patch [#30227] Various MSVC (32-bit) Warning and Typo Fixes
made some small edits - removed changes to AVI reading since the data types are apart of the format spec. - absf -> abs for a double value in render code.
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@ -8,7 +8,7 @@
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# This can also be an environment variable.
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# OPENEXR_FOUND, If false, do not try to use OpenEXR.
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#
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# For indervidual library access these advanced settings are available
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# For individual library access these advanced settings are available
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# OPENEXR_HALF_LIBRARY, Path to Half library
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# OPENEXR_IEX_LIBRARY, Path to Half library
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# OPENEXR_ILMIMF_LIBRARY, Path to Ilmimf library
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@ -31,11 +31,11 @@
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#include "AUD_Buffer.h"
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#define AUD_U8_0 0x80
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#define AUD_S16_MAX 0x7FFF
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#define AUD_S16_MIN 0x8000
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#define AUD_S16_MAX ((int16_t)0x7FFF)
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#define AUD_S16_MIN ((int16_t)0x8000)
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#define AUD_S16_FLT 32767.0f
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#define AUD_S32_MAX 0x7FFFFFFF
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#define AUD_S32_MIN 0x80000000
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#define AUD_S32_MAX ((int32_t)0x7FFFFFFF)
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#define AUD_S32_MIN ((int32_t)0x80000000)
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#define AUD_S32_FLT 2147483647.0f
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#define AUD_FLT_MAX 1.0f
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#define AUD_FLT_MIN -1.0f
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@ -200,7 +200,7 @@ void AUD_JOSResampleReader::updateBuffer(int size, double factor, int samplesize
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left\
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}\
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\
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P = -P;\
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P = 0 - P;\
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\
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end = (int_to_fp(m_len) - P) / P_increment - 1;\
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if(m_cache_valid - m_n - 2 < end)\
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@ -54,10 +54,10 @@ int BKE_alphatest_ibuf(struct ImBuf *ibuf);
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int BKE_write_ibuf_stamp(struct Scene *scene, struct Object *camera, struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
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int BKE_write_ibuf(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf);
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int BKE_write_ibuf_as(struct ImBuf *ibuf, const char *name, struct ImageFormatData *imf, const short is_copy);
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void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, char imtype, const short use_ext, const short use_frames);
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void BKE_makepicstring(char *string, const char *base, const char *relbase, int frame, const char imtype, const short use_ext, const short use_frames);
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int BKE_add_image_extension(char *string, const char imtype);
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char BKE_ftype_to_imtype(const int ftype);
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int BKE_imtype_to_ftype(char imtype);
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int BKE_imtype_to_ftype(const char imtype);
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int BKE_imtype_is_movie(const char imtype);
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int BKE_imtype_supports_zbuf(const char imtype);
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@ -2285,7 +2285,7 @@ void BKE_ptcache_id_time(PTCacheID *pid, Scene *scene, float cfra, int *startfra
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/* float offset; unused for now */
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float time, nexttime;
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/* TODO: this has to be sorter out once bsystem_time gets redone, */
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/* TODO: this has to be sorted out once bsystem_time gets redone, */
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/* now caches can handle interpolating etc. too - jahka */
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/* time handling for point cache:
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@ -225,10 +225,13 @@
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#define GET_INT_FROM_POINTER(i) ((int)(intptr_t)(i))
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/* Macro to convert a value to string in the preprocessor
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* STRINGIFY_ARG: gives the defined name in the string
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* STRINGIFY: gives the defined value. */
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#define STRINGIFY_ARG(x) #x
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#define STRINGIFY(x) STRINGIFY_ARG(x)
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* STRINGIFY_ARG: gives the argument as a string
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* STRINGIFY_APPEND: appends any argument 'b' onto the string argument 'a',
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* used by STRINGIFY because some preprocessors warn about zero arguments
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* STRINGIFY: gives the argument's value as a string */
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#define STRINGIFY_ARG(x) "" #x
