Cleanup: move asssertion-test-only variable into #ifndef NDEBUG block

Move `ToolSettings *ts` into an `#ifdef NDEBUG` block, as it's only used
for a `BLI_assert` call.
This commit is contained in:
Sybren A. Stüvel 2022-03-07 17:10:13 +01:00
parent 2d06b97d29
commit 5bb2b4236d

@ -1266,10 +1266,12 @@ void ED_uvedit_selectmode_flush(Scene *scene, BMEditMesh *em)
* For face selections with sticky mode enabled, this can create invalid selection states. */
void uvedit_select_flush(Scene *scene, BMEditMesh *em)
{
ToolSettings *ts = scene->toolsettings;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
#ifndef NDEBUG
ToolSettings *ts = scene->toolsettings;
BLI_assert((ts->uv_flag & UV_SYNC_SELECTION) == 0);
#endif
BMFace *efa;
BMLoop *l;