Fixed small calculation error for non-float slider, which defined

whether redraw was needed. This shows on (some) windows cards that the
button continuously keeps updating/flashing.

Since I can't test it here, please confirm :)
This commit is contained in:
Ton Roosendaal 2004-07-27 14:26:11 +00:00
parent 0a092a5ffa
commit 4d3cca252c

@ -1711,7 +1711,7 @@ static int ui_do_but_SLI(uiBut *but)
}
value= ui_get_but_val(but);
lvalue= (int) value;
lvalue= floor(value+0.5);
if( but->pointype!=FLO )
redraw= (temp != lvalue);