Cleanup: rename drawObjectSelect

After adding draw_object_select, noticed a similar name.
Rename drawObjectSelect to draw_object_selected_outline.
This commit is contained in:
Campbell Barton 2017-03-10 21:27:33 +11:00
parent 12e681909f
commit 3dbb560331

@ -7171,8 +7171,9 @@ static void drawtexspace(Object *ob)
}
/* draws wire outline */
static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
const unsigned char ob_wire_col[4])
static void draw_object_selected_outline(
Scene *scene, View3D *v3d, ARegion *ar, Base *base,
const unsigned char ob_wire_col[4])
{
RegionView3D *rv3d = ar->regiondata;
Object *ob = base->object;
@ -7645,7 +7646,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
if ((v3d->flag & V3D_SELECT_OUTLINE) && !render_override && ob->type != OB_MESH) {
if (dt > OB_WIRE && (ob->mode & OB_MODE_EDIT) == 0 && (dflag & DRAW_SCENESET) == 0) {
if (!(ob->dtx & OB_DRAWWIRE) && (ob->flag & SELECT) && !(dflag & (DRAW_PICKING | DRAW_CONSTCOLOR))) {
drawObjectSelect(scene, v3d, ar, base, ob_wire_col);
draw_object_selected_outline(scene, v3d, ar, base, ob_wire_col);
}
}
}