OSX: always compile GHOST and Quicktime with Apple-gcc-4.2, simplifies for non-apple compilers

This commit is contained in:
Jens Verwiebe 2011-09-28 17:15:28 +00:00
parent bee8e456f6
commit 416885aad4
2 changed files with 1 additions and 2 deletions

@ -102,7 +102,7 @@ if window_system in ('win32-vc', 'win32-mingw', 'cygwin', 'linuxcross', 'win64-v
if window_system in ('win32-vc', 'win64-vc'):
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15]) #, cc_compileflags=env['CCFLAGS'].append('/WX') )
elif env['OURPLATFORM'] == 'darwin' and env['CC'].endswith('4.6.1'): # compile ghost always with apple-gcc to keep objectiveC compatibility
elif env['OURPLATFORM'] == 'darwin': # compile ghost always with apple-gcc to keep objectiveC compatibility
env.BlenderLib ('bf_intern_ghost', sources, Split(incs), defines=defs, libtype=['intern','player'], priority = [40,15], cc_compilerchange='/usr/bin/gcc-4.2', cxx_compilerchange='/usr/bin/gcc-4.2' ) #, cc_compileflags=env['CXXFLAGS'].append('-fobjc-exceptions')
print "GHOST COCOA WILL BE COMPILED WITH APPLE GCC"

@ -35,7 +35,6 @@ defs=['WITH_QUICKTIME']
if env['WITH_GHOST_COCOA']:
defs.append('GHOST_COCOA')
if env['WITH_GHOST_COCOA'] and env['CC'].endswith('4.6.1'):
env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities, cc_compilerchange='/usr/bin/gcc-4.2', cxx_compilerchange='/usr/bin/gcc-4.2')
else:
env.BlenderLib ('bf_quicktime', sources=source_files, includes=incs, defines=defs, libtype=types, priority=priorities)