Fix: leak in edit mesh snap cache when changing shapekeys

Do not use `BMEditMesh` as key as it is freed when changing shape-keys.
This commit is contained in:
Germano Cavalcante 2024-01-12 17:36:46 -03:00
parent 24964575e7
commit 3dbbe7246a
2 changed files with 3 additions and 3 deletions

@ -23,7 +23,7 @@ struct SnapObjectContext {
struct SnapCache {
virtual ~SnapCache(){};
};
blender::Map<const BMEditMesh *, std::unique_ptr<SnapCache>> editmesh_caches;
blender::Map<const ID *, std::unique_ptr<SnapCache>> editmesh_caches;
/* Filter data, returns true to check this value */
struct {

@ -110,7 +110,7 @@ static SnapCache_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx
bool init = false;
if (std::unique_ptr<SnapObjectContext::SnapCache> *em_cache_p = sctx->editmesh_caches.lookup_ptr(
em))
ob_eval->runtime->data_orig))
{
em_cache = static_cast<SnapCache_EditMesh *>(em_cache_p->get());
bool is_dirty = false;
@ -157,7 +157,7 @@ static SnapCache_EditMesh *snap_object_data_editmesh_get(SnapObjectContext *sctx
else if (create) {
std::unique_ptr<SnapCache_EditMesh> em_cache_ptr = std::make_unique<SnapCache_EditMesh>();
em_cache = em_cache_ptr.get();
sctx->editmesh_caches.add_new(em, std::move(em_cache_ptr));
sctx->editmesh_caches.add_new(ob_eval->runtime->data_orig, std::move(em_cache_ptr));
init = true;
}