remove snapping for first point added to the ruler.

its often nice but you can accidentally snap onto far-off objects too which is annoying.
This commit is contained in:
Campbell Barton 2013-04-18 17:31:58 +00:00
parent 5502c74a1a
commit 443d58f65a

@ -803,12 +803,6 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
negate_v3_v3(ruler_item->co[0], rv3d->ofs);
view3d_ruler_item_project(ruler_info, ruler_item->co[0], event->mval);
/* snap the first point added, not essential but handy */
{
ruler_item->co_index = 0;
view3d_ruler_item_mousemove(C, ruler_info, event->mval, event->shift != 0, true);
}
copy_v3_v3(ruler_item->co[2], ruler_item->co[0]);
ruler_item->co_index = 2;