Fix T69845: OSL wrong texture node output for fixed vector value
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@ -673,9 +673,6 @@ void OSLCompiler::add(ShaderNode *node, const char *name, bool isfilepath)
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/* checks to untangle graphs */
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if (node_skip_input(node, input))
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continue;
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/* already has default value assigned */
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else if (input->flags() & SocketType::DEFAULT_LINK_MASK)
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continue;
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string param_name = compatible_name(node, input);
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const SocketType &socket = input->socket_type;
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