2.5 - Warning cleanups (for mingw+scons)

Also, made the Outliner's horizontal scrollbar work better for keymaps view. It's still using an approximation of the width, but at least you can scroll now.
This commit is contained in:
Joshua Leung 2009-08-26 00:38:43 +00:00
parent 3f5a2a1194
commit 4893cdc338
22 changed files with 117 additions and 111 deletions

@ -32,6 +32,8 @@
extern "C" { extern "C" {
#endif #endif
struct FLUID_3D;
// export // export
void smoke_export(struct FLUID_3D *fluid, float *dt, float *dx, float **dens, float **densold, float **heat, float **heatold, float **vx, float **vy, float **vz, float **vxold, float **vyold, float **vzold, unsigned char **obstacles); void smoke_export(struct FLUID_3D *fluid, float *dt, float *dx, float **dens, float **densold, float **heat, float **heatold, float **vx, float **vy, float **vz, float **vxold, float **vyold, float **vzold, unsigned char **obstacles);
@ -74,4 +76,4 @@ void smoke_turbulence_export(struct WTURBULENCE *wt, float **dens, float **denso
} }
#endif #endif
#endif /* SMOKE_API_H_ */ #endif /* SMOKE_API_H_ */

@ -76,7 +76,7 @@ static int rule_goal_avoid(BoidRule *rule, BoidBrainData *bbd, BoidValues *val,
Object *priority_ob = NULL; Object *priority_ob = NULL;
float vec[3] = {0.0f, 0.0f, 0.0f}, loc[3] = {0.0f, 0.0f, 0.0f}; float vec[3] = {0.0f, 0.0f, 0.0f}, loc[3] = {0.0f, 0.0f, 0.0f};
float mul = (rule->type == eBoidRuleType_Avoid ? 1.0 : -1.0); float mul = (rule->type == eBoidRuleType_Avoid ? 1.0 : -1.0);
float priority = 0.0f, len; float priority = 0.0f, len = 0.0f;
int ret = 0; int ret = 0;
/* first find out goal/predator with highest priority */ /* first find out goal/predator with highest priority */
@ -614,7 +614,7 @@ static int rule_fight(BoidRule *rule, BoidBrainData *bbd, BoidValues *val, Parti
KDTreeNearest *ptn = NULL; KDTreeNearest *ptn = NULL;
ParticleTarget *pt; ParticleTarget *pt;
ParticleData *epars; ParticleData *epars;
ParticleData *enemy_pa; ParticleData *enemy_pa = NULL;
/* friends & enemies */ /* friends & enemies */
float closest_enemy[3] = {0.0f,0.0f,0.0f}; float closest_enemy[3] = {0.0f,0.0f,0.0f};
float closest_dist = fbr->distance + 1.0f; float closest_dist = fbr->distance + 1.0f;

@ -2571,6 +2571,7 @@ int object_insert_ptcache(Object *ob)
return i; return i;
} }
#if 0
static int pc_findindex(ListBase *listbase, int index) static int pc_findindex(ListBase *listbase, int index)
{ {
LinkData *link= NULL; LinkData *link= NULL;
@ -2590,11 +2591,10 @@ static int pc_findindex(ListBase *listbase, int index)
return -1; return -1;
} }
#if 0
void object_delete_ptcache(Object *ob, int index) void object_delete_ptcache(Object *ob, int index)
{ {
int list_index = pc_findindex(&ob->pc_ids, index); int list_index = pc_findindex(&ob->pc_ids, index);
LinkData *link = BLI_findlink(&ob->pc_ids, list_index); LinkData *link = BLI_findlink(&ob->pc_ids, list_index);
BLI_freelinkN(&ob->pc_ids, link); BLI_freelinkN(&ob->pc_ids, link);
} }
#endif #endif

