Artists complaining about these popups
* Nothing indicated - is not helpful, and very annoying with occluded geometry with high poly meshes, sometimes the selection doesn't work 100% of the time and the menu pops up over what you want to select. * No (correct) camera error doesn't seem to be needed, has been there since rev 2.
This commit is contained in:
parent
02132de7aa
commit
533539901b
@ -2307,7 +2307,7 @@ void selectconnected_mesh(void)
|
||||
if(em->edges.first==0) return;
|
||||
|
||||
if( unified_findnearest(&eve, &eed, &efa)==0 ) {
|
||||
error("Nothing indicated ");
|
||||
/* error("Nothing indicated "); */ /* this is mostly annoying, eps with occluded geometry */
|
||||
return;
|
||||
}
|
||||
|
||||
@ -2407,7 +2407,7 @@ static void selectconnected_delimit_mesh__internal(short all, short sel)
|
||||
EditFace *efa_mouse = findnearestface(&dist);
|
||||
|
||||
if( !efa_mouse ) {
|
||||
error("Nothing indicated ");
|
||||
/* error("Nothing indicated "); */ /* this is mostly annoying, eps with occluded geometry */
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -437,9 +437,6 @@ static void SaveState(void)
|
||||
if(G.f & G_TEXTUREPAINT)
|
||||
texpaint_enable_mipmap();
|
||||
|
||||
if(G.scene->camera==0 || G.scene->camera->type!=OB_CAMERA)
|
||||
error("no (correct) camera");
|
||||
|
||||
waitcursor(1);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user