
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};
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PyObject *BPyGPUVertBuf_CreatePyObject(struct GPUVertBuf *buf) ATTR_NONNULL(1);
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PyObject *BPyGPUVertBuf_CreatePyObject(GPUVertBuf *buf) ATTR_NONNULL(1);
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@ -14,9 +14,9 @@ extern PyTypeObject BPyGPUVertFormat_Type;
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#define BPyGPUVertFormat_Check(v) (Py_TYPE(v) == &BPyGPUVertFormat_Type)
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typedef struct BPyGPUVertFormat {
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struct BPyGPUVertFormat {
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PyObject_VAR_HEAD
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struct GPUVertFormat fmt;
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} BPyGPUVertFormat;
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GPUVertFormat fmt;
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};
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PyObject *BPyGPUVertFormat_CreatePyObject(struct GPUVertFormat *fmt);
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PyObject *BPyGPUVertFormat_CreatePyObject(GPUVertFormat *fmt);
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