Python: GPU Offscreen Rendering
When using python offscreen rendering the background was not drawn in EEVEE. Users would expect that when calling the `draw_view3d` method that it shows the same as in the 3d viewport. Seems to be a difference between the meaning of draw_background in b279 and b280. In B279 the world background would be drawn. In B280 the transparency is changed. Reviewed By: campbellbarton, fclem Maniphest Tasks: T61768 Differential Revision: https://developer.blender.org/D5022
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@ -253,7 +253,7 @@ static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self,
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GPU_offscreen_height(self->ofs),
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(float(*)[4])py_mat_view->matrix,
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(float(*)[4])py_mat_projection->matrix,
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false,
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true,
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true,
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"",
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true,
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