@ -3238,7 +3238,7 @@ static void deflect_particle(Scene *scene, Object *pob, ParticleSystemModifierDa
ParticleCollision col; ParticleCollision col;
BVHTreeRayHit hit; BVHTreeRayHit hit;
float ray_dir[3], zerovec[3]={0.0,0.0,0.0}; float ray_dir[3], zerovec[3]={0.0,0.0,0.0};
float radius = ((part->flag & PART_SIZE_DEFL)?pa->size:0.0f), boid_z; float radius = ((part->flag & PART_SIZE_DEFL)?pa->size:0.0f), boid_z = 0.0f;
int deflections=0, max_deflections=10; int deflections=0, max_deflections=10;
VECCOPY(col.co1, pa->prev_state.co); VECCOPY(col.co1, pa->prev_state.co);

@ -424,8 +424,6 @@ void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *psys) void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *psys)
{ {
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
memset(pid, 0, sizeof(PTCacheID)); memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob; pid->ob= ob;
@ -484,7 +482,7 @@ static int ptcache_file_write(PTCacheFile *pf, void *f, size_t tot, int size);
static int ptcache_compress_write(PTCacheFile *pf, unsigned char *in, unsigned int in_len, unsigned char *out, int mode) static int ptcache_compress_write(PTCacheFile *pf, unsigned char *in, unsigned int in_len, unsigned char *out, int mode)
{ {
int r; int r = 0;
unsigned char compressed; unsigned char compressed;
LZO_HEAP_ALLOC(wrkmem, LZO1X_MEM_COMPRESS); LZO_HEAP_ALLOC(wrkmem, LZO1X_MEM_COMPRESS);
unsigned int out_len = LZO_OUT_LEN(in_len); unsigned int out_len = LZO_OUT_LEN(in_len);
@ -566,11 +564,12 @@ static int ptcache_write_smoke(PTCacheFile *pf, void *smoke_v)
return 0; return 0;
} }
/*
static int ptcache_write_smoke_turbulence(PTCacheFile *pf, void *smoke_v) static int ptcache_write_smoke_turbulence(PTCacheFile *pf, void *smoke_v)
{ {
SmokeModifierData *smd= (SmokeModifierData *)smoke_v; SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
SmokeDomainSettings *sds = smd->domain; SmokeDomainSettings *sds = smd->domain;
/*
if(sds->wt) { if(sds->wt) {
unsigned int res_big[3]; unsigned int res_big[3];
size_t res = sds->res[0]*sds->res[1]*sds->res[2]; size_t res = sds->res[0]*sds->res[1]*sds->res[2];
@ -599,16 +598,16 @@ static int ptcache_write_smoke_turbulence(PTCacheFile *pf, void *smoke_v)
return 1; return 1;
} }
*/
return 0; return 0;
} }
*/
// forward decleration // forward decleration
static int ptcache_file_read(PTCacheFile *pf, void *f, size_t tot, int size); static int ptcache_file_read(PTCacheFile *pf, void *f, size_t tot, int size);
static int ptcache_compress_read(PTCacheFile *pf, unsigned char *result, unsigned int len) static int ptcache_compress_read(PTCacheFile *pf, unsigned char *result, unsigned int len)
{ {
int r; int r = 0;
unsigned char compressed = 0; unsigned char compressed = 0;
unsigned int in_len; unsigned int in_len;
unsigned int out_len = len; unsigned int out_len = len;
@ -673,11 +672,12 @@ static void ptcache_read_smoke(PTCacheFile *pf, void *smoke_v)
} }
} }
/*
static void ptcache_read_smoke_turbulence(PTCacheFile *pf, void *smoke_v) static void ptcache_read_smoke_turbulence(PTCacheFile *pf, void *smoke_v)
{ {
SmokeModifierData *smd= (SmokeModifierData *)smoke_v; SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
SmokeDomainSettings *sds = smd->domain; SmokeDomainSettings *sds = smd->domain;
/*
if(sds->fluid) { if(sds->fluid) {
unsigned int res[3]; unsigned int res[3];
float *dens, *densold, *tcu, *tcv, *tcw; float *dens, *densold, *tcu, *tcv, *tcw;
@ -690,8 +690,8 @@ static void ptcache_read_smoke_turbulence(PTCacheFile *pf, void *smoke_v)
ptcache_compress_read(pf, (unsigned char*)dens, out_len); ptcache_compress_read(pf, (unsigned char*)dens, out_len);
} }
*/
} }
*/
void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd) void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd)
{ {
@ -1162,7 +1162,7 @@ int BKE_ptcache_read_cache(PTCacheID *pid, float cfra, float frs_sec)
int cfra1 = 0, cfra2 = 0; int cfra1 = 0, cfra2 = 0;
int totpoint = 0, totpoint2 = 0; int totpoint = 0, totpoint2 = 0;
int *index = &i, *index2 = &i; int *index = &i, *index2 = &i;
int use_old = 0, old_frame; int use_old = 0, old_frame = 0;
int ret = 0, error = 0; int ret = 0, error = 0;
@ -2084,7 +2084,7 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
Base *base; Base *base;
ListBase pidlist; ListBase pidlist;
PTCacheID *pid = baker->pid; PTCacheID *pid = baker->pid;
PointCache *cache; PointCache *cache = NULL;
float frameleno = scene->r.framelen; float frameleno = scene->r.framelen;
int cfrao = CFRA; int cfrao = CFRA;
int startframe = MAXFRAME; int startframe = MAXFRAME;

