* Updated icon sheet, thanks jendryzch!

This commit is contained in:
Matt Ebb 2009-07-31 02:16:07 +00:00
parent 2a727083c9
commit 6aed229cc0
4 changed files with 5611 additions and 5555 deletions

Binary file not shown.

Before

Width:  |  Height:  |  Size: 173 KiB

After

Width:  |  Height:  |  Size: 175 KiB

File diff suppressed because it is too large Load Diff

@ -161,7 +161,7 @@ DEF_ICON(ICON_NODE)
DEF_ICON(ICON_LOGIC)
DEF_ICON(ICON_CONSOLE)
DEF_ICON(ICON_PREFERENCES)
DEF_ICON(ICON_BLANK056)
DEF_ICON(ICON_ASSET_MANAGER)
DEF_ICON(ICON_BLANK057)
DEF_ICON(ICON_BLANK058)
DEF_ICON(ICON_BLANK059)
@ -179,7 +179,7 @@ DEF_ICON(ICON_WPAINT_HLT)
DEF_ICON(ICON_SCULPTMODE_HLT)
DEF_ICON(ICON_POSE_HLT)
DEF_ICON(ICON_PARTICLEMODE)
DEF_ICON(ICON_BLANK062)
DEF_ICON(ICON_LIGHTPAINT)
DEF_ICON(ICON_BLANK063)
DEF_ICON(ICON_BLANK064)
DEF_ICON(ICON_BLANK065)
@ -238,7 +238,7 @@ DEF_ICON(ICON_SETTINGS)
DEF_ICON(ICON_RENDER_ANIMATION)
DEF_ICON(ICON_BLANK080E)
DEF_ICON(ICON_BLANK080F)
DEF_ICON(ICON_BLANK080)
DEF_ICON(ICON_BOIDS)
DEF_ICON(ICON_STRANDS)
DEF_ICON(ICON_LIBRARY_DATA_INDIRECT)
DEF_ICON(ICON_BLANK082)
@ -819,9 +819,9 @@ DEF_ICON(ICON_MATSPHERE)
DEF_ICON(ICON_MATCUBE)
DEF_ICON(ICON_MONKEY)
DEF_ICON(ICON_HAIR)
DEF_ICON(ICON_RING)
DEF_ICON(ICON_BLANK317)
DEF_ICON(ICON_BLANK318)
DEF_ICON(ICON_ALIASED)
DEF_ICON(ICON_ANTIALIASED)
DEF_ICON(ICON_MAT_SPHERE_SKY)
DEF_ICON(ICON_BLANK319)
DEF_ICON(ICON_BLANK320)
DEF_ICON(ICON_BLANK321)

@ -1227,7 +1227,7 @@ void uiTemplatePreview(uiLayout *layout, ID *id, ID *parent)
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATCUBE, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_CUBE, 0, 0, "Preview type: Cube");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MONKEY, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_MONKEY, 0, 0, "Preview type: Monkey");
uiDefIconButC(block, ROW, B_MATPRV, ICON_HAIR, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_HAIR, 0, 0, "Preview type: Hair strands");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MATSPHERE, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_SPHERE_A, 0, 0, "Preview type: Large sphere with sky");
uiDefIconButC(block, ROW, B_MATPRV, ICON_MAT_SPHERE_SKY, 0, 0,UI_UNIT_X*1.5,UI_UNIT_Y, &(ma->pr_type), 10, MA_SPHERE_A, 0, 0, "Preview type: Large sphere with sky");
}
if(pr_texture) {