Forgot to add to log of previous commit:

The purpose was to set a wait-cursor draw on 3d windows. I tried for
but it keeps failing... inside threads you can't do UI stuff. Needs
further thinking, probably something via jobs system.
This commit is contained in:
Ton Roosendaal 2011-03-25 17:16:22 +00:00
parent 11920f7880
commit 6bc3b99016

@ -642,6 +642,7 @@ static int render_breakjob(void *rjv)
static void render_drawlock(void *UNUSED(rjv), int lock)
{
BKE_spacedata_draw_locks(lock);
}
/* catch esc */