Cleanup: spelling in comments & punctuation

This commit is contained in:
Campbell Barton 2024-04-19 15:50:28 +10:00
parent 0ceefd6358
commit 4e8b24f1d1
14 changed files with 16 additions and 16 deletions

@ -1219,7 +1219,7 @@ static void xdg_toplevel_handle_wm_capabilities(void * /*data*/,
/* Only available in interface version 5. */
CLOG_INFO(LOG, 2, "wm_capabilities");
/* NOTE: this would be useful if blender had CSD, . */
/* NOTE: this would be useful if blender had CSD. */
}
static const xdg_toplevel_listener xdg_toplevel_listener = {

@ -3,7 +3,7 @@ BF_DIST_BIN=$(dirname "$0")
BF_PROGRAM="blender"
# Add own lib folder first, because Steam or other environments may set an
# LD_LIBRARY_PATH that has priority over the runpath in the Blender excutable,
# $LD_LIBRARY_PATH that has priority over the run-path in the Blender executable,
# but contains incompatible libraries.
LD_LIBRARY_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH}

@ -46,7 +46,7 @@ BLENDER_ENV = "bpy" in sys.modules
# -----------------------------------------------------------------------------
# Programs
# The command `xdg-mime` handles most of the file assosiation actions.
# The command `xdg-mime` handles most of the file association actions.
XDG_MIME_PROG = shutil.which("xdg-mime") or ""
# Initialize by `bpy` or command line arguments.

@ -88,8 +88,8 @@ int BLI_astar_node_link_other_node(BLI_AStarGNLink *lnk, int idx);
/**
* Initialize a solution data for given A* graph. Does not compute anything!
*
* \param custom_data: an opaque pointer attached to this link, available e.g
* . to cost callback function.
* \param custom_data: an opaque pointer attached to this link, available e.g.
* to cost callback function.
*
* \note BLI_AStarSolution stores nearly all data needed during solution compute.
*/

@ -674,8 +674,8 @@ void GPU_texture_free(GPUTexture *texture);
* Create an alias of the source texture data. A view can cover the whole texture or only a range
* of mip levels and/or array layer range.
*
* \a view_format is the format in which the view will interpret the data of \a source_texture . It
* must match the format of \a source_texture in size (ex: RGBA8 can be reinterpreted as R32UI).
* \a view_format is the format in which the view will interpret the data of \a source_texture.
* It must match the format of \a source_texture in size (ex: RGBA8 can be reinterpreted as R32UI).
* See https://www.khronos.org/opengl/wiki/Texture_Storage#View_texture_aliases for an exhaustive
* list.
*

@ -164,7 +164,7 @@ EQCurveMappingData *SEQ_sound_equalizer_add(SoundEqualizerModifierData *semd,
if (minX < 0) {
minX = 0.0;
}
/* It's the same as BKE_curvemapping_add , but changing the name */
/* It's the same as #BKE_curvemapping_add, but changing the name. */
eqcmd = MEM_cnew<EQCurveMappingData>("Equalizer");
BKE_curvemapping_set_defaults(&eqcmd->curve_mapping,
1, /* Total. */

@ -23,7 +23,7 @@
#endif
/* -------------------------------------------------------------------- */
/** \name Register File Assosiation
/** \name Register File Association
* \{ */
bool WM_platform_assosiate_set(bool do_register, bool all_users, char **r_error_msg)