Add several usefull sequencer-plugins:
- color-correction-hsv & color-correction-yuv Do color correction in HSV or YUV-space, rather sophisticated but slow. You can control setup, gain and gamma and saturation (seperated by shadows, midtones and highlights). - gamma a simple RGB-Gamma plugin, but very fast. - dnr Dynamic Noise Reduction (plugin ported from VirtualDub). This helps mpeg encoding alot, by ignoring noise /movement below a given threshold between frames. It is also a lot faster than the original VirtualDub-plugin preserving it's quality.
This commit is contained in:
parent
3cdd195e58
commit
4f59db9ca1
279
release/plugins/sequence/color-correction-hsv.c
Normal file
279
release/plugins/sequence/color-correction-hsv.c
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@ -0,0 +1,279 @@
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/*
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* Color Correction Plugin (YUV Version) 0.01
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*
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* Copyright (c) 2005 Peter Schlaile
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#include "math.h"
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#include "plugin.h"
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#include <stdio.h>
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char name[]= "Color Correction";
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VarStruct varstr[]= {
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{ NUMSLI|FLO, "St Y:", 0.0, -1.0, 1.0, "Setup Y"},
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{ NUMSLI|FLO, "Gn Y:", 1.0, 0.0, 10.0,"Gain Y"},
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{ NUMSLI|FLO, "Ga Y:", 1.0, 0.0, 10.0, "Gamma Y"},
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{ NUMSLI|FLO, "Lo S:", 1.0, 0.0, 10.0,"Saturation Shadows"},
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{ NUMSLI|FLO, "Md S:", 1.0, 0.0, 10.0,"Saturation Midtones"},
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{ NUMSLI|FLO, "Hi S:", 1.0, 0.0, 10.0,"Saturation Highlights"},
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{ NUMSLI|FLO, "MA S:", 1.0, 0.0, 10.0,"Master Saturation"},
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{ NUMSLI|FLO, "Lo T:", 0.25, 0.0, 1.0,
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"Saturation Shadow Thres"},
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{ NUMSLI|FLO, "Hi T:", 0.75, 0.0, 1.0,
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"Saturation Highlights Thres"},
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{ TOG|INT, "Debug", 0.0, 0.0, 1.0,
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"Show curves as overlay."},
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};
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typedef struct Cast {
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float setup_y;
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float gain_y;
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float gamma_y;
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float sat_shadows;
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float sat_midtones;
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float sat_highlights;
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float master_sat;
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float lo_thres;
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float hi_thres;
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int debug;
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} Cast;
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float cfra;
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void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
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int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
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void plugin_but_changed(int but) {}
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void plugin_init() {}
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void plugin_getinfo(PluginInfo *info) {
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info->name= name;
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info->nvars= sizeof(varstr)/sizeof(VarStruct);
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info->cfra= &cfra;
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info->varstr= varstr;
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info->init= plugin_init;
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info->seq_doit= (SeqDoit) plugin_seq_doit;
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info->callback= plugin_but_changed;
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}
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static void hsv_to_rgb (double h, double s, double v,
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double *r, double *g, double *b)
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{
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int i;
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double f, w, q, t;
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if (s == 0.0)
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s = 0.000001;
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if (h == -1.0)
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{
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*r = v;
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*g = v;
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*b = v;
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}
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else
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{
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if (h == 360.0)
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h = 0.0;
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h = h / 60.0;
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i = (int) h;
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f = h - i;
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w = v * (1.0 - s);
