should make problems mentioned in

[#19221] Sequencer animation curves not converted correctly from 2.4

go away.
This commit is contained in:
Peter Schlaile 2010-05-01 16:02:59 +00:00
parent 93a7f0ef65
commit 540bf6d7c8

@ -2160,7 +2160,7 @@ static void do_build_seq_ibuf(Scene *scene, Sequence * seq, TStripElem *se, int
and since G.rendering is uhm, gone... (Peter)
*/
int rendering = 1;
int rendering = G.rendering;
int doseq;
int doseq_gl= G.rendering ? (scene->r.seq_flag & R_SEQ_GL_REND) : (scene->r.seq_flag & R_SEQ_GL_PREV);