Cycles: add missing light angle for distant lights in XML reading

Contributed by howetuft.

Differential Revision: https://developer.blender.org/D7891
This commit is contained in:
Brecht Van Lommel 2020-06-02 07:14:25 +02:00
parent a8907e409a
commit 59e793d3bd

@ -120,6 +120,7 @@ NODE_DEFINE(Light)
SOCKET_VECTOR(dir, "Dir", make_float3(0.0f, 0.0f, 0.0f));
SOCKET_FLOAT(size, "Size", 0.0f);
SOCKET_FLOAT(angle, "Angle", 0.0f);
SOCKET_VECTOR(axisu, "Axis U", make_float3(0.0f, 0.0f, 0.0f));
SOCKET_FLOAT(sizeu, "Size U", 1.0f);