Cleanup: line-length
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@ -201,7 +201,8 @@ static bool get_path_local(char *targetpath, const char *folder_name, const char
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/* try EXECUTABLE_DIR/2.5x/folder_name - new default directory for local blender installed files */
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/* try EXECUTABLE_DIR/2.5x/folder_name - new default directory for local blender installed files */
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#ifdef __APPLE__
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#ifdef __APPLE__
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static char osx_resourses[FILE_MAX]; /* due new codesign situation in OSX > 10.9.5 we must move the blender_version dir with contents to Resources */
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/* due new codesign situation in OSX > 10.9.5 we must move the blender_version dir with contents to Resources */
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static char osx_resourses[FILE_MAX];
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sprintf(osx_resourses, "%s../Resources", bprogdir);
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sprintf(osx_resourses, "%s../Resources", bprogdir);
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return test_path(targetpath, osx_resourses, blender_version_decimal(ver), relfolder);
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return test_path(targetpath, osx_resourses, blender_version_decimal(ver), relfolder);
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#else
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#else
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@ -233,7 +234,9 @@ static bool is_portable_install(void)
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* \param ver Blender version, used to construct a subdirectory name
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* \param ver Blender version, used to construct a subdirectory name
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* \return true if it was able to construct such a path.
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* \return true if it was able to construct such a path.
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*/
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*/
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static bool get_path_user(char *targetpath, const char *folder_name, const char *subfolder_name, const char *envvar, const int ver)
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static bool get_path_user(
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char *targetpath, const char *folder_name, const char *subfolder_name,
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const char *envvar, const int ver)
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{
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{
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char user_path[FILE_MAX];
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char user_path[FILE_MAX];
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const char *user_base_path;
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const char *user_base_path;
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@ -283,7 +286,9 @@ static bool get_path_user(char *targetpath, const char *folder_name, const char
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* \param ver Blender version, used to construct a subdirectory name
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* \param ver Blender version, used to construct a subdirectory name
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* \return true if it was able to construct such a path.
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* \return true if it was able to construct such a path.
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*/
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*/
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static bool get_path_system(char *targetpath, const char *folder_name, const char *subfolder_name, const char *envvar, const int ver)
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static bool get_path_system(
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char *targetpath, const char *folder_name, const char *subfolder_name,
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const char *envvar, const int ver)
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{
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{
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char system_path[FILE_MAX];
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char system_path[FILE_MAX];
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const char *system_base_path;
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const char *system_base_path;
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@ -713,7 +718,8 @@ static void where_is_temp(char *fullname, char *basename, const size_t maxlen, c
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BLI_add_slash(fullname);
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BLI_add_slash(fullname);
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#ifdef WIN32
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#ifdef WIN32
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if (userdir && userdir != fullname) {
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if (userdir && userdir != fullname) {
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BLI_strncpy(userdir, fullname, maxlen); /* also set user pref to show %TEMP%. /tmp/ is just plain confusing for Windows users. */
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/* also set user pref to show %TEMP%. /tmp/ is just plain confusing for Windows users. */
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BLI_strncpy(userdir, fullname, maxlen);
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}
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}
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#endif
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#endif
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}
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}
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