Code cleanup

This commit is contained in:
Campbell Barton 2014-05-05 12:29:28 +10:00
parent 6d2c23bf70
commit 620901426c
3 changed files with 5 additions and 9 deletions

@ -83,11 +83,9 @@ ccl_device bool BVH_FUNCTION_NAME
/* traversal loop */
do {
do
{
do {
/* traverse internal nodes */
while(nodeAddr >= 0 && nodeAddr != ENTRYPOINT_SENTINEL)
{
while(nodeAddr >= 0 && nodeAddr != ENTRYPOINT_SENTINEL) {
bool traverseChild0, traverseChild1;
int nodeAddrChild1;

@ -87,11 +87,9 @@ ccl_device bool BVH_FUNCTION_NAME
/* traversal loop */
do {
do
{
do {
/* traverse internal nodes */
while(nodeAddr >= 0 && nodeAddr != ENTRYPOINT_SENTINEL)
{
while(nodeAddr >= 0 && nodeAddr != ENTRYPOINT_SENTINEL) {
bool traverseChild0, traverseChild1;
int nodeAddrChild1;

@ -2927,7 +2927,7 @@ static int acf_nlaaction_icon(bAnimListElem *ale)
* Although this can't be used directly for NLA Action drawing,
* it is still needed for use behind the RHS toggles
*/
static void acf_nlaaction_color(bAnimContext *ac, bAnimListElem *ale, float r_color[3])
static void acf_nlaaction_color(bAnimContext *UNUSED(ac), bAnimListElem *ale, float r_color[3])
{
float color[4];