@ -92,10 +92,10 @@ static void tend ( void )
{ {
QueryPerformanceCounter ( &liCurrentTime ); QueryPerformanceCounter ( &liCurrentTime );
} }
static double tval() //static double tval()
{ //{
return ((double)( (liCurrentTime.QuadPart - liStartTime.QuadPart)* (double)1000.0/(double)liFrequency.QuadPart )); // return ((double)( (liCurrentTime.QuadPart - liStartTime.QuadPart)* (double)1000.0/(double)liFrequency.QuadPart ));
} //}
#else #else
#include <sys/time.h> #include <sys/time.h>
static struct timeval _tstart, _tend; static struct timeval _tstart, _tend;
@ -788,9 +788,8 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
} }
else if(smd->type & MOD_SMOKE_TYPE_DOMAIN) else if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
{ {
PointCache *cache, *cache_wt; PointCache *cache;
PTCacheID pid; PTCacheID pid;
PTCacheID pid_wt;
float timescale; float timescale;
int cache_result = 0; int cache_result = 0;
int startframe, endframe, framenr; int startframe, endframe, framenr;
@ -1424,7 +1423,6 @@ void smoke_calc_transparency(float *result, float *p0, float *p1, int res[3], fl
{ {
int x, y, z; int x, y, z;
float bv[6]; float bv[6];
float bigfactor = 1.0;
// x // x
bv[0] = p0[0]; bv[0] = p0[0];

@ -750,7 +750,7 @@ void make_local_texture(Tex *tex)
void autotexname(Tex *tex) void autotexname(Tex *tex)
{ {
char texstr[20][12]= {"None" , "Clouds" , "Wood", "Marble", "Magic" , "Blend", char texstr[20][15]= {"None" , "Clouds" , "Wood", "Marble", "Magic" , "Blend",
"Stucci", "Noise" , "Image", "Plugin", "EnvMap" , "Musgrave", "Stucci", "Noise" , "Image", "Plugin", "EnvMap" , "Musgrave",
"Voronoi", "DistNoise", "Point Density", "Voxel Data", "", "", "", ""}; "Voronoi", "DistNoise", "Point Density", "Voxel Data", "", "", "", ""};
Image *ima; Image *ima;

@ -37,4 +37,4 @@ float voxel_sample_nearest(float *data, int *res, float *co);
float voxel_sample_trilinear(float *data, int *res, float *co); float voxel_sample_trilinear(float *data, int *res, float *co);
float voxel_sample_tricubic(float *data, int *res, float *co); float voxel_sample_tricubic(float *data, int *res, float *co);
#endif /* BLI_VOXEL_H */ #endif /* BLI_VOXEL_H */