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q = v * (1.0 - (s * f));
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t = v * (1.0 - (s * (1.0 - f)));
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switch (i)
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{
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case 0:
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*r = v;
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*g = t;
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*b = w;
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break;
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case 1:
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*r = q;
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*g = v;
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*b = w;
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break;
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case 2:
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*r = w;
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*g = v;
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*b = t;
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break;
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case 3:
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*r = w;
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*g = q;
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*b = v;
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break;
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case 4:
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*r = t;
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*g = w;
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*b = v;
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break;
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case 5:
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*r = v;
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*g = w;
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*b = q;
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break;
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}
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}
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}
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static void rgb_to_hsv (double r, double g, double b,
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double *h, double *s, double *v)
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{
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double max, min, delta;
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max = r;
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if (g > max)
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max = g;
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if (b > max)
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max = b;
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min = r;
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if (g < min)
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min = g;
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if (b < min)
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min = b;
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*v = max;
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if (max != 0.0)
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*s = (max - min) / max;
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else
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*s = 0.0;
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if (*s == 0.0)
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*h = -1.0;
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else
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{
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delta = max - min;
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if (r == max)
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*h = (g - b) / delta;
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else if (g == max)
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*h = 2.0 + (b - r) / delta;
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else if (b == max)
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*h = 4.0 + (r - g) / delta;
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*h = *h * 60.0;
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if (*h < 0.0)
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*h = *h + 360;
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}
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}
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void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
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int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
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char *dest, *src1, *src2;
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int x, y, c;
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double gamma_table[256];
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double uv_table[256];
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if (!ibuf1) return;
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dest= (char *) out->rect;
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src1= (char *) ibuf1->rect;
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for (y = 0; y < 256; y++) {
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float v = 1.0 * y / 255;
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v += cast->setup_y;
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v *= cast->gain_y;
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v = pow(v, cast->gamma_y);
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if ( v > 1.0) {
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v = 1.0;
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} else if (v < 0.0) {
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v = 0.0;
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}
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gamma_table[y] = v * 255;
