Cleanup: GCC compiler warning
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@ -1347,7 +1347,8 @@ static void uv_map_transform_center(const Scene *scene,
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float r_bounds[2][3])
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{
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/* only operates on the edit object - this is all that's needed now */
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const int around = (v3d) ? scene->toolsettings->transform_pivot_point : V3D_AROUND_CENTER_BOUNDS;
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const int around = (v3d) ? scene->toolsettings->transform_pivot_point :
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int(V3D_AROUND_CENTER_BOUNDS);
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float bounds[2][3];
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INIT_MINMAX(bounds[0], bounds[1]);
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