@ -127,11 +127,11 @@ void duplicate_fcurve_keys(FCurve *fcu)
{ {
BezTriple *newbezt; BezTriple *newbezt;
int i; int i;
if (fcu == NULL) /* this can only work when there is an F-Curve, and also when there are some BezTriples */
if ELEM(NULL, fcu, fcu->bezt)
return; return;
// XXX this does not take into account sample data...
for (i=0; i < fcu->totvert; i++) { for (i=0; i < fcu->totvert; i++) {
/* If a key is selected */ /* If a key is selected */
if (fcu->bezt[i].f2 & SELECT) { if (fcu->bezt[i].f2 & SELECT) {
@ -160,7 +160,7 @@ void duplicate_fcurve_keys(FCurve *fcu)
/* **************************************************** */ /* **************************************************** */
/* Various Tools */ /* Various Tools */
/* Basic IPO-Curve 'cleanup' function that removes 'double points' and unnecessary keyframes on linear-segments only */ /* Basic F-Curve 'cleanup' function that removes 'double points' and unnecessary keyframes on linear-segments only */
void clean_fcurve(FCurve *fcu, float thresh) void clean_fcurve(FCurve *fcu, float thresh)
{ {
BezTriple *old_bezts, *bezt, *beztn; BezTriple *old_bezts, *bezt, *beztn;
@ -285,74 +285,74 @@ void smooth_fcurve (FCurve *fcu)
} }
} }
/* if any points were selected, allocate tSmooth_Bezt points to work on */ /* if any points were selected, allocate tSmooth_Bezt points to work on */
if (totSel >= 3) { if (totSel >= 3) {
tSmooth_Bezt *tarray, *tsb; tSmooth_Bezt *tarray, *tsb;
/* allocate memory in one go */
tsb= tarray= MEM_callocN(totSel*sizeof(tSmooth_Bezt), "tSmooth_Bezt Array");
/* populate tarray with data of selected points */
bezt= fcu->bezt;
for (i=0, x=0; (i < fcu->totvert) && (x < totSel); i++, bezt++) {
if (BEZSELECTED(bezt)) {
/* tsb simply needs pointer to vec, and index */
tsb->h1 = &bezt->vec[0][1];
tsb->h2 = &bezt->vec[1][1];
tsb->h3 = &bezt->vec[2][1];
/* advance to the next tsb to populate */
if (x < totSel- 1)
tsb++;
else
break;
}
}
/* calculate the new smoothed F-Curve's with weighted averages:
* - this is done with two passes
* - uses 5 points for each operation (which stores in the relevant handles)
* - previous: w/a ratio = 3:5:2:1:1
* - next: w/a ratio = 1:1:2:5:3
*/
/* round 1: calculate previous and next */
tsb= tarray;
for (i=0; i < totSel; i++, tsb++) {
/* don't touch end points (otherwise, curves slowly explode) */
if (ELEM(i, 0, (totSel-1)) == 0) {
const tSmooth_Bezt *tP1 = tsb - 1;
const tSmooth_Bezt *tP2 = (i-2 > 0) ? (tsb - 2) : (NULL);
const tSmooth_Bezt *tN1 = tsb + 1;
const tSmooth_Bezt *tN2 = (i+2 < totSel) ? (tsb + 2) : (NULL);
const float p1 = *tP1->h2;
const float p2 = (tP2) ? (*tP2->h2) : (*tP1->h2);
const float c1 = *tsb->h2;
const float n1 = *tN1->h2;
const float n2 = (tN2) ? (*tN2->h2) : (*tN1->h2);