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}
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for (y = 0; y < 256; y++) {
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float v = 1.0;
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v *= cast->master_sat;
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if (y < cast->lo_thres * 255) {
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v *= cast->sat_shadows;
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} else if (y > cast->hi_thres * 255) {
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v *= cast->sat_highlights;
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} else {
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v *= cast->sat_midtones;
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}
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uv_table[y] = v;
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}
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for (y = 0; y < height; y++) {
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for (x = 0; x < width; x++) {
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double h,s,v,r,g,b;
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double fac;
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rgb_to_hsv((double) src1[0]/255.0,
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(double) src1[1]/255.0,
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(double) src1[2]/255.0,
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&h, &s, &v);
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v = gamma_table[(int) (v * 255.0)] / 255.0;
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fac = uv_table[(int) (255.0 * v)];
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s *= fac;
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if (s >= 1.0) {
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s = 1.0;
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}
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hsv_to_rgb(h,s,v, &r, &g, &b);
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*dest++ = r*255.0;
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*dest++ = g*255.0;
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*dest++ = b*255.0;
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dest++;
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src1 += 4;
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}
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}
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if (cast->debug) {
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dest= (char *) out->rect;
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for (c = 0; c < 10; c++) {
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x = 0;
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for (y = 0; y < 256; y++) {
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char val = gamma_table[y];
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while (x < y * width / 255) {
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*dest++ = val;
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*dest++ = val;
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*dest++ = val;
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dest++;
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x++;
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}
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}
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}
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for (c = 0; c < 10; c++) {
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x = 0;
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for (y = 0; y < 256; y++) {
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char val = uv_table[y] * 255.0/10.0;
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while (x < y * width / 255) {
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*dest++ = val;
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*dest++ = val;
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*dest++ = val;
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dest++;
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x++;
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}
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}
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}
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}
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}
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release/plugins/sequence/color-correction-yuv.c
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220
release/plugins/sequence/color-correction-yuv.c
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@ -0,0 +1,220 @@
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/*
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* Color Correction Plugin (YUV Version) 0.01
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*
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* Copyright (c) 2005 Peter Schlaile
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#include "math.h"
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#include "plugin.h"
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#include <stdio.h>
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char name[]= "Color Correction";
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VarStruct varstr[]= {
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{ NUMSLI|FLO, "St Y:", 0.0, -1.0, 1.0, "Setup Y"},
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{ NUMSLI|FLO, "Gn Y:", 1.0, 0.0, 10.0,"Gain Y"},
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{ NUMSLI|FLO, "Ga Y:", 1.0, 0.0, 10.0, "Gamma Y"},
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{ NUMSLI|FLO, "Lo S:", 1.0, 0.0, 10.0,"Saturation Shadows"},
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{ NUMSLI|FLO, "Md S:", 1.0, 0.0, 10.0,"Saturation Midtones"},
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{ NUMSLI|FLO, "Hi S:", 1.0, 0.0, 10.0,"Saturation Highlights"},
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{ NUMSLI|FLO, "MA S:", 1.0, 0.0, 10.0,"Master Saturation"},
