* Tiny almost-insignificant tweak to the curvature of button drawing

This commit is contained in:
Matt Ebb 2004-06-03 14:30:12 +00:00
parent 5926231d12
commit 630de827d7

@ -338,7 +338,7 @@ static void shaded_button(float x1, float y1, float x2, float y2, float asp, int
} else {
MM_DARK;
glBegin(GL_LINE_LOOP);
gl_round_box(x1, y1, x2, y2, 1.0);
gl_round_box(x1, y1, x2, y2, 1.5);
glEnd();
}
/* END OUTER OUTLINE */
@ -381,7 +381,7 @@ static void flat_button(float x1, float y1, float x2, float y2, float asp, int c
} else {
MM_DARK;
glBegin(GL_LINE_LOOP);
gl_round_box(x1, y1, x2, y2, 1.0);
gl_round_box(x1, y1, x2, y2, 1.5);
glEnd();
}
/* END OUTER OUTLINE */