Fix T48526: Cycles viewport render incorrectly influenced by pixel aspect ratio.
This reverts 72592cfb, needs more refactoring to do that cleanup.
This commit is contained in:
parent
739bf147a9
commit
62f85add48
@ -108,10 +108,6 @@ static void blender_camera_init(BlenderCamera *bcam,
|
|||||||
/* render resolution */
|
/* render resolution */
|
||||||
bcam->full_width = render_resolution_x(b_render);
|
bcam->full_width = render_resolution_x(b_render);
|
||||||
bcam->full_height = render_resolution_y(b_render);
|
bcam->full_height = render_resolution_y(b_render);
|
||||||
|
|
||||||
/* pixel aspect */
|
|
||||||
bcam->pixelaspect.x = b_render.pixel_aspect_x();
|
|
||||||
bcam->pixelaspect.y = b_render.pixel_aspect_y();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static float blender_camera_focal_distance(BL::RenderEngine& b_engine,
|
static float blender_camera_focal_distance(BL::RenderEngine& b_engine,
|
||||||
@ -563,6 +559,10 @@ void BlenderSync::sync_camera_motion(BL::RenderSettings& b_render,
|
|||||||
float aspectratio, sensor_size;
|
float aspectratio, sensor_size;
|
||||||
blender_camera_init(&bcam, b_render);
|
blender_camera_init(&bcam, b_render);
|
||||||
|
|
||||||
|
/* TODO(sergey): Consider making it a part of blender_camera_init(). */
|
||||||
|
bcam.pixelaspect.x = b_render.pixel_aspect_x();
|
||||||
|
bcam.pixelaspect.y = b_render.pixel_aspect_y();
|
||||||
|
|
||||||
blender_camera_from_object(&bcam, b_engine, b_ob);
|
blender_camera_from_object(&bcam, b_engine, b_ob);
|
||||||
blender_camera_viewplane(&bcam,
|
blender_camera_viewplane(&bcam,
|
||||||
width, height,
|
width, height,
|
||||||
|
Loading…
Reference in New Issue
Block a user