warning cleanup.
- fix mistake with grease pencil UI (&& was intended but & used). - use (void) rather then () across _all_ blenders code. - a few minor edits, don't shadow stack variables in roll calculation & avoid running memset() for VBO vertex map.
This commit is contained in:
parent
0852278ce7
commit
59f1640ae5
@ -2390,7 +2390,7 @@ void BKE_ptcache_set_continue_physics(Main *bmain, Scene *scene, int enable)
|
||||
}
|
||||
}
|
||||
|
||||
int BKE_ptcache_get_continue_physics()
|
||||
int BKE_ptcache_get_continue_physics(void)
|
||||
{
|
||||
return CONTINUE_PHYSICS;
|
||||
}
|
||||
|
@ -88,7 +88,7 @@ void texttool_text_set_active(Text *text) {
|
||||
activeToolText = text;
|
||||
}
|
||||
|
||||
void texttool_text_clear() {
|
||||
void texttool_text_clear(void) {
|
||||
free_texttools();
|
||||
activeToolText = NULL;
|
||||
}
|
||||
|
@ -520,7 +520,7 @@ struct ThreadQueue {
|
||||
int nowait;
|
||||
};
|
||||
|
||||
ThreadQueue *BLI_thread_queue_init()
|
||||
ThreadQueue *BLI_thread_queue_init(void)
|
||||
{
|
||||
ThreadQueue *queue;
|
||||
|
||||
|
@ -2198,10 +2198,8 @@ static int armature_calc_roll_exec(bContext *C, wmOperator *op)
|
||||
mul_m3_v3(imat, vec);
|
||||
}
|
||||
else if (type==5) {
|
||||
bArmature *arm= ob->data;
|
||||
EditBone *ebone= (EditBone *)arm->act_edbone;
|
||||
float mat[3][3], nor[3];
|
||||
|
||||
ebone= (EditBone *)arm->act_edbone;
|
||||
if(ebone==NULL) {
|
||||
BKE_report(op->reports, RPT_ERROR, "No active bone set");
|
||||
return OPERATOR_CANCELLED;
|
||||
|
@ -205,7 +205,7 @@ void REEB_freeGraph(ReebGraph *rg)
|
||||
MEM_freeN(rg);
|
||||
}
|
||||
|
||||
ReebGraph * newReebGraph()
|
||||
ReebGraph * newReebGraph(void)
|
||||
{
|
||||
ReebGraph *rg;
|
||||
rg = MEM_callocN(sizeof(ReebGraph), "reeb graph");
|
||||
|
@ -141,7 +141,7 @@ static void gp_drawui_layer (uiLayout *layout, bGPdata *gpd, bGPDlayer *gpl)
|
||||
uiItemL(subrow, name, ICON_NULL);
|
||||
|
||||
/* delete button (only if hidden but not locked!) */
|
||||
if ((gpl->flag & GP_LAYER_HIDE) & !(gpl->flag & GP_LAYER_LOCKED)) {
|
||||
if ((gpl->flag & GP_LAYER_HIDE) && !(gpl->flag & GP_LAYER_LOCKED)) {
|
||||
/* right-align ............................... */
|
||||
subrow= uiLayoutRow(row, 1);
|
||||
uiLayoutSetAlignment(subrow, UI_LAYOUT_ALIGN_RIGHT);
|
||||
|
@ -80,17 +80,17 @@ static void ui_free_but(const bContext *C, uiBut *but);
|
||||
|
||||
/* ************* translation ************** */
|
||||
|
||||
int ui_translate_buttons()
|
||||
int ui_translate_buttons(void)
|
||||
{
|
||||
return (U.transopts & USER_TR_BUTTONS);
|
||||
}
|
||||
|
||||
int ui_translate_menus()
|
||||
int ui_translate_menus(void)
|
||||
{
|
||||
return (U.transopts & USER_TR_MENUS);
|
||||
}
|
||||
|
||||
int ui_translate_tooltips()
|
||||
int ui_translate_tooltips(void)
|
||||
{
|
||||
return (U.transopts & USER_TR_TOOLTIPS);
|
||||
}
|
||||
|
@ -705,7 +705,7 @@ ListBase *UI_iconfile_list(void)
|
||||
}
|
||||
|
||||
|
||||
void UI_icons_free()
|
||||
void UI_icons_free(void)
|
||||
{
|
||||
if(icongltex.id) {
|
||||
glDeleteTextures(1, &icongltex.id);
