Fix T48526: Cycles viewport render incorrectly influenced by pixel aspect ratio.
This reverts 72592cfb, needs more refactoring to do that cleanup.
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@ -108,10 +108,6 @@ static void blender_camera_init(BlenderCamera *bcam,
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/* render resolution */
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bcam->full_width = render_resolution_x(b_render);
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bcam->full_height = render_resolution_y(b_render);
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/* pixel aspect */
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bcam->pixelaspect.x = b_render.pixel_aspect_x();
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bcam->pixelaspect.y = b_render.pixel_aspect_y();
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}
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static float blender_camera_focal_distance(BL::RenderEngine& b_engine,
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@ -563,6 +559,10 @@ void BlenderSync::sync_camera_motion(BL::RenderSettings& b_render,
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float aspectratio, sensor_size;
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blender_camera_init(&bcam, b_render);
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/* TODO(sergey): Consider making it a part of blender_camera_init(). */
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bcam.pixelaspect.x = b_render.pixel_aspect_x();
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bcam.pixelaspect.y = b_render.pixel_aspect_y();
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blender_camera_from_object(&bcam, b_engine, b_ob);
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blender_camera_viewplane(&bcam,
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width, height,
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