Cycles: revert fix for integrator preset refresh, it causes continuous
redraw leading to high cpu usage, need to find better solution.
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@ -1378,7 +1378,7 @@ static void rna_property_update(bContext *C, Main *bmain, Scene *scene, PointerR
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* but this isnt likely to be a performance problem. */
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int RNA_property_update_check(PropertyRNA *prop)
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{
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return ((prop->magic != RNA_MAGIC) || (prop->flag & PROP_IDPROPERTY)|| prop->update || prop->noteflag);
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return ((prop->magic != RNA_MAGIC) || prop->update || prop->noteflag);
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}
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void RNA_property_update(bContext *C, PointerRNA *ptr, PropertyRNA *prop)
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