Step 1 of Bullet 2.x upgrade:

Temporarily disabled game engine for scons and Makefiles (nan_definitions?), this to upgrade to Bullet 2.x

scons for Darwin, Linux, BSD3, SunOS5, Win32, and Makefiles should not compile game engine right now.
CMake and MSVC needs still disabling of game engine.
This commit is contained in:
Erwin Coumans 2006-11-21 00:14:58 +00:00
parent d58670ddd2
commit 3b91d4e30a
6 changed files with 9 additions and 6 deletions

@ -65,8 +65,8 @@ BF_FTGL = '#extern/bFTGL'
BF_FTGL_INC = '${BF_FTGL}/include'
BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE='true'
WITH_BF_PLAYER='true'
WITH_BF_GAMEENGINE='false'
WITH_BF_PLAYER='false'
WITH_BF_ODE = 'false'
BF_ODE = LIBDIR + '/ode'

@ -59,7 +59,7 @@ BF_FTGL = '#extern/bFTGL'
BF_FTGL_INC = '${BF_FTGL}/include'
BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE='true'
WITH_BF_GAMEENGINE='false'
WITH_BF_ODE = 'false'
BF_ODE = LIBDIR + '/ode'

@ -60,7 +60,7 @@ BF_FTGL = '#extern/bFTGL'
BF_FTGL_INC = '${BF_FTGL}/include'
BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE='true'
WITH_BF_GAMEENGINE='false'
WITH_BF_ODE = 'false'
BF_ODE = LIBDIR + '/ode'

@ -62,7 +62,7 @@ BF_FTGL = '#extern/bFTGL'
BF_FTGL_INC = '${BF_FTGL}/include'
BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE='true'
WITH_BF_GAMEENGINE='false'
WITH_BF_ODE = 'false'
BF_ODE = LIBDIR + '/ode'

@ -83,7 +83,7 @@ BF_FTGL = LIBDIR + '/ftgl'
BF_FTGL_INC = '${BF_FTGL}/include'
BF_FTGL_LIB = 'extern_ftgl'
WITH_BF_GAMEENGINE = 'true'
WITH_BF_GAMEENGINE = 'false'
WITH_BF_ODE = 'true'
BF_ODE = LIBDIR + '/ode'

@ -34,6 +34,9 @@
sinclude ../user-def.mk
#game engine temporarily disabled: need to upgrade to Bullet 2.x
export NAN_NO_KETSJI=true
ifndef CONFIG_GUESS
ifeq (debug, $(findstring debug, $(MAKECMDGOALS)))
ifeq (all, $(findstring all, $(MAKECMDGOALS)))