removing texface rna - changelog.rst update soon
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@ -1424,79 +1424,6 @@ static void rna_def_mtface(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Image", "");
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RNA_def_property_ui_text(prop, "Image", "");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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//XXX to be deleted soon -- left for now in case we need it for debug
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//XXX it should be out before Blender 2.6 (after texface to material patch)
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prop= RNA_def_property(srna, "use_image", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_TEX);
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RNA_def_property_ui_text(prop, "Tex", "Render face with texture");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_light", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_LIGHT);
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RNA_def_property_ui_text(prop, "Light", "Use light for face");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_INVISIBLE);
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RNA_def_property_ui_text(prop, "Invisible", "Make face invisible");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_collision", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_DYNAMIC);
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RNA_def_property_ui_text(prop, "Collision", "Use face for collision and ray-sensor detection");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_blend_shared", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_SHAREDCOL);
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RNA_def_property_ui_text(prop, "Shared", "Blend vertex colors across face when vertices are shared");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_twoside", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_TWOSIDE);
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RNA_def_property_ui_text(prop, "Two-side", "Render face two-sided");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_object_color", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_OBCOL);
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RNA_def_property_ui_text(prop, "Object Color", "Use ObColor instead of vertex colors");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_halo", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_BILLBOARD);
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RNA_def_property_ui_text(prop, "Halo", "Screen aligned billboard");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_billboard", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_BILLBOARD2);
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RNA_def_property_ui_text(prop, "Billboard", "Billboard with Z-axis constraint");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_shadow_cast", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_SHADOW);
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RNA_def_property_ui_text(prop, "Shadow", "Face is used for shadow");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_bitmap_text", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_BMFONT);
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RNA_def_property_ui_text(prop, "Text", "Enable bitmap text on face");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "use_alpha_sort", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", TF_ALPHASORT);
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RNA_def_property_ui_text(prop, "Alpha Sort",
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"Enable sorting of faces for correct alpha drawing (slow, use Clip Alpha instead when possible)");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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prop= RNA_def_property(srna, "blend_type", PROP_ENUM, PROP_NONE);
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RNA_def_property_enum_sdna(prop, NULL, "transp");
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RNA_def_property_enum_items(prop, transp_items);
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RNA_def_property_ui_text(prop, "Transparency", "Transparency blending mode");
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RNA_def_property_update(prop, 0, "rna_Mesh_update_data");
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//XXX to be deleted soon -- left for now in case we need it for debug
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//XXX it should be out before Blender 2.6 (after texface to material patch)
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prop= RNA_def_property(srna, "select_uv", PROP_BOOLEAN, PROP_NONE);
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prop= RNA_def_property(srna, "select_uv", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", TF_SEL1);
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RNA_def_property_boolean_sdna(prop, NULL, "flag", TF_SEL1);
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RNA_def_property_array(prop, 4);
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RNA_def_property_array(prop, 4);
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