Fix own mistake in D1120: wrong indexing of UV maps during tangent calculation

This commit is contained in:
Alexander Romanov 2016-05-24 17:43:57 +03:00
parent 42b26206c6
commit 5494ea1d08

@ -3269,17 +3269,18 @@ void DM_calc_loop_tangents_step_0(
bool *rcalc_act, bool *rcalc_ren, int *ract_uv_n, int *rren_uv_n,
char *ract_uv_name, char *rren_uv_name, char *rtangent_mask) {
/* Active uv in viewport */
int layer_index = CustomData_get_layer_index(loopData, CD_MLOOPUV);
*ract_uv_n = CustomData_get_active_layer(loopData, CD_MLOOPUV);
ract_uv_name[0] = 0;
if (*ract_uv_n != -1) {
strcpy(ract_uv_name, loopData->layers[*ract_uv_n].name);
strcpy(ract_uv_name, loopData->layers[*ract_uv_n + layer_index].name);
}
/* Active tangent in render */
*rren_uv_n = CustomData_get_render_layer(loopData, CD_MLOOPUV);
rren_uv_name[0] = 0;
if (*rren_uv_n != -1) {
strcpy(rren_uv_name, loopData->layers[*rren_uv_n].name);
strcpy(rren_uv_name, loopData->layers[*rren_uv_n + layer_index].name);
}
/* If active tangent not in tangent_names we take it into account */