/* calculate previous and next */
*tsb->h1= (3*p2 + 5*p1 + 2*c1 + n1 + n2) / 12;
*tsb->h3= (p2 + p1 + 2*c1 + 5*n1 + 3*n2) / 12;
}
}
/* round 2: calculate new values and reset handles */
tsb= tarray;
for (i=0; i < totSel; i++, tsb++) {
/* calculate new position by averaging handles */
*tsb->h2 = (*tsb->h1 + *tsb->h3) / 2;
/* reset handles now */ /* allocate memory in one go */
*tsb->h1 = *tsb->h2; tsb= tarray= MEM_callocN(totSel*sizeof(tSmooth_Bezt), "tSmooth_Bezt Array");
*tsb->h3 = *tsb->h2;
/* populate tarray with data of selected points */
bezt= fcu->bezt;
for (i=0, x=0; (i < fcu->totvert) && (x < totSel); i++, bezt++) {
if (BEZSELECTED(bezt)) {
/* tsb simply needs pointer to vec, and index */
tsb->h1 = &bezt->vec[0][1];
tsb->h2 = &bezt->vec[1][1];
tsb->h3 = &bezt->vec[2][1];
/* advance to the next tsb to populate */
if (x < totSel- 1)
tsb++;
else
break;
}
}
/* calculate the new smoothed F-Curve's with weighted averages:
* - this is done with two passes
* - uses 5 points for each operation (which stores in the relevant handles)
* - previous: w/a ratio = 3:5:2:1:1
* - next: w/a ratio = 1:1:2:5:3
*/
/* round 1: calculate previous and next */
tsb= tarray;
for (i=0; i < totSel; i++, tsb++) {
/* don't touch end points (otherwise, curves slowly explode) */
if (ELEM(i, 0, (totSel-1)) == 0) {
const tSmooth_Bezt *tP1 = tsb - 1;
const tSmooth_Bezt *tP2 = (i-2 > 0) ? (tsb - 2) : (NULL);
const tSmooth_Bezt *tN1 = tsb + 1;
const tSmooth_Bezt *tN2 = (i+2 < totSel) ? (tsb + 2) : (NULL);
const float p1 = *tP1->h2;
const float p2 = (tP2) ? (*tP2->h2) : (*tP1->h2);
const float c1 = *tsb->h2;
const float n1 = *tN1->h2;
const float n2 = (tN2) ? (*tN2->h2) : (*tN1->h2);
/* calculate previous and next */
*tsb->h1= (3*p2 + 5*p1 + 2*c1 + n1 + n2) / 12;
*tsb->h3= (p2 + p1 + 2*c1 + 5*n1 + 3*n2) / 12;
}
}
/* round 2: calculate new values and reset handles */
tsb= tarray;
for (i=0; i < totSel; i++, tsb++) {
/* calculate new position by averaging handles */
*tsb->h2 = (*tsb->h1 + *tsb->h3) / 2;
/* reset handles now */
*tsb->h1 = *tsb->h2;
*tsb->h3 = *tsb->h2;
}
/* free memory required for tarray */
MEM_freeN(tarray);
} }
/* free memory required for tarray */
MEM_freeN(tarray);
}
/* recalculate handles */ /* recalculate handles */
calchandles_fcurve(fcu); calchandles_fcurve(fcu);
} }
@ -371,7 +371,6 @@ ListBase animcopybuf = {NULL, NULL};
static float animcopy_firstframe= 999999999.0f; static float animcopy_firstframe= 999999999.0f;
/* datatype for use in copy/paste buffer */ /* datatype for use in copy/paste buffer */
// XXX F-Curve editor should use this too
typedef struct tAnimCopybufItem { typedef struct tAnimCopybufItem {
struct tAnimCopybufItem *next, *prev; struct tAnimCopybufItem *next, *prev;

