exiting editmesh when in face select mode could result in hidden and selected faces.

This commit is contained in:
Campbell Barton 2007-03-13 03:05:12 +00:00
parent 844d6f9aa6
commit 56b9617ce0

@ -1096,9 +1096,14 @@ void load_editMesh(void)
mface->flag= efa->flag;
/* bit 0 of flag is already taken for smooth... */
if(efa->f & 1) mface->flag |= ME_FACE_SEL;
else mface->flag &= ~ME_FACE_SEL;
if(efa->h) mface->flag |= ME_HIDE;
if(efa->h) {
mface->flag |= ME_HIDE;
mface->flag &= ~ME_FACE_SEL;
} else {
if(efa->f & 1) mface->flag |= ME_FACE_SEL;
else mface->flag &= ~ME_FACE_SEL;
}
/* mat_nr in vertex */
if(me->totcol>1) {