Fix #21700: particles do not collide with linked objects.

This commit is contained in:
Brecht Van Lommel 2010-03-27 12:16:24 +00:00
parent 9cddf0c69a
commit 59d76439be

@ -1408,7 +1408,7 @@ ListBase *get_collider_cache(Scene *scene, Object *self, Group *group)
}
else {
for(base = scene->base.first; base; base = base->next)
if(self && (base->lay & self->lay)==0)
if(!self || (base->lay & self->lay))
add_collider_cache_object(&objs, base->object, self, 0);
}