removing texface rna - changelog.rst update soon

This commit is contained in:
Dalai Felinto 2011-09-24 22:15:37 +00:00
parent 1ddb64817d
commit 3b40eea3cd

@ -1424,79 +1424,6 @@ static void rna_def_mtface(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Image", ""); RNA_def_property_ui_text(prop, "Image", "");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data"); RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
//XXX to be deleted soon -- left for now in case we need it for debug
//XXX it should be out before Blender 2.6 (after texface to material patch)
prop= RNA_def_property(srna, "use_image", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_TEX);
RNA_def_property_ui_text(prop, "Tex", "Render face with texture");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_light", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_LIGHT);
RNA_def_property_ui_text(prop, "Light", "Use light for face");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_INVISIBLE);
RNA_def_property_ui_text(prop, "Invisible", "Make face invisible");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_collision", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_DYNAMIC);
RNA_def_property_ui_text(prop, "Collision", "Use face for collision and ray-sensor detection");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_blend_shared", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_SHAREDCOL);
RNA_def_property_ui_text(prop, "Shared", "Blend vertex colors across face when vertices are shared");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_twoside", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_TWOSIDE);
RNA_def_property_ui_text(prop, "Two-side", "Render face two-sided");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_object_color", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_OBCOL);
RNA_def_property_ui_text(prop, "Object Color", "Use ObColor instead of vertex colors");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_BILLBOARD);
RNA_def_property_ui_text(prop, "Halo", "Screen aligned billboard");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_billboard", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_BILLBOARD2);
RNA_def_property_ui_text(prop, "Billboard", "Billboard with Z-axis constraint");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_shadow_cast", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_SHADOW);
RNA_def_property_ui_text(prop, "Shadow", "Face is used for shadow");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_bitmap_text", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_BMFONT);
RNA_def_property_ui_text(prop, "Text", "Enable bitmap text on face");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "use_alpha_sort", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_ALPHASORT);
RNA_def_property_ui_text(prop, "Alpha Sort",
"Enable sorting of faces for correct alpha drawing (slow, use Clip Alpha instead when possible)");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
prop= RNA_def_property(srna, "blend_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "transp");
RNA_def_property_enum_items(prop, transp_items);
RNA_def_property_ui_text(prop, "Transparency", "Transparency blending mode");
RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
//XXX to be deleted soon -- left for now in case we need it for debug
//XXX it should be out before Blender 2.6 (after texface to material patch)
prop= RNA_def_property(srna, "select_uv", PROP_BOOLEAN, PROP_NONE); prop= RNA_def_property(srna, "select_uv", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", TF_SEL1); RNA_def_property_boolean_sdna(prop, NULL, "flag", TF_SEL1);
RNA_def_property_array(prop, 4); RNA_def_property_array(prop, 4);