making this consistent with texture brush selector in the 3d viewport
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@ -562,22 +562,10 @@ class IMAGE_PT_paint(bpy.types.Panel):
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toolsettings = context.tool_settings.image_paint
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brush = toolsettings.brush
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wide_ui = context.region.width > narrowui
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col = layout.split().column()
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row = col.row()
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row.template_list(toolsettings, "brushes", toolsettings, "active_brush_index", rows=2)
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col.template_ID(toolsettings, "brush", new="brush.add")
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if wide_ui:
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sub = layout.row(align=True)
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else:
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sub = layout.column(align=True)
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sub.prop_enum(brush, "imagepaint_tool", 'DRAW')
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sub.prop_enum(brush, "imagepaint_tool", 'SOFTEN')
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sub.prop_enum(brush, "imagepaint_tool", 'CLONE')
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sub.prop_enum(brush, "imagepaint_tool", 'SMEAR')
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col.template_ID_preview(toolsettings, "brush", new="brush.add", filter="is_imapaint_brush", rows=3, cols=8)
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if brush:
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col = layout.column()
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