@ -1330,7 +1330,7 @@ static void ui_block_func_MENUSTR(bContext *C, uiLayout *layout, void *arg_str)
{ {
uiBlock *block= uiLayoutGetBlock(layout); uiBlock *block= uiLayoutGetBlock(layout);
uiPopupBlockHandle *handle= block->handle; uiPopupBlockHandle *handle= block->handle;
uiLayout *split, *column; uiLayout *split, *column=NULL;
uiBut *bt; uiBut *bt;
MenuData *md; MenuData *md;
MenuEntry *entry; MenuEntry *entry;

@ -1318,7 +1318,7 @@ ListBase uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, char *pr
Panel *pa; Panel *pa;
ListBase lb, *itemlb; ListBase lb, *itemlb;
char *name, str[32]; char *name, str[32];
int icon=0, i= 0, activei= 0, len, items, found, min, max; int icon=0, i= 0, activei= 0, len= 0, items, found, min, max;
lb.first= lb.last= NULL; lb.first= lb.last= NULL;

@ -1946,12 +1946,12 @@ static void widget_pulldownbut(uiWidgetColors *wcol, rcti *rect, int state, int
{ {
if(state & UI_ACTIVE) { if(state & UI_ACTIVE) {
uiWidgetBase wtb; uiWidgetBase wtb;
float rad= 0.5f*(rect->ymax - rect->ymin); float rad= 0.5f*(rect->ymax - rect->ymin); // 4.0f
widget_init(&wtb); widget_init(&wtb);
/* half rounded */ /* half rounded */
round_box_edges(&wtb, 15, rect, 4.0f); round_box_edges(&wtb, 15, rect, rad);
widgetbase_draw(&wtb, wcol); widgetbase_draw(&wtb, wcol);
} }
@ -2045,12 +2045,12 @@ static void widget_but(uiWidgetColors *wcol, rcti *rect, int state, int roundbox
static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign) static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int state, int roundboxalign)
{ {
uiWidgetBase wtb; uiWidgetBase wtb;
float rad= 0.5f*(rect->ymax - rect->ymin); float rad= 5.0f; //0.5f*(rect->ymax - rect->ymin);
widget_init(&wtb); widget_init(&wtb);
/* half rounded */ /* half rounded */
round_box_edges(&wtb, roundboxalign, rect, 5.0f); round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol); widgetbase_draw(&wtb, wcol);
} }

@ -5274,7 +5274,10 @@ void draw_outliner(const bContext *C)
sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX); sizex_rna= MAX2(OL_RNA_COLX, sizex_rna+OL_RNA_COL_SPACEX);
/* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */ /* get width of data (for setting 'tot' rect, this is column 1 + column 2 + a bit extra) */
sizex= sizex_rna + OL_RNA_COL_SIZEX + 50; if (soops->outlinevis == SO_KEYMAP)
sizex= sizex_rna + OL_RNA_COL_SIZEX*3 + 50; // XXX this is only really a quick hack to make this wide enough...
else
sizex= sizex_rna + OL_RNA_COL_SIZEX + 50;
} }
else { else {
/* width must take into account restriction columns (if visible) so that entries will still be visible */ /* width must take into account restriction columns (if visible) so that entries will still be visible */

@ -291,7 +291,7 @@ static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
struct anim *an; struct anim *an;
char filename[FILE_MAX]; char filename[FILE_MAX];
Sequence *seq, *soundseq; /* generic strip vars */ Sequence *seq, *soundseq=NULL; /* generic strip vars */
Strip *strip; Strip *strip;
StripElem *se; StripElem *se;

@ -1005,9 +1005,10 @@ static uiBlock *view3d_object_mirrormenu(bContext *C, ARegion *ar, void *arg_unu
#endif #endif
#endif #endif
#if 0
static void view3d_edit_object_transformmenu(bContext *C, uiLayout *layout, void *arg_unused) static void view3d_edit_object_transformmenu(bContext *C, uiLayout *layout, void *arg_unused)
{ {
#if 0 #if 0 // XXX not used anymore
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotation to ObData|Ctrl A, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotation to ObData|Ctrl A, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
apply_objects_locrot(); apply_objects_locrot();
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Visual Transform|Ctrl A, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, ""); uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Visual Transform|Ctrl A, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
@ -1024,6 +1025,7 @@ static void view3d_edit_object_transformmenu(bContext *C, uiLayout *layout, void
uiItemO(layout, NULL, 0, "OBJECT_OT_scale_clear"); uiItemO(layout, NULL, 0, "OBJECT_OT_scale_clear");
uiItemO(layout, NULL, 0, "OBJECT_OT_origin_clear"); uiItemO(layout, NULL, 0, "OBJECT_OT_origin_clear");
} }
#endif
#if 0 #if 0
static void do_view3d_edit_object_makelocalmenu(bContext *C, void *arg, int event) static void do_view3d_edit_object_makelocalmenu(bContext *C, void *arg, int event)