|
||||
|
@ -765,7 +765,7 @@ void bglBegin(int mode)
|
||||
}
|
||||
}
|
||||
|
||||
int bglPointHack() {
|
||||
int bglPointHack(void) {
|
||||
float value[4];
|
||||
int pointhack_px;
|
||||
glGetFloatv(GL_POINT_SIZE_RANGE, value);
|
||||
|
@ -395,7 +395,7 @@ void filelist_free_icons(void)
|
||||
}
|
||||
|
||||
//-----------------FOLDERLIST (previous/next) --------------//
|
||||
struct ListBase* folderlist_new()
|
||||
struct ListBase* folderlist_new(void)
|
||||
{
|
||||
ListBase* p = MEM_callocN( sizeof(ListBase), "folderlist" );
|
||||
return p;
|
||||
|
@ -347,7 +347,7 @@ float file_string_width(const char* str)
|
||||
return BLF_width(style->widget.uifont_id, str);
|
||||
}
|
||||
|
||||
float file_font_pointsize()
|
||||
float file_font_pointsize(void)
|
||||
{
|
||||
#if 0
|
||||
float s;
|
||||
|
@ -98,7 +98,7 @@ int text_do_suggest_select(SpaceText *st, ARegion *ar)
|
||||
return 1;
|
||||
}
|
||||
|
||||
void text_pop_suggest_list()
|
||||
void text_pop_suggest_list(void)
|
||||
{
|
||||
SuggItem *item, *sel;
|
||||
int *top, i;
|
||||
|
@ -4042,7 +4042,7 @@ static void p_smooth(PChart *chart)
|
||||
|
||||
/* Exported */
|
||||
|
||||
ParamHandle *param_construct_begin()
|
||||
ParamHandle *param_construct_begin(void)
|
||||
{
|
||||
PHandle *handle = MEM_callocN(sizeof*handle, "PHandle");
|
||||
handle->construction_chart = p_chart_new(handle);
|
||||
|
@ -65,7 +65,7 @@ static GPUBufferPool *globalPool = 0;
|
||||
static int GLStates = 0;
|
||||
static GPUAttrib attribData[MAX_GPU_ATTRIB_DATA] = { { -1, 0, 0 } };
|
||||
|
||||
GPUBufferPool *GPU_buffer_pool_new()
|
||||
GPUBufferPool *GPU_buffer_pool_new(void)
|
||||
{
|
||||
GPUBufferPool *pool;
|
||||
|
||||
@ -1514,7 +1514,7 @@ void GPU_interleaved_attrib_setup( GPUBuffer *buffer, GPUAttrib data[], int numd
|
||||
}
|
||||
|
||||
|
||||
void GPU_buffer_unbind()
|
||||
void GPU_buffer_unbind(void)
|
||||
{
|
||||
int i;
|
||||
DEBUG_VBO("GPU_buffer_unbind\n");
|
||||
|
@ -82,12 +82,12 @@ int GPU_type_matches(GPUDeviceType device, GPUOSType os, GPUDriverType driver)
|
||||
|
||||
/* GPU Extensions */
|
||||
|
||||
void GPU_extensions_disable()
|
||||
void GPU_extensions_disable(void)
|
||||
{
|
||||
GG.extdisabled = 1;
|
||||
}
|
||||
|
||||
void GPU_extensions_init()
|
||||
void GPU_extensions_init(void)
|
||||
{
|
||||
GLint r, g, b;
|
||||
const char *vendor, *renderer;
|
||||
@ -183,12 +183,12 @@ void GPU_extensions_init()
|
||||
#endif
|
||||
}
|
||||
|
||||
int GPU_glsl_support()
|
||||
int GPU_glsl_support(void)
|
||||
{
|
||||
return !GG.extdisabled && GG.glslsupport;
|
||||
}
|
||||
|
||||
int GPU_non_power_of_two_support()
|
||||
int GPU_non_power_of_two_support(void)
|
||||
{
|
||||
/* Exception for buggy ATI/Apple driver in Mac OS X 10.5/10.6,
|
||||
* they claim to support this but can cause system freeze */
|
||||
@ -201,7 +201,7 @@ int GPU_non_power_of_two_support()
|
||||
return GLEW_ARB_texture_non_power_of_two;
|
||||
}
|
||||
|
||||
int GPU_color_depth()
|
||||
int GPU_color_depth(void)
|
||||
{
|
||||
return GG.colordepth;
|
||||
}
|
||||