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{ NUMSLI|FLO, "Lo T:", 0.25, 0.0, 1.0,
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"Saturation Shadow Thres"},
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{ NUMSLI|FLO, "Hi T:", 0.75, 0.0, 1.0,
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"Saturation Highlights Thres"},
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{ TOG|INT, "Debug", 0.0, 0.0, 1.0,
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"Show curves as overlay."},
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};
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typedef struct Cast {
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float setup_y;
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float gain_y;
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float gamma_y;
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float sat_shadows;
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float sat_midtones;
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float sat_highlights;
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float master_sat;
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float lo_thres;
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float hi_thres;
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int debug;
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} Cast;
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float cfra;
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void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
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int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
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void plugin_but_changed(int but) {}
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void plugin_init() {}
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void plugin_getinfo(PluginInfo *info) {
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info->name= name;
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info->nvars= sizeof(varstr)/sizeof(VarStruct);
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info->cfra= &cfra;
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info->varstr= varstr;
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info->init= plugin_init;
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info->seq_doit= (SeqDoit) plugin_seq_doit;
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info->callback= plugin_but_changed;
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}
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static void rgb_to_yuv(float rgb[3], float yuv[3]) {
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yuv[0]= 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
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yuv[1]= 0.492*(rgb[2] - yuv[0]);
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yuv[2]= 0.877*(rgb[0] - yuv[0]);
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/* Normalize */
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yuv[1] /= 0.436;
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yuv[2] /= 0.615;
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}
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static void yuv_to_rgb(float yuv[3], float rgb[3]) {
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yuv[1] *= 0.436;
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yuv[2] *= 0.615;
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rgb[0] = yuv[2]/0.877 + yuv[0];
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rgb[2] = yuv[1]/0.492 + yuv[0];
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rgb[1] = (yuv[0] - 0.299*rgb[0] - 0.114*rgb[2]) / 0.587;
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if (rgb[0] > 1.0) {
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rgb[0] = 1.0;
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}
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if (rgb[0] < 0.0) {
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rgb[0] = 0.0;
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}
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if (rgb[1] > 1.0) {
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rgb[1] = 1.0;
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}
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if (rgb[1] < 0.0) {
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rgb[1] = 0.0;
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}
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if (rgb[2] > 1.0) {
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rgb[2] = 1.0;
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}
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if (rgb[2] < 0.0) {
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rgb[2] = 0.0;
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}
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}
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void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
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int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
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char *dest, *src1, *src2;
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int x, y, c;
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float rgb[3];
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float yuv[3];
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float gamma_table[256];
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float uv_table[256];
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if (!ibuf1) return;
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dest= (char *) out->rect;
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src1= (char *) ibuf1->rect;
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for (y = 0; y < 256; y++) {
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float v = 1.0 * y / 255;
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v += cast->setup_y;
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v *= cast->gain_y;