@ -32,7 +32,7 @@
/* flags */ /* flags */
#define MOD_SMOKE_HIGHRES (1<<1) /* enable high resolution */ #define MOD_SMOKE_HIGHRES (1<<1) /* enable high resolution */
#define MOD_SMOKE_DISSOLVE (1<<2) /* let smoke dissolve */ #define MOD_SMOKE_DISSOLVE (1<<2) /* let smoke dissolve */
#define MOD_SMOKE_DISSOLVE_LOG (1<<3) /* using 1/x for dissolve * #define MOD_SMOKE_DISSOLVE_LOG (1<<3) /* using 1/x for dissolve */
/* noise */ /* noise */
#define MOD_SMOKE_NOISEWAVE (1<<0) #define MOD_SMOKE_NOISEWAVE (1<<0)

@ -79,12 +79,14 @@ static void rna_Smoke_reset_dependancy(bContext *C, PointerRNA *ptr)
rna_Smoke_dependency_update(C, ptr); rna_Smoke_dependency_update(C, ptr);
} }
#if 0
static void rna_Smoke_redraw(bContext *C, PointerRNA *ptr) static void rna_Smoke_redraw(bContext *C, PointerRNA *ptr)
{ {
SmokeDomainSettings *settings = (SmokeDomainSettings*)ptr->data; SmokeDomainSettings *settings = (SmokeDomainSettings*)ptr->data;
// settings->flags |= MOD_SMOKE_VIEW_REDRAWNICE; settings->flags |= MOD_SMOKE_VIEW_REDRAWNICE;
} }
#endif
static char *rna_SmokeDomainSettings_path(PointerRNA *ptr) static char *rna_SmokeDomainSettings_path(PointerRNA *ptr)
{ {

@ -31,4 +31,4 @@ void free_volume_precache(Render *re);
int point_inside_volume_objectinstance(ObjectInstanceRen *obi, float *co); int point_inside_volume_objectinstance(ObjectInstanceRen *obi, float *co);
int using_lightcache(Material *ma); int using_lightcache(Material *ma);
#define VOL_MS_TIMESTEP 0.1f #define VOL_MS_TIMESTEP 0.1f

@ -44,4 +44,4 @@ void shade_volume_shadow(struct ShadeInput *shi, struct ShadeResult *shr, struct
#define VOL_BOUNDS_SS 1 #define VOL_BOUNDS_SS 1
#define VOL_SHADE_OUTSIDE 0 #define VOL_SHADE_OUTSIDE 0
#define VOL_SHADE_INSIDE 1 #define VOL_SHADE_INSIDE 1

@ -324,7 +324,7 @@ void accum_density(void *userdata, int index, float squared_dist)
{ {
PointDensityRangeData *pdr = (PointDensityRangeData *)userdata; PointDensityRangeData *pdr = (PointDensityRangeData *)userdata;
const float dist = (pdr->squared_radius - squared_dist) / pdr->squared_radius * 0.5f; const float dist = (pdr->squared_radius - squared_dist) / pdr->squared_radius * 0.5f;
float density; float density = 0.0f;
if (pdr->falloff_type == TEX_PD_FALLOFF_STD) if (pdr->falloff_type == TEX_PD_FALLOFF_STD)
density = dist; density = dist;

@ -685,4 +685,4 @@ void shade_volume_inside(ShadeInput *shi, ShadeResult *shr)
volume_trace(shi, shr, VOL_SHADE_INSIDE); volume_trace(shi, shr, VOL_SHADE_INSIDE);
shi->mat = mat_backup; shi->mat = mat_backup;
} }

@ -162,7 +162,7 @@ void init_frame_smoke(Render *re, VoxelData *vd, Tex *tex)
ob= vd->object; ob= vd->object;
/* draw code for smoke */ /* draw code for smoke */
if(md = (ModifierData *)modifiers_findByType(ob, eModifierType_Smoke)) if( (md = (ModifierData *)modifiers_findByType(ob, eModifierType_Smoke)) )
{ {
SmokeModifierData *smd = (SmokeModifierData *)md; SmokeModifierData *smd = (SmokeModifierData *)md;