Collada - removed TransformBase baseclass (not needed for anything)

This commit is contained in:
Gaia Clary 2017-03-23 12:45:40 +01:00
parent 7c094f6079
commit 6cfa962986
6 changed files with 7 additions and 25 deletions

@ -1934,7 +1934,7 @@ Object *AnimationImporter::get_joint_object(COLLADAFW::Node *root, COLLADAFW::No
mul_m4_m4m4(mat, ipar, temp);
}
TransformBase::decompose(mat, job->loc, NULL, job->quat, job->size);
bc_decompose(mat, job->loc, NULL, job->quat, job->size);
if (par_job) {
job->parent = par_job;

@ -43,7 +43,7 @@
//struct Object;
class TransformReader : public TransformBase
class TransformReader
{
protected:

@ -27,11 +27,10 @@
#include "BKE_object.h"
#include "BLI_math.h"
#include "TransformWriter.h"
#include "BLI_math.h"
void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[4][4], float parent_mat[4][4])
{
float loc[3], rot[3], scale[3];
@ -51,7 +50,7 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[4][4],
converter->mat4_to_dae_double(dmat, local);
delete converter;
TransformBase::decompose(local, loc, rot, NULL, scale);
bc_decompose(local, loc, rot, NULL, scale);
if (node.getType() == COLLADASW::Node::JOINT) {
// XXX Why are joints handled differently ?
@ -116,7 +115,7 @@ void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob, B
case BC_TRANSFORMATION_TYPE_TRANSROTLOC:
{
float loc[3], rot[3], scale[3];
TransformBase::decompose(f_obmat, loc, rot, NULL, scale);
bc_decompose(f_obmat, loc, rot, NULL, scale);
add_transform(node, loc, rot, scale);
break;
}

@ -33,9 +33,10 @@
#include "DNA_object_types.h"
#include "collada_internal.h"
#include "collada_utils.h"
#include "collada.h"
class TransformWriter : protected TransformBase
class TransformWriter
{
protected:
void add_node_transform(COLLADASW::Node& node, float mat[4][4], float parent_mat[4][4]);

@ -162,18 +162,6 @@ void UnitConverter::calculate_scale(Scene &sce)
size_to_mat4(scale_mat4, rescale);
}
void TransformBase::decompose(float mat[4][4], float *loc, float eul[3], float quat[4], float *size)
{
mat4_to_size(size, mat);
if (eul) {
mat4_to_eul(eul, mat);
}
if (quat) {
mat4_to_quat(quat, mat);
}
copy_v3_v3(loc, mat[3]);
}
/**
* Translation map.
* Used to translate every COLLADA id to a valid id, no matter what "wrong" letters may be

@ -85,12 +85,6 @@ public:
};
class TransformBase
{
public:
void decompose(float mat[4][4], float *loc, float eul[3], float quat[4], float *size);
};
extern void clear_global_id_map();
/** Look at documentation of translate_map */
extern std::string translate_id(const std::string &id);