@ -680,7 +680,7 @@ struct GPUFrameBuffer {
|
||||
GPUTexture *depthtex;
|
||||
};
|
||||
|
||||
GPUFrameBuffer *GPU_framebuffer_create()
|
||||
GPUFrameBuffer *GPU_framebuffer_create(void)
|
||||
{
|
||||
GPUFrameBuffer *fb;
|
||||
|
||||
@ -825,7 +825,7 @@ void GPU_framebuffer_free(GPUFrameBuffer *fb)
|
||||
MEM_freeN(fb);
|
||||
}
|
||||
|
||||
void GPU_framebuffer_restore()
|
||||
void GPU_framebuffer_restore(void)
|
||||
{
|
||||
if (GG.currentfb != 0) {
|
||||
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
|
||||
|
@ -458,7 +458,7 @@ static MEM_CacheLimiterC **get_imbuf_cache_limiter(void)
|
||||
return &c;
|
||||
}
|
||||
|
||||
void IMB_free_cache_limiter()
|
||||
void IMB_free_cache_limiter(void)
|
||||
{
|
||||
delete_MEM_CacheLimiter(*get_imbuf_cache_limiter());
|
||||
*get_imbuf_cache_limiter() = 0;
|
||||
|
@ -228,7 +228,7 @@ static int thumbpath_from_uri(const char* uri, char* path, const int path_len, T
|
||||
return rv;
|
||||
}
|
||||
|
||||
void IMB_thumb_makedirs()
|
||||
void IMB_thumb_makedirs(void)
|
||||
{
|
||||
char tpath[FILE_MAX];
|
||||
if (get_thumb_dir(tpath, THB_NORMAL)) {
|
||||
|
@ -1679,7 +1679,7 @@ static void rna_def_function_funcs(FILE *f, StructDefRNA *dsrna, FunctionDefRNA
|
||||
dfunc->gencall= funcname;
|
||||
}
|
||||
|
||||
static void rna_auto_types()
|
||||
static void rna_auto_types(void)
|
||||
{
|
||||
StructDefRNA *ds;
|
||||
PropertyDefRNA *dp;
|
||||
|
@ -61,7 +61,7 @@ const PointerRNA PointerRNA_NULL= {{0}};
|
||||
|
||||
/* Init/Exit */
|
||||
|
||||
void RNA_init()
|
||||
void RNA_init(void)
|
||||
{
|
||||
StructRNA *srna;
|
||||
PropertyRNA *prop;
|
||||
@ -77,7 +77,7 @@ void RNA_init()
|
||||
}
|
||||
}
|
||||
|
||||
void RNA_exit()
|
||||
void RNA_exit(void)
|
||||
{
|
||||
StructRNA *srna;
|
||||
|
||||
|
@ -412,7 +412,7 @@ static int rna_validate_identifier(const char *identifier, char *error, int prop
|
||||
|
||||
/* Blender Data Definition */
|
||||
|
||||
BlenderRNA *RNA_create()
|
||||
BlenderRNA *RNA_create(void)
|
||||
{
|
||||
BlenderRNA *brna;
|
||||
|
||||
|
@ -54,7 +54,7 @@ static RenderEngineType internal_game_type = {
|
||||
|
||||
ListBase R_engines = {NULL, NULL};
|
||||
|
||||
void RE_engines_init()
|
||||
void RE_engines_init(void)
|
||||
{
|
||||
BLI_addtail(&R_engines, &internal_render_type);
|
||||
#ifdef WITH_GAMEENGINE
|
||||
@ -62,7 +62,7 @@ void RE_engines_init()
|
||||
#endif
|
||||
}
|
||||
|
||||
void RE_engines_exit()
|
||||
void RE_engines_exit(void)
|
||||
{
|
||||
RenderEngineType *type, *next;
|
||||
|
||||
|
@ -1155,12 +1155,12 @@ void WM_setprefsize(int stax, int stay, int sizx, int sizy)
|
||||
}
|
||||
|
||||
/* for borderless and border windows set from command-line */
|
||||
void WM_setinitialstate_fullscreen()
|
||||
void WM_setinitialstate_fullscreen(void)
|
||||
{
|
||||
initialstate= GHOST_kWindowStateFullScreen;
|
||||
}
|
||||
|
||||
void WM_setinitialstate_normal()
|
||||
void WM_setinitialstate_normal(void)
|
||||
{
|
||||
initialstate= GHOST_kWindowStateNormal;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user