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#define STRINGIFY_APPEND(a, b) "" a #b
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#define STRINGIFY(x) STRINGIFY_APPEND("", x)
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/* useful for debugging */
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#define AT __FILE__ ":" STRINGIFY(__LINE__)
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@ -163,7 +163,7 @@ MINLINE void linearrgb_to_srgb_ushort4_predivide(unsigned short srgb[4], const f
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for(i=0; i<3; ++i) {
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t = linear[i] * inv_alpha;
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srgb[i] = (t < 1.0f)? to_srgb_table_lookup(t) * alpha : FTOUSHORT(linearrgb_to_srgb(t) * alpha);
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srgb[i] = (t < 1.0f)? (unsigned short)(to_srgb_table_lookup(t) * alpha) : FTOUSHORT(linearrgb_to_srgb(t) * alpha);
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}
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srgb[3] = FTOUSHORT(linear[3]);
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@ -3838,7 +3838,7 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
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if((fd->flags & FD_FLAGS_SWITCH_ENDIAN) && mesh->tface) {
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TFace *tf= mesh->tface;
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unsigned int i;
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int i;
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for (i=0; i< (mesh->totface); i++, tf++) {
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SWITCH_INT(tf->col[0]);
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@ -7497,15 +7497,16 @@ static void do_versions_nodetree_convert_angle(bNodeTree *ntree)
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void do_versions_image_settings_2_60(Scene *sce)
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{
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/* note: rd->subimtype is moved into indervidual settings now and no longer
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/* note: rd->subimtype is moved into individual settings now and no longer
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* exists */
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RenderData *rd= &sce->r;
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ImageFormatData *imf= &sce->r.im_format;
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imf->imtype= rd->imtype;
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imf->planes= rd->planes;
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imf->compress= rd->quality;
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imf->quality= rd->quality;
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/* we know no data loss happens here, the old values were in char range */
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imf->imtype= (char)rd->imtype;
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imf->planes= (char)rd->planes;
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imf->compress= (char)rd->quality;
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imf->quality= (char)rd->quality;
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/* default, was stored in multiple places, may override later */
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imf->depth= R_IMF_CHAN_DEPTH_8;
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@ -2410,7 +2410,7 @@ UvElementMap *EM_make_uv_element_map(EditMesh *em, int selected, int do_islands)
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vmap->totalUVs = totuv;
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for(efa = em->faces.first; efa; a++, efa = efa->next) {
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for(efa = em->faces.first; efa; efa = efa->next) {
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if(!selected || ((!efa->h) && (efa->f & SELECT))) {
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nverts = (efa->v4)? 4: 3;
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@ -94,9 +94,6 @@ static PyStructSequence_Desc app_info_desc = {
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(sizeof(app_info_fields) / sizeof(PyStructSequence_Field)) - 1
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};
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#define DO_EXPAND(VAL) VAL ## 1
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#define EXPAND(VAL) DO_EXPAND(VAL)
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static PyObject *make_app_info(void)
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{
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PyObject *app_info;
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@ -119,11 +116,7 @@ static PyObject *make_app_info(void)
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SetObjItem(PyUnicode_FromFormat("%d.%02d (sub %d)",
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BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION));
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#if defined(BLENDER_VERSION_CHAR) && EXPAND(BLENDER_VERSION_CHAR) != 1
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SetStrItem(STRINGIFY(BLENDER_VERSION_CHAR));
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#else
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SetStrItem("");
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#endif
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SetStrItem(STRINGIFY(BLENDER_VERSION_CYCLE));
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SetStrItem(BLI_program_path());
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SetObjItem(PyBool_FromLong(G.background));
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@ -206,7 +206,7 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
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maxz*= lar->sh_zfac;
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maxy= lar->imat[0][1]*p1[0]+lar->imat[1][1]*p1[1]+lar->imat[2][1]*p1[2];
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if( fabsf(nray[2]) < FLT_EPSILON ) use_yco= 1;
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if( fabs(nray[2]) < FLT_EPSILON ) use_yco= 1;
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}
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/* scale z to make sure volume is normalized */
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