UI: Default theme tweaks for Node editor

This commit is contained in:
Pablo Vazquez 2018-07-04 17:24:10 +02:00
parent 49fdf0b946
commit 46d8aa6d94

@ -756,7 +756,7 @@ const bTheme U_theme_default = {
.facedot_size = 4, .facedot_size = 4,
}, },
.tnode = { .tnode = {
.back = RGBA(0x32323200), .back = RGBA(0x23232300),
.title = RGBA(0xeeeeeeff), .title = RGBA(0xeeeeeeff),
.text = RGBA(0xffffffff), .text = RGBA(0xffffffff),
.text_hi = RGBA(0xffffffff), .text_hi = RGBA(0xffffffff),
@ -784,31 +784,32 @@ const bTheme U_theme_default = {
}, },
.shade2 = RGBA(0x7f707064), .shade2 = RGBA(0x7f707064),
.wire = RGBA(0x808080ff), .wire = RGBA(0x808080ff),
.select = RGBA(0x099be6ff), .select = RGBA(0xed5700ff),
.active = RGBA(0xffffffff), .active = RGBA(0xffffffff),
.edge_select = RGBA(0xffffffff), .edge_select = RGBA(0xffffffff),
.console_output = RGBA(0xdfc300ff), .console_output = RGBA(0x1a1a1aff),
.vertex_size = 3, .vertex_size = 3,
.outline_width = 1, .outline_width = 1,
.facedot_size = 4, .facedot_size = 4,
.syntaxl = RGBA(0x666666ff), .syntaxl = RGBA(0x565656ff),
.syntaxs = RGBA(0x977474ff), .syntaxs = RGBA(0x975b5bff),
.syntaxb = RGBA(0xffcb4dff), .syntaxb = RGBA(0xccb83dff),
.syntaxn = RGBA(0xff6675ff), .syntaxn = RGBA(0xe64555ff),
.syntaxv = RGBA(0x66c4ffff), .syntaxv = RGBA(0x66c4ffff),
.syntaxc = RGBA(0x59b36aff), .syntaxc = RGBA(0x49b300ff),
.syntaxd = RGBA(0x749797ff), .syntaxd = RGBA(0x749797ff),
.syntaxr = RGBA(0x808080ff), .syntaxr = RGBA(0x808080ff),
.nodeclass_output = RGBA(0xff6675ff), .nodeclass_output = RGBA(0xb33641ff),
.nodeclass_filter = RGBA(0x6c696fff), .nodeclass_filter = RGBA(0x584d80ff),
.nodeclass_vector = RGBA(0x9999ffff), .nodeclass_vector = RGBA(0x9b80ffff),
.nodeclass_texture = RGBA(0xffc399ff), .nodeclass_texture = RGBA(0xe68745ff),
.nodeclass_shader = RGBA(0xa7ff99ff), .nodeclass_shader = RGBA(0x39bf6dff),
.nodeclass_script = RGBA(0x6c696fff), .nodeclass_script = RGBA(0x084d4dff),
.nodeclass_pattern = RGBA(0x6c696fff), .nodeclass_pattern = RGBA(0x6c696fff),
.nodeclass_layout = RGBA(0x6c696fff), .nodeclass_layout = RGBA(0x6c696fff),
.movie = RGBA(0x9b9b9ba0), .movie = RGBA(0x9b9b9ba0),
.gp_vertex_size = 3, .gp_vertex_size = 3,
.gp_vertex = RGBA(0x97979700),
.gp_vertex_select = RGBA(0xff8500ff), .gp_vertex_select = RGBA(0xff8500ff),
}, },
.tuserpref = { .tuserpref = {