Fix T50238: Cycles: difference in texture position between OpenGL and Cycles render
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@ -360,7 +360,7 @@ static void codegen_print_datatype(DynStr *ds, const GPUType type, float *data)
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BLI_dynstr_appendf(ds, "%s(", GPU_DATATYPE_STR[type]);
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for (i = 0; i < type; i++) {
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BLI_dynstr_appendf(ds, "%f", data[i]);
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BLI_dynstr_appendf(ds, "%.12f", data[i]);
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if (i == type - 1)
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BLI_dynstr_append(ds, ")");
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else
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