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v = pow(v, cast->gamma_y);
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if ( v > 1.0) {
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v = 1.0;
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} else if (v < 0.0) {
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v = 0.0;
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}
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gamma_table[y] = v * 255;
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}
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for (y = 0; y < 256; y++) {
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float v = 1.0;
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v *= cast->master_sat;
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if (y < cast->lo_thres * 255) {
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v *= cast->sat_shadows;
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} else if (y > cast->hi_thres * 255) {
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v *= cast->sat_highlights;
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} else {
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v *= cast->sat_midtones;
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}
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uv_table[y] = v;
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}
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for (y = 0; y < height; y++) {
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for (x = 0; x < width; x++) {
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float fac;
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rgb[0]= (float)src1[0]/255.0;
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rgb[1]= (float)src1[1]/255.0;
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rgb[2]= (float)src1[2]/255.0;
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rgb_to_yuv(rgb, yuv);
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yuv[0] = gamma_table[(int) (yuv[0] * 255.0)] / 255.0;
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fac = uv_table[(int) (255.0 * yuv[0])];
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yuv[1] = yuv[1] * fac;
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yuv[2] = yuv[2] * fac;
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if (yuv[1] > 1.0) {
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yuv[1] = 1.0;
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}
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if (yuv[1] < -1.0) {
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yuv[1] = -1.0;
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}
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if (yuv[2] > 1.0) {
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yuv[2] = 1.0;
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}
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if (yuv[2] < -1.0) {
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yuv[2] = -1.0;
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}
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yuv_to_rgb(yuv, rgb);
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*dest++ = rgb[0]*255.0;
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*dest++ = rgb[1]*255.0;
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*dest++ = rgb[2]*255.0;
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dest++;
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src1 += 4;
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}
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}
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if (cast->debug) {
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dest= (char *) out->rect;
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for (c = 0; c < 10; c++) {
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x = 0;
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for (y = 0; y < 256; y++) {
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char val = gamma_table[y];
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while (x < y * width / 255) {
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*dest++ = val;
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*dest++ = val;
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*dest++ = val;
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dest++;
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x++;
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}
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}
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}
|
||||
for (c = 0; c < 10; c++) {
|
||||
x = 0;
|
||||
for (y = 0; y < 256; y++) {
|
||||
char val = uv_table[y] * 255.0/10.0;
|
||||
while (x < y * width / 255) {
|
||||
*dest++ = val;
|
||||
*dest++ = val;
|
||||
*dest++ = val;
|
||||
dest++;
|
||||
x++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
149
release/plugins/sequence/dnr.c
Normal file
149
release/plugins/sequence/dnr.c
Normal file
@ -0,0 +1,149 @@
|
||||
/*
|
||||
* Dynamic Noise Reduction (based on the VirtualDub filter by Steven Don)
|
||||
*
|
||||
* Copyright (c) 2005 Peter Schlaile
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "math.h"
|
||||
#include "plugin.h"
|
||||
#include <stdio.h>
|
||||
|
||||
char name[]= "Dynamic Noise Reduction";
|
||||
|
||||
VarStruct varstr[]= {
|
||||
{ NUMSLI|INT, "Level:", 10.0, 0.0, 15.0, "Level"},
|
||||
};
|
||||
|
||||
typedef struct Cast {
|
||||
int level;
|
||||
} Cast;
|
||||
|
||||
float cfra;
|
||||
void * plugin_private_data;
|
||||
|
||||
struct my_data {
|
||||
unsigned char lookup_table[65536];
|
||||
int last_level;
|
||||
float last_cfra;
|
||||
int last_width;
|
||||
int last_height;
|
||||
unsigned char * last_frame;
|
||||
};
|
||||
|
||||
void plugin_seq_doit(Cast *, float, float, int, int,
|
||||
ImBuf *, ImBuf *, ImBuf *, ImBuf *);
|
||||
|
||||
int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
|
||||
|
||||
static void precalculate(unsigned char * table, int level)
|
||||
{
|
||||
int ap_, bp;
|
||||
|
||||
for (ap_ = 0; ap_ < 256; ap_++) {
|
||||
for (bp = 0; bp < 256; bp++) {
|
||||
int ap = ap_;
|
||||
int diff = ap - bp;
|
||||
if (diff < 0) {
|
||||
diff = -diff;
|
||||
}
|
||||
if (diff < level) {
|
||||
if (diff > (level >> 1)) {
|
||||
ap = (ap + ap + bp)/3;
|
||||
} else {
|
||||
ap = bp;
|
||||
}
|
||||
}
|
||||
|
||||
*table++ = ap;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void plugin_but_changed(int but) { }
|
||||
void plugin_init() { }
|
||||
|
||||
void * plugin_seq_alloc_private_data()
|
||||
{
|
||||
struct my_data * result = (struct my_data*) calloc(
|
||||
sizeof(struct my_data), 1);
|
||||
result->last_cfra = -1;
|
||||
return result;
|
||||
}
|
||||
|
||||
void plugin_seq_free_private_data(void * data)
|
||||
{
|
||||
struct my_data * d = (struct my_data*) data;
|
||||
if (d->last_frame) {
|
||||
free(d->last_frame);
|
||||
}
|
||||
free(d);
|
||||
}
|
||||
|
||||
void plugin_getinfo(PluginInfo *info) {
|
||||
info->name= name;
|
||||
info->nvars= sizeof(varstr)/sizeof(VarStruct);
|
||||
info->cfra= &cfra;
|
||||
|
||||
info->varstr= varstr;
|
||||
|
||||
info->init= plugin_init;
|
||||
info->seq_doit= (SeqDoit) plugin_seq_doit;
|
||||
info->callback= plugin_but_changed;
|
||||
}
|
||||
|
||||
static void doit(unsigned char * src_, unsigned char * dst_,
|
||||
unsigned char * table, int width, int height)
|
||||
{
|
||||
int count = width * height;
|
||||
unsigned char * src = src_;
|
||||
unsigned char * dst = dst_;
|
||||
|
||||
while (count--) {
|
||||
*dst++ = table[(*src++ << 8) | *dst];
|
||||
*dst++ = table[(*src++ << 8) | *dst];
|
||||
*dst++ = table[(*src++ << 8) | *dst];
|
||||
*dst++ = *src++;
|
||||
}
|
||||
|
||||
memcpy(src_, dst_, width * height * 4);
|
||||
}
|
||||
|
||||
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
|
||||
int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
|
||||
|
||||
struct my_data * d = (struct my_data*) plugin_private_data;
|
||||
|
||||
if (!ibuf1) return;
|
||||
|
||||
if (cast->level != d->last_level) {
|
||||
precalculate(d->lookup_table, cast->level);
|
||||
d->last_level = cast->level;
|
||||
}
|
||||
|
||||
if (width != d->last_width || height != d->last_height
|
||||
|| cfra != d->last_cfra + 1) {
|
||||
free(d->last_frame);
|
||||
d->last_frame = (unsigned char*) calloc(width * height, 4);
|
||||
|
||||
d->last_width = width;
|
||||
d->last_height = height;
|
||||
}
|
||||
|
||||
memcpy(out->rect, ibuf1->rect, width * height * 4);
|
||||
|
||||
doit((unsigned char*) out->rect,
|
||||
d->last_frame, d->lookup_table, width, height);
|
||||
|
||||
d->last_cfra = cfra;
|
||||
}
|
133
release/plugins/sequence/gamma.c
Normal file
133
release/plugins/sequence/gamma.c
Normal file
@ -0,0 +1,133 @@
|
||||
/*
|
||||
* Gamma Correction Plugin (RGB Version) 0.01
|
||||
*
|
||||
* Copyright (c) 2005 Peter Schlaile
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "math.h"
|
||||
#include "plugin.h"
|
||||
#include <stdio.h>
|
||||
|
||||
char name[]= "Gamma Correction";
|
||||
|
||||
VarStruct varstr[]= {
|
||||
{ NUMSLI|FLO, "St M:", 0.0, -1.0, 1.0, "Setup Main"},
|
||||
{ NUMSLI|FLO, "Gn M:", 1.0, 0.0, 10.0,"Gain Main"},
|
||||
{ NUMSLI|FLO, "Ga M:", 1.0, 0.0, 10.0, "Gamma Main"},
|
||||
|
||||
{ NUMSLI|FLO, "St R:", 0.0, -1.0, 1.0, "Setup Red"},
|
||||
{ NUMSLI|FLO, "Gn R:", 1.0, 0.0, 10.0,"Gain Red"},
|
||||
{ NUMSLI|FLO, "Ga R:", 1.0, 0.0, 10.0, "Gamma Red"},
|
||||
|
||||
{ NUMSLI|FLO, "St G:", 0.0, -1.0, 1.0, "Setup Green"},
|
||||
{ NUMSLI|FLO, "Gn G:", 1.0, 0.0, 10.0,"Gain Green"},
|
||||
{ NUMSLI|FLO, "Ga G:", 1.0, 0.0, 10.0, "Gamma Green"},
|
||||
|
||||
{ NUMSLI|FLO, "St B:", 0.0, -1.0, 1.0, "Setup Blue"},
|
||||
{ NUMSLI|FLO, "Gn B:", 1.0, 0.0, 10.0,"Gain Blue"},
|
||||
{ NUMSLI|FLO, "Ga B:", 1.0, 0.0, 10.0, "Gamma Blue"},
|
||||
};
|
||||
|
||||
typedef struct Cast {
|
||||
float setup_m;
|
||||
float gain_m;
|
||||
float gamma_m;
|
||||
|
||||
float setup_r;
|
||||
float gain_r;
|
||||
float gamma_r;
|
||||
|
||||
float setup_g;
|
||||
float gain_g;
|
||||
float gamma_g;
|
||||
|
||||
float setup_b;
|
||||
float gain_b;
|
||||
float gamma_b;
|
||||
} Cast;
|
||||
|
||||
float cfra;
|
||||
|
||||
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
|
||||
|
||||
int plugin_seq_getversion(void) { return B_PLUGIN_VERSION;}
|
||||
void plugin_but_changed(int but) {}
|
||||
void plugin_init() {}
|
||||
|
||||
void plugin_getinfo(PluginInfo *info) {
|
||||
info->name= name;
|
||||
info->nvars= sizeof(varstr)/sizeof(VarStruct);
|
||||
info->cfra= &cfra;
|
||||
|
||||
info->varstr= varstr;
|
||||
|
||||
info->init= plugin_init;
|
||||
info->seq_doit= (SeqDoit) plugin_seq_doit;
|
||||
info->callback= plugin_but_changed;
|
||||
}
|
||||
|
||||
static void make_gamma_table(float setup, float gain, float gamma,
|
||||
unsigned char * table)
|
||||
{
|
||||
int y;
|
||||
|
||||
for (y = 0; y < 256; y++) {
|
||||
float v = 1.0 * y / 255;
|
||||
v += setup;
|
||||
v *= gain;
|
||||
v = pow(v, gamma);
|
||||
if ( v > 1.0) {
|
||||
v = 1.0;
|
||||
} else if (v < 0.0) {
|
||||
v = 0.0;
|
||||
}
|
||||
table[y] = v * 255;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int width,
|
||||
int height, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use) {
|
||||
char *dest, *src1, *src2;
|
||||
int x, y, c;
|
||||
float rgb[3];
|
||||
float yuv[3];
|
||||
unsigned char gamma_table_m[256];
|
||||
unsigned char gamma_table_r[256];
|
||||
unsigned char gamma_table_g[256];
|
||||
unsigned char gamma_table_b[256];
|
||||
|
||||
if (!ibuf1) return;
|
||||
|
||||
dest= (char *) out->rect;
|
||||
src1= (char *) ibuf1->rect;
|
||||
|
||||
make_gamma_table(cast->setup_m, cast->gain_m, cast->gamma_m,
|
||||
gamma_table_m);
|
||||
make_gamma_table(cast->setup_r, cast->gain_r, cast->gamma_r,
|
||||
gamma_table_r);
|
||||
make_gamma_table(cast->setup_g, cast->gain_g, cast->gamma_g,
|
||||
gamma_table_g);
|
||||
make_gamma_table(cast->setup_b, cast->gain_b, cast->gamma_b,
|
||||
gamma_table_b);
|
||||
|
||||
for (y = 0; y < height; y++) {
|
||||
for (x = 0; x < width; x++) {
|
||||
*dest++ = gamma_table_r[gamma_table_m[*src1++]];
|
||||
*dest++ = gamma_table_g[gamma_table_m[*src1++]];
|
||||
*dest++ = gamma_table_b[gamma_table_m[*src1++]];
|
||||
dest++